Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Bradley1427
Cerberus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 35L
1,379 Elo+
Solo
Kumbhakarna
Kumbhakarna
Pepperjack1986
Kumbhakarna
Level 154
God Stats
2W - 1L
1,725 SR
Queue Stats
1,086W - 1,183L
1,435 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
haydarmahmut
Morgan Le Fay
Level 129
God Stats
1W - 1L
1,264 SR
Queue Stats
214W - 209L
1,506 Elo+
Solo
Anhur
Anhur
valkerine
Anhur
Level 88
God Stats
6W - 4L
1,466 SR
Queue Stats
209W - 238L
1,467 Elo+
Solo
Team Averages
Level 107
1,491 SR
1,457 Elo+

VS

Team Averages
Level 131
1,347 SR
1,458 Elo+
Cliodhna
Cliodhna
EklipS SpArTaS
Cliodhna
Level 153
God Stats
6W - 16L
1,248 SR
Queue Stats
928W - 938L
1,506 Elo+
Party 1
Shiva
Shiva
Itsigo35
Shiva
Level 158
God Stats
0W - 3L
1,192 SR
Queue Stats
127W - 147L
1,498 Elo+
Party 1
Mulan
Mulan
fishkill9
Mulan
Level 86
God Stats
0W - 2L
1,285 SR
Queue Stats
40W - 61L
1,394 Elo+
Solo
Lancelot
Lancelot
nR x GwaDa
Lancelot
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,494 Elo+
Party 1
Artio
Artio
nR x Nitram
Artio
Level 145
God Stats
1W - 3L
1,510 SR
Queue Stats
47W - 71L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
7 / 2 / 20
12,485
734
30,183
22,668
18,938
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cerberus
Bradley1427
Cerberus
16
0 / 4 / 24
11,444
673
17,630
39,394
61,236
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
Pepperjack1986
Kumbhakarna
19
4 / 3 / 21
12,424
731
11,675
30,261
40,262
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
haydarmahmut
Morgan Le Fay
20
10 / 2 / 14
12,416
730
30,365
20,397
13,906
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
valkerine
Anhur
19
6 / 3 / 17
11,653
685
25,720
20,010
12,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
20
4 / 3 / 4
12,484
734
31,998
24,635
13,927
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
Itsigo35
Shiva
19
4 / 5 / 5
11,711
689
24,899
28,284
36,116
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
fishkill9
Mulan
17
3 / 6 / 5
11,034
649
13,316
23,427
25,009
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
nR x GwaDa
Lancelot
17
2 / 7 / 6
11,344
667
16,120
27,399
32,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
1 / 6 / 11
12,108
712
14,623
33,081
43,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
45
27
Kills
14
14
Deaths
27
96
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
2
20
8.5
W
Cerberus
Bradley1427
Cerberus
0
4
24
3
L
Cliodhna
4
3
4
2
L
Shiva
Itsigo35
Shiva
4
5
5
1.3
W
Kumbhakarna
Pepperjack1986
Kumbhakarna
4
3
21
4.83
L
Mulan
fishkill9
Mulan
3
6
5
0.92
W
Morgan Le Fay
haydarmahmut
Morgan Le Fay
10
2
14
8.5
L
Lancelot
nR x GwaDa
Lancelot
2
7
6
0.71
L
1
6
11
1.08
W
Anhur
valkerine
Anhur
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,573
Damage
100,956
132,730
Taken
136,826
146,686
Mitigated
150,979
65,019
Healing
45,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
30,183
3,247
18,820
9,467
22,668
18,938
1,587
2,155
20,513
57,130
0
W
Cerberus
Bradley1427
Cerberus
17,630
1,571
3,148
14,457
39,394
61,236
225
5,037
34,357
29,702
0
L
Cliodhna
31,998
393
0
10,373
24,635
13,927
2,172
16,530
8,105
0
62,034
L
Shiva
Itsigo35
Shiva
24,899
1,877
5,737
6,731
28,284
36,116
1,514
18,475
9,809
0
41,203
W
Kumbhakarna
Pepperjack1986
Kumbhakarna
11,675
1,561
2,874
2,261
30,261
40,262
1,008
3,763
26,498
25,272
0
L
Mulan
fishkill9
Mulan
13,316
2,687
1,881
2,026
23,427
25,009
2,828
14,558
8,869
0
22,819
W
Morgan Le Fay
haydarmahmut
Morgan Le Fay
30,365
5,124
978
3,185
20,397
13,906
2,156
2,078
18,319
58,835
0
L
Lancelot
nR x GwaDa
Lancelot
16,120
2,555
1,305
2,640
27,399
32,695
510
16,965
10,434
0
26,528
L
14,623
1,443
6,342
8,696
33,081
43,232
598
23,325
9,756
24,164
0
W
Anhur
valkerine
Anhur
25,720
21,444
4,523
5,306
20,010
12,344
4,287
1,590
18,420
0
39,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,422
Gold Earned
58,681
189
Minions Killed
162
0
Camps Cleared
0
1,498,371
Distance Traveled
1,442,998
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,485
734
51
3
0
301,744
4
W
Cerberus
11,444
673
24
1
0
325,937
0
L
Cliodhna
12,484
734
80
5
0
351,328
0
L
Shiva
11,711
689
29
2
0
286,344
0
W
Kumbhakarna
12,424
731
35
2
0
314,768
0
L
Mulan
11,034
649
14
1
0
257,765
1
W
Morgan Le Fay
12,416
730
47
3
0
291,153
0
L
Lancelot
11,344
667
17
1
0
290,097
0
L
Artio
12,108
712
22
1
0
257,464
0
W
Anhur
11,653
685
32
2
0
264,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role