Player Matchup

Chang'e
Chang'e
GrimBubblez
Chang'e
Level 156
God Stats
1W - 0L
1,724 SR
Queue Stats
220W - 65L
1,858 Elo+
Party 2
Eset
Eset
L8M87
Eset
Level 160
God Stats
9W - 0L
2,012 SR
Queue Stats
704W - 214L
1,818 Elo+
Party 2
Mulan
Mulan
Pashutin
Mulan
Level 160
God Stats
10W - 6L
1,617 SR
Queue Stats
1,391W - 364L
1,833 Elo+
Party 2
Ne Zha
Ne Zha
rexoFourSeven
Ne Zha
Level 160
God Stats
14W - 6L
1,826 SR
Queue Stats
431W - 284L
1,696 Elo+
Party 2
Pele
Pele
sukhishvili
Pele
Level 145
God Stats
3W - 6L
1,570 SR
Queue Stats
108W - 96L
1,574 Elo+
Solo
Team Averages
Level 156
1,750 SR
1,756 Elo+

VS

Team Averages
Level 147
1,759 SR
1,592 Elo+
Terra
Terra
Antisaint1
Terra
Level 151
God Stats
6W - 4L
1,843 SR
Queue Stats
403W - 451L
1,550 Elo+
Solo
Arachne
Arachne
DrDyspraxia
Arachne
Level 159
God Stats
1W - 1L
1,766 SR
Queue Stats
40W - 36L
1,658 Elo+
Party 3
Zhong Kui
Zhong Kui
SoulsKeaper58
Zhong Kui
Level 158
God Stats
4W - 1L
1,866 SR
Queue Stats
179W - 165L
1,538 Elo+
Party 1
Hades
Hades
eliottc
Hades
Level 160
God Stats
2W - 1L
1,819 SR
Queue Stats
103W - 94L
1,664 Elo+
Party 3
Bastet
Bastet
Ληχιєηт
Bastet
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 78L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GrimBubblez
Chang'e
20
6 / 4 / 17
12,400
689
15,727
22,584
18,954
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Eset
L8M87
Eset
20
5 / 4 / 30
12,723
707
22,150
17,626
11,256
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Pashutin
Mulan
20
14 / 3 / 20
14,369
798
21,988
27,792
39,255
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

20
7 / 7 / 21
13,031
724
25,722
19,720
14,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
7 / 6 / 25
13,228
735
25,344
31,390
27,899
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
20
4 / 6 / 13
12,945
719
13,298
28,573
40,725
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
DrDyspraxia
Arachne
19
5 / 10 / 8
12,682
705
17,064
23,141
13,795
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
SoulsKeaper58
Zhong Kui
20
6 / 5 / 14
13,553
753
29,830
27,647
25,214
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
eliottc
Hades
20
7 / 7 / 10
12,822
712
25,783
23,261
16,378
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 11 / 9
10,218
568
13,390
22,166
9,984
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
77
39
Kills
23
24
Deaths
39
113
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Terra
4
6
13
1.75
L
Arachne
DrDyspraxia
Arachne
5
10
8
0.9
W
Chang'e
GrimBubblez
Chang'e
6
4
17
3.63
W
Eset
L8M87
Eset
5
4
30
5
W
Mulan
Pashutin
Mulan
14
3
20
8
L
Zhong Kui
SoulsKeaper58
Zhong Kui
6
5
14
2.6
L
Hades
eliottc
Hades
7
7
10
1.71
W
7
7
21
2.5
W
7
6
25
3.25
L
1
11
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,931
Damage
99,365
119,112
Taken
124,788
111,701
Mitigated
106,096
52,853
Healing
45,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
13,298
1,608
9,398
7,988
28,573
40,725
38
8,185
20,034
23,623
0
L
Arachne
DrDyspraxia
Arachne
17,064
8,277
438
3,468
23,141
13,795
1,683
7,502
15,485
802
22,881
W
Chang'e
GrimBubblez
Chang'e
15,727
1,727
10,939
7,634
22,584
18,954
1,741
11,496
11,088
30,861
0
W
Eset
L8M87
Eset
22,150
2,262
3,271
2,435
17,626
11,256
1,785
12,405
5,221
38,259
0
W
Mulan
Pashutin
Mulan
21,988
2,588
1,315
8,442
27,792
39,255
918
15,785
12,007
481
36,844
L
Zhong Kui
SoulsKeaper58
Zhong Kui
29,830
1,464
0
10,570
27,647
25,214
2,161
8,075
19,074
55,964
0
L
Hades
eliottc
Hades
25,783
1,216
3,382
6,058
23,261
16,378
1,623
7,526
15,491
51,809
0
W
25,722
3,382
1,548
4,970
19,720
14,337
3,596
10,439
9,281
0
47,336
W
25,344
4,800
194
12,105
31,390
27,899
2,327
19,399
11,991
313
62,872
L
13,390
2,769
2,114
1,895
22,166
9,984
632
7,295
14,549
0
21,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,751
Gold Earned
62,220
279
Minions Killed
164
0
Camps Cleared
0
1,548,093
Distance Traveled
1,437,740
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
12,945
719
7
0
0
285,258
0
L
Arachne
12,682
705
13
1
0
289,679
0
W
Chang'e
12,400
689
58
3
0
286,987
0
W
Eset
12,723
707
60
3
0
308,008
3
W
Mulan
14,369
798
44
2
0
318,872
5
L
Zhong Kui
13,553
753
68
4
0
293,345
1
L
Hades
12,822
712
65
4
0
272,048
0
W
Ne Zha
13,031
724
47
3
0
319,370
1
W
Pele
13,228
735
70
4
0
314,856
4
L
Bastet
10,218
568
11
1
0
297,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role