Player Matchup

Charybdis
Charybdis
Chernobyl666
Charybdis
Level 99
God Stats
6W - 8L
1,451 SR
Queue Stats
219W - 269L
1,444 Elo+
Solo
Nox
Nox
David6766604
Nox
Level 12
God Stats
3W - 7L
1,511 SR
Queue Stats
67W - 86L
1,398 Elo+
Solo
Zhong Kui
Zhong Kui
Griff45
Zhong Kui
Level 68
God Stats
9W - 3L
1,579 SR
Queue Stats
171W - 167L
1,488 Elo+
Solo
Cabrakan
Cabrakan
jongadilo
Cabrakan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,134 Elo+
Party 1
Bastet
Bastet
w_2213
Bastet
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,098 Elo+
Party 1
Team Averages
Level 52
1,508 SR
1,312 Elo+

VS

Team Averages
Level 39
1,512 SR
1,463 Elo+
Artemis
Artemis
 
Artemis
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
JennyWakemanIrl
Freya
Level 29
God Stats
65W - 82L
1,506 SR
Queue Stats
147W - 196L
1,374 Elo+
Solo
Shiva
Shiva
SuaveSilky
Shiva
Level 13
God Stats
6W - 4L
1,646 SR
Queue Stats
8W - 5L
1,551 Elo+
Solo
Cthulhu
Cthulhu
TLP1AcesWild
Cthulhu
Level 45
God Stats
19W - 21L
1,407 SR
Queue Stats
78W - 93L
1,388 Elo+
Solo
Eset
Eset
Tal104
Eset
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chernobyl666
Charybdis
18
4 / 5 / 4
11,008
688
13,784
18,417
8,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 4 / 3
10,504
657
7,261
11,176
5,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
Griff45
Zhong Kui
17
1 / 3 / 7
10,306
644
15,394
16,331
11,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
jongadilo
Cabrakan
16
1 / 4 / 5
10,602
663
8,931
21,218
28,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bastet
w_2213
Bastet
18
3 / 2 / 5
10,542
659
13,263
15,341
6,892
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
8 / 6 / 2
12,497
781
16,387
22,792
12,160
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 0 / 6
11,111
694
7,703
10,021
5,297
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
20
4 / 0 / 12
12,084
755
20,529
19,240
16,828
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
TLP1AcesWild
Cthulhu
18
2 / 2 / 11
10,937
684
12,447
16,979
22,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Eset
Tal104
Eset
18
0 / 3 / 10
10,827
677
8,582
13,528
7,319
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
59
11
Kills
18
18
Deaths
11
24
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
6
2
1.5
L
Charybdis
Chernobyl666
Charybdis
4
5
4
1.2
L
2
4
3
0.88
L
Zhong Kui
Griff45
Zhong Kui
1
3
7
1.5
W
4
0
6
7
W
Shiva
4
0
12
10
W
Cthulhu
TLP1AcesWild
Cthulhu
2
2
11
3.75
W
Eset
Tal104
Eset
0
3
10
1.67
L
Cabrakan
jongadilo
Cabrakan
1
4
5
0.88
L
Bastet
w_2213
Bastet
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,633
Damage
65,648
82,483
Taken
82,560
60,641
Mitigated
63,902
17,229
Healing
29,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
16,387
9,433
608
9,684
22,792
12,160
4,717
10,214
12,578
0
55,141
L
Charybdis
Chernobyl666
Charybdis
13,784
6,707
295
5,176
18,417
8,459
729
6,375
11,924
0
54,301
L
7,261
957
0
0
11,176
5,312
558
4,595
6,327
37,160
0
L
Zhong Kui
Griff45
Zhong Kui
15,394
3,435
0
3,049
16,331
11,552
517
4,157
12,014
37,475
0
W
7,703
1,821
192
6,082
10,021
5,297
1,062
3,802
6,219
29,441
0
W
Shiva
20,529
3,702
1,328
6,499
19,240
16,828
1,696
6,768
12,472
0
54,797
W
Cthulhu
TLP1AcesWild
Cthulhu
12,447
895
1,374
1,300
16,979
22,298
92
6,872
10,107
36,484
0
W
Eset
Tal104
Eset
8,582
1,651
373
1,930
13,528
7,319
354
3,930
9,598
34,870
0
L
Cabrakan
jongadilo
Cabrakan
8,931
974
0
2,809
21,218
28,426
90
7,367
13,545
24,256
0
L
Bastet
w_2213
Bastet
13,263
1,860
499
5,401
15,341
6,892
938
5,112
9,941
0
32,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,962
Gold Earned
57,456
274
Minions Killed
288
0
Camps Cleared
0
1,389,120
Distance Traveled
1,558,698
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,497
781
59
4
0
280,018
0
L
Charybdis
11,008
688
83
5
0
269,079
2
L
Nox
10,504
657
68
4
0
284,075
3
L
Zhong Kui
10,306
644
57
4
0
253,496
0
W
Freya
11,111
694
33
2
0
289,551
1
W
Shiva
12,084
755
77
5
0
365,151
0
W
Cthulhu
10,937
684
54
3
0
330,943
3
W
Eset
10,827
677
65
4
0
293,035
0
L
Cabrakan
10,602
663
38
2
0
247,974
1
L
Bastet
10,542
659
28
2
0
334,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role