Player Matchup

Merlin
Merlin
Brother Oryx
Merlin
Level 18
God Stats
0W - 3L
1,302 SR
Queue Stats
3W - 10L
1,231 Elo+
Party 2
Cthulhu
Cthulhu
LuckyThing
Cthulhu
Level 68
God Stats
2W - 3L
1,643 SR
Queue Stats
21W - 32L
1,403 Elo+
Party 2
Danzaburou
Danzaburou
ScK SkullMan
Danzaburou
Level 27
God Stats
3W - 9L
1,369 SR
Queue Stats
6W - 11L
1,310 Elo+
Party 2
Lancelot
Lancelot
SirVeldora
Lancelot
Level 59
God Stats
1W - 2L
1,628 SR
Queue Stats
29W - 45L
1,376 Elo+
Party 2
Odin
Odin
TheLilyGamin
Odin
Level 65
God Stats
2W - 5L
1,644 SR
Queue Stats
23W - 36L
1,428 Elo+
Party 2
Team Averages
Level 47
1,517 SR
1,350 Elo+

VS

Team Averages
Level 119
1,383 SR
1,443 Elo+
Baron Samedi
Baron Samedi
BriiSkii23
Baron Samedi
Level 106
God Stats
1W - 1L
1,556 SR
Queue Stats
37W - 49L
1,446 Elo+
Party 1
Set
Set
Dromora
Set
Level 106
God Stats
5W - 3L
1,354 SR
Queue Stats
127W - 127L
1,533 Elo+
Solo
Geb
Geb
JerrSkii23
Geb
Level 108
God Stats
4W - 0L
1,486 SR
Queue Stats
43W - 50L
1,465 Elo+
Party 1
Ishtar
Ishtar
THE_BIG_Z_3472
Ishtar
Level 128
God Stats
9W - 16L
1,038 SR
Queue Stats
333W - 378L
1,342 Elo+
Solo
Nike
Nike
thonju
Nike
Level 145
God Stats
13W - 15L
1,478 SR
Queue Stats
181W - 202L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 5 / 1
8,021
729
5,173
9,093
5,092
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
LuckyThing
Cthulhu
15
0 / 3 / 8
8,383
762
11,691
14,303
13,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
ScK SkullMan
Danzaburou
15
1 / 4 / 7
8,066
733
4,884
9,277
5,013
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lancelot
SirVeldora
Lancelot
14
2 / 9 / 6
8,047
732
13,719
17,003
11,014
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
7 / 5 / 2
10,134
921
7,379
13,389
5,032
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BriiSkii23
Baron Samedi
16
7 / 3 / 11
9,955
905
9,652
8,848
5,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Set
17
8 / 1 / 10
9,777
889
16,311
14,658
9,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
1 / 3 / 17
9,398
854
6,305
17,372
18,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
6 / 1 / 5
9,787
890
8,672
9,268
4,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
thonju
Nike
15
4 / 3 / 14
9,060
824
11,421
13,848
9,890

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
83
11
Kills
26
26
Deaths
11
24
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BriiSkii23
Baron Samedi
7
3
11
4.17
L
Merlin
1
5
1
0.3
W
Set
8
1
10
13
W
1
3
17
3.17
L
Cthulhu
LuckyThing
Cthulhu
0
3
8
1.33
L
Danzaburou
ScK SkullMan
Danzaburou
1
4
7
1.13
L
Lancelot
SirVeldora
Lancelot
2
9
6
0.56
W
6
1
5
8.5
L
7
5
2
1.6
W
Nike
thonju
Nike
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,846
Damage
52,361
63,065
Taken
63,994
39,730
Mitigated
47,880
4,118
Healing
18,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BriiSkii23
Baron Samedi
9,652
1,229
2,200
2,089
8,848
5,255
2,100
1,309
6,339
29,937
0
L
Merlin
5,173
305
0
0
9,093
5,092
1,241
659
8,420
24,628
0
W
Set
16,311
7,829
0
5,949
14,658
9,262
723
3,507
10,830
0
45,578
W
6,305
1,343
371
3,394
17,372
18,851
581
5,114
11,893
17,352
0
L
Cthulhu
LuckyThing
Cthulhu
11,691
971
1,226
1,503
14,303
13,579
0
4,619
9,377
30,324
0
L
Danzaburou
ScK SkullMan
Danzaburou
4,884
2,251
0
174
9,277
5,013
0
1,849
7,330
0
16,204
L
Lancelot
SirVeldora
Lancelot
13,719
3,310
0
276
17,003
11,014
0
4,602
12,207
0
23,717
W
8,672
5,656
0
3,113
9,268
4,622
2,974
2,606
6,662
0
37,705
L
7,379
2,391
532
407
13,389
5,032
0
3,419
9,774
0
26,714
W
Nike
thonju
Nike
11,421
2,072
0
1,492
13,848
9,890
485
3,404
10,206
0
23,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,651
Gold Earned
47,977
175
Minions Killed
228
0
Camps Cleared
0
1,081,875
Distance Traveled
1,148,499
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,955
905
56
5
0
218,613
1
L
Merlin
8,021
729
33
3
0
169,137
0
W
Set
9,777
889
53
5
0
242,384
1
W
Geb
9,398
854
24
2
0
228,696
1
L
Cthulhu
8,383
762
40
4
0
238,790
4
L
Danzaburou
8,066
733
26
2
0
206,704
0
L
Lancelot
8,047
732
30
3
0
231,900
0
W
Ishtar
9,787
890
65
6
0
218,524
3
L
Odin
10,134
921
46
4
0
235,344
1
W
Nike
9,060
824
30
3
0
240,282
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role