Player Matchup

Guan Yu
Guan Yu
DestroyDaPuss
Guan Yu
Level 149
God Stats
0W - 4L
1,498 SR
Queue Stats
84W - 60L
1,632 Elo+
Party 3
Janus
Janus
Makhshark
Janus
Level 126
God Stats
4W - 4L
1,721 SR
Queue Stats
98W - 91L
1,605 Elo+
Solo
Ymir
Ymir
NECKFACE11
Ymir
Level 50
God Stats
38W - 25L
1,651 SR
Queue Stats
90W - 64L
1,632 Elo+
Party 3
Anhur
Anhur
SpecialSammy
Anhur
Level 155
God Stats
9W - 6L
1,763 SR
Queue Stats
111W - 84L
1,642 Elo+
Party 3
Lancelot
Lancelot
graingerjd
Lancelot
Level 145
God Stats
11W - 6L
1,657 SR
Queue Stats
112W - 77L
1,658 Elo+
Party 3
Team Averages
Level 125
1,658 SR
1,634 Elo+

VS

Team Averages
Level 146
1,610 SR
1,564 Elo+
Ullr
Ullr
Basic Wonder
Ullr
Level 160
God Stats
118W - 98L
1,733 SR
Queue Stats
544W - 494L
1,666 Elo+
Party 1
Mulan
Mulan
ElevenEvan127
Mulan
Level 152
God Stats
11W - 3L
1,739 SR
Queue Stats
175W - 173L
1,568 Elo+
Party 2
Bastet
Bastet
EnigmaticLuv
Bastet
Level 153
God Stats
2W - 2L
1,495 SR
Queue Stats
611W - 594L
1,512 Elo+
Party 1
Sol
Sol
Robertblue37
Sol
Level 157
God Stats
21W - 14L
1,576 SR
Queue Stats
340W - 332L
1,525 Elo+
Party 1
Geb
Geb
WishedMold14
Geb
Level 108
God Stats
5W - 6L
1,510 SR
Queue Stats
96W - 93L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
9
0 / 2 / 0
5,168
517
1,191
10,350
6,098
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
Makhshark
Janus
9
0 / 3 / 2
5,150
515
3,161
5,785
1,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 0
5,016
502
1,314
8,588
6,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 2 / 1
4,860
486
3,717
6,588
2,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
graingerjd
Lancelot
9
2 / 1 / 0
5,645
565
3,953
6,172
2,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 1
6,692
669
6,965
5,571
2,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 0
6,695
670
8,566
7,830
3,684
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bastet
10
1 / 1 / 4
6,073
607
2,448
8,601
2,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 0
5,695
570
5,605
5,589
1,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 0 / 0
5,496
550
2,552
4,747
3,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
2
Kills
9
9
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
Guan Yu
0
2
0
0
W
2
0
0
2
W
Bastet
1
1
4
3
L
Janus
Makhshark
Janus
0
3
2
0.33
L
0
1
0
0
W
1
1
0
1
L
0
2
1
0.25
W
0
0
0
0
L
Lancelot
graingerjd
Lancelot
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,336
Damage
26,136
37,483
Taken
32,338
19,033
Mitigated
13,089
11,679
Healing
14,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,965
2,694
0
460
5,571
2,238
0
951
4,484
0
52,047
L
Guan Yu
1,191
303
120
3,511
10,350
6,098
0
0
10,350
0
30,877
W
8,566
1,136
0
4,036
7,830
3,684
0
0
7,830
0
49,206
W
Bastet
2,448
693
0
4,792
8,601
2,748
0
847
7,686
0
35,205
L
Janus
Makhshark
Janus
3,161
163
0
750
5,785
1,950
0
342
5,443
30,267
0
L
1,314
118
0
1,995
8,588
6,104
0
4,004
4,584
17,660
0
W
5,605
3,856
0
3,261
5,589
1,416
1,184
1,160
4,389
44,062
0
L
3,717
1,515
0
2,519
6,588
2,320
0
3,556
3,032
0
33,945
W
2,552
310
0
1,475
4,747
3,003
262
1,229
3,474
11,625
0
L
Lancelot
graingerjd
Lancelot
3,953
744
0
2,784
6,172
2,561
0
255
5,917
0
33,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,839
Gold Earned
30,651
274
Minions Killed
349
0
Camps Cleared
0
1,009,873
Distance Traveled
1,064,337
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,692
669
90
9
0
185,334
3
L
Guan Yu
5,168
517
55
6
0
196,474
3
W
Mulan
6,695
670
87
9
0
216,157
3
W
Bastet
6,073
607
78
8
0
247,999
3
L
Janus
5,150
515
61
6
0
197,019
1
L
Ymir
5,016
502
25
3
0
209,077
3
W
Sol
5,695
570
82
8
0
188,408
1
L
Anhur
4,860
486
72
7
0
167,206
2
W
Geb
5,496
550
12
1
0
226,439
5
L
Lancelot
5,645
565
61
6
0
240,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role