Player Matchup

Artio
Artio
 
Artio
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Kirikoe
Tiamat
Level 86
God Stats
15W - 13L
1,587 SR
Queue Stats
40W - 48L
1,479 Elo+
Solo
Set
Set
Prec1
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,436 Elo+
Party 1
Kukulkan
Kukulkan
WeeDComBO
Kukulkan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,436 Elo+
Party 1
Cliodhna
Cliodhna
eZay1337
Cliodhna
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,338 Elo+
Party 1
Team Averages
Level 44
1,517 SR
1,438 Elo+

VS

Team Averages
Level 105
1,671 SR
1,496 Elo+
Nox
Nox
 
Nox
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Danielbrahhh
Ishtar
Level 91
God Stats
6W - 3L
1,782 SR
Queue Stats
93W - 71L
1,470 Elo+
Solo
Janus
Janus
KarleetoPC
Janus
Level 160
God Stats
7W - 3L
1,945 SR
Queue Stats
41W - 30L
1,600 Elo+
Party 2
Shiva
Shiva
MadameAstrea
Shiva
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 9L
1,359 Elo+
Party 2
Lancelot
Lancelot
jenkmasterflash
Lancelot
Level 160
God Stats
11W - 7L
1,628 SR
Queue Stats
69W - 60L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
0 / 6 / 4
7,566
688
6,585
18,083
17,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Kirikoe
Tiamat
12
0 / 5 / 3
7,060
642
4,580
12,321
9,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Set
Prec1
Set
13
0 / 7 / 3
7,052
641
4,302
12,140
6,901
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
WeeDComBO
Kukulkan
14
3 / 6 / 0
7,929
721
8,104
11,087
5,484
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Cliodhna
eZay1337
Cliodhna
13
2 / 5 / 1
7,613
692
5,973
14,046
6,447
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
1 / 0 / 10
8,032
730
5,581
5,254
2,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
16
4 / 1 / 8
8,705
791
9,111
5,990
2,794
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Janus
18
9 / 1 / 9
10,374
943
15,074
7,758
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

15
4 / 2 / 14
8,649
786
9,160
14,323
12,928
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
17
11 / 3 / 15
10,005
910
17,718
14,763
10,902
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
85
5
Kills
29
29
Deaths
7
11
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
6
4
0.33
W
Nox
 
Nox
1
0
10
6
W
Ishtar
4
1
8
8
W
Janus
9
1
9
13.5
L
Tiamat
Kirikoe
Tiamat
0
5
3
0.3
W
4
2
14
5.5
L
Set
Prec1
Set
0
7
3
0.21
L
Kukulkan
WeeDComBO
Kukulkan
3
6
0
0.5
L
Cliodhna
eZay1337
Cliodhna
2
5
1
0.5
W
Lancelot
11
3
15
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,544
Damage
56,644
67,677
Taken
48,088
45,442
Mitigated
32,395
12,306
Healing
10,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
6,585
1,231
1,909
3,586
18,083
17,382
0
4,437
13,646
14,640
0
W
Nox
 
Nox
5,581
1,366
575
1,082
5,254
2,301
343
929
4,325
27,766
0
W
Ishtar
9,111
5,032
0
410
5,990
2,794
1,482
2,372
3,618
0
24,728
W
Janus
15,074
1,128
0
727
7,758
3,470
1,264
4,595
3,163
55,543
0
L
Tiamat
Kirikoe
Tiamat
4,580
451
512
2,386
12,321
9,228
0
5,496
6,825
19,130
0
W
9,160
1,441
1,144
2,160
14,323
12,928
34
5,359
8,964
0
17,185
L
Set
Prec1
Set
4,302
1,267
0
912
12,140
6,901
0
2,646
9,494
0
11,873
L
Kukulkan
WeeDComBO
Kukulkan
8,104
788
0
690
11,087
5,484
0
3,506
7,581
26,570
0
L
Cliodhna
eZay1337
Cliodhna
5,973
1,209
0
2,311
14,046
6,447
68
4,570
9,476
0
20,635
W
Lancelot
17,718
4,545
0
4,000
14,763
10,902
0
6,014
8,749
0
33,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,220
Gold Earned
45,765
139
Minions Killed
253
0
Camps Cleared
0
1,003,931
Distance Traveled
1,227,159
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,566
688
15
1
0
209,572
0
W
Nox
8,032
730
44
4
0
224,945
1
W
Ishtar
8,705
791
46
4
0
217,916
2
W
Janus
10,374
943
118
11
0
278,866
1
L
Tiamat
7,060
642
37
3
0
199,153
2
W
Shiva
8,649
786
16
1
0
249,563
1
L
Set
7,052
641
11
1
0
201,271
0
L
Kukulkan
7,929
721
43
4
0
187,802
0
L
Cliodhna
7,613
692
33
3
0
206,133
2
W
Lancelot
10,005
910
29
3
0
255,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role