Player Matchup

Thor
Thor
MatthewCio
Thor
Level 14
God Stats
2W - 10L
1,205 SR
Queue Stats
32W - 46L
1,234 Elo+
Party 2
Nox
Nox
Purehawk10
Nox
Level 16
God Stats
0W - 2L
1,248 SR
Queue Stats
19W - 18L
1,512 Elo+
Solo
Neith
Neith
QMPanda
Neith
Level 107
God Stats
34W - 27L
1,617 SR
Queue Stats
330W - 363L
1,419 Elo+
Party 1
Cabrakan
Cabrakan
Zambonite259
Cabrakan
Level 87
God Stats
2W - 1L
1,527 SR
Queue Stats
336W - 434L
1,506 Elo+
Party 2
Janus
Janus
pvppanda06
Janus
Level 5
God Stats
23W - 25L
1,271 SR
Queue Stats
56W - 77L
1,516 Elo+
Party 1
Team Averages
Level 46
1,373 SR
1,437 Elo+

VS

Team Averages
Level 59
1,640 SR
1,631 Elo+
Nu Wa
Nu Wa
GrizzlyBearS2F
Nu Wa
Level 78
God Stats
1W - 0L
1,554 SR
Queue Stats
108W - 101L
1,611 Elo+
Party 3
Thanatos
Thanatos
ProStylé
Thanatos
Level 29
God Stats
3W - 2L
1,572 SR
Queue Stats
11W - 10L
1,464 Elo+
Solo
Odin
Odin
StupidTyrMain
Odin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 13L
1,701 Elo+
Party 3
Ishtar
Ishtar
gameboy1389
Ishtar
Level 61
God Stats
4W - 0L
1,765 SR
Queue Stats
108W - 39L
1,750 Elo+
Party 3
Vulcan
Vulcan
iMayhemX
Vulcan
Level 106
God Stats
3W - 2L
1,806 SR
Queue Stats
87W - 61L
1,630 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
7,144
714
3,137
12,285
5,379
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
1 / 4 / 4
7,588
759
4,491
8,346
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Neith
QMPanda
Neith
13
1 / 3 / 2
7,274
727
7,657
10,694
4,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
Zambonite259
Cabrakan
13
3 / 8 / 2
7,856
786
8,602
14,269
10,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Janus
15
5 / 4 / 4
8,295
830
8,059
8,084
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 9
8,333
833
6,624
6,584
2,828
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
ProStylé
Thanatos
13
3 / 6 / 3
7,605
761
6,575
9,842
4,847
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
5 / 2 / 15
8,259
826
7,902
12,617
11,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ishtar
17
8 / 2 / 6
9,597
960
13,784
9,513
4,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
iMayhemX
Vulcan
16
3 / 1 / 11
8,429
843
10,177
6,055
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
69
12
Kills
25
25
Deaths
13
16
Assists
44
Player
Kills
Deaths
Assists
KDA
W
6
2
9
5.25
L
2
6
4
0.67
W
Thanatos
ProStylé
Thanatos
3
6
3
0.75
L
1
4
4
0.75
L
Neith
QMPanda
Neith
1
3
2
0.67
W
5
2
15
6.25
L
Cabrakan
Zambonite259
Cabrakan
3
8
2
0.5
W
Ishtar
8
2
6
5.5
W
Vulcan
iMayhemX
Vulcan
3
1
11
8.5
L
Janus
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,946
Damage
45,062
53,678
Taken
44,611
28,330
Mitigated
26,530
3,892
Healing
7,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,624
2,575
0
384
6,584
2,828
830
3,634
2,950
17,660
0
L
3,137
965
0
630
12,285
5,379
0
2,738
9,453
0
16,154
W
Thanatos
ProStylé
Thanatos
6,575
1,731
0
3,781
9,842
4,847
434
4,292
5,550
0
21,836
L
4,491
303
0
0
8,346
4,027
74
3,484
4,829
27,852
0
L
Neith
QMPanda
Neith
7,657
3,380
0
2,534
10,694
4,459
0
4,012
6,510
0
28,374
W
7,902
1,900
0
443
12,617
11,673
648
5,927
6,690
0
8,883
L
Cabrakan
Zambonite259
Cabrakan
8,602
1,600
0
253
14,269
10,810
0
4,762
9,302
20,484
0
W
Ishtar
13,784
10,393
0
2,284
9,513
4,409
4,430
5,785
3,728
0
43,625
W
Vulcan
iMayhemX
Vulcan
10,177
3,024
0
500
6,055
2,773
0
1,514
4,541
31,905
0
L
Janus
8,059
630
272
203
8,084
3,655
0
1,805
6,212
27,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,157
Gold Earned
42,223
215
Minions Killed
198
0
Camps Cleared
0
918,260
Distance Traveled
963,140
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,333
833
28
3
0
171,821
0
L
Thor
7,144
714
18
2
0
173,474
1
W
Thanatos
7,605
761
26
3
0
163,870
3
L
Nox
7,588
759
54
5
0
188,494
3
L
Neith
7,274
727
56
6
0
186,308
4
W
Odin
8,259
826
6
1
0
187,240
0
L
Cabrakan
7,856
786
28
3
0
169,934
0
W
Ishtar
9,597
960
82
8
0
201,849
2
W
Vulcan
8,429
843
56
6
0
238,360
0
L
Janus
8,295
830
59
6
0
200,050
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role