Player Matchup

Danzaburou
Danzaburou
Mr Sploogie04
Danzaburou
Level 29
God Stats
1W - 1L
1,487 SR
Queue Stats
1W - 2L
1,214 Elo+
Party 1
Yemoja
Yemoja
NovaS3npai
Yemoja
Level 71
God Stats
2W - 5L
1,476 SR
Queue Stats
23W - 28L
1,435 Elo+
Party 1
Tiamat
Tiamat
SrHatredJr
Tiamat
Level 128
God Stats
1W - 1L
1,607 SR
Queue Stats
86W - 50L
1,556 Elo+
Party 1
Chaac
Chaac
UhhhMerica
Chaac
Level 98
God Stats
1W - 1L
1,685 SR
Queue Stats
29W - 26L
1,545 Elo+
Party 1
Aphrodite
Aphrodite
balla23-rock
Aphrodite
Level 100
God Stats
1W - 0L
1,507 SR
Queue Stats
28W - 36L
1,425 Elo+
Party 1
Team Averages
Level 85
1,552 SR
1,435 Elo+

VS

Team Averages
Level 74
1,444 SR
1,495 Elo+
Fenrir
Fenrir
AlwaysAFK965
Fenrir
Level 121
God Stats
0W - 1L
1,562 SR
Queue Stats
11W - 19L
1,432 Elo+
Party 2
Jormungandr
Jormungandr
GODDESS4ELF
Jormungandr
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,495 Elo+
Party 2
Neith
Neith
Meskora
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ishtar
Ishtar
Synoku
Ishtar
Level 17
God Stats
0W - 1L
1,059 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Anubis
Anubis
YeetoABurrito
Anubis
Level 82
God Stats
5W - 4L
1,598 SR
Queue Stats
9W - 8L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mr Sploogie04
Danzaburou
14
3 / 1 / 4
7,310
731
5,235
6,872
2,457
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
NovaS3npai
Yemoja
14
2 / 0 / 6
7,958
796
1,213
7,298
5,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiamat
SrHatredJr
Tiamat
17
6 / 0 / 4
9,019
902
12,081
6,877
5,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
14
3 / 1 / 6
7,469
747
7,557
10,971
8,828
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
balla23-rock
Aphrodite
13
0 / 1 / 6
6,870
687
3,641
6,807
5,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
1 / 2 / 1
6,747
675
4,173
7,065
4,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
GODDESS4ELF
Jormungandr
13
0 / 4 / 0
6,893
689
6,616
12,402
10,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Meskora
Neith
9
0 / 1 / 0
5,759
576
416
980
389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
Synoku
Ishtar
13
0 / 3 / 2
6,815
682
4,593
7,190
3,235
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
2 / 4 / 0
7,483
748
8,335
7,212
3,950
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
14
Kills
3
3
Deaths
14
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
2
1
0.75
L
Jormungandr
GODDESS4ELF
Jormungandr
0
4
0
0
L
Neith
Meskora
Neith
0
1
0
0
W
Danzaburou
Mr Sploogie04
Danzaburou
3
1
4
5
W
Yemoja
NovaS3npai
Yemoja
2
0
6
5
W
Tiamat
SrHatredJr
Tiamat
6
0
4
8
L
Ishtar
Synoku
Ishtar
0
3
2
0.33
W
Chaac
3
1
6
6
L
2
4
0
0.5
W
Aphrodite
balla23-rock
Aphrodite
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,727
Damage
24,133
38,825
Taken
34,849
27,650
Mitigated
23,018
19,343
Healing
2,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,173
435
0
258
7,065
4,917
0
3,052
4,013
0
10,271
L
Jormungandr
GODDESS4ELF
Jormungandr
6,616
1,658
0
1,041
12,402
10,527
0
6,771
5,631
23,749
0
L
Neith
Meskora
Neith
416
244
0
0
980
389
0
245
735
0
615
W
Danzaburou
Mr Sploogie04
Danzaburou
5,235
2,692
0
1,308
6,872
2,457
645
4,067
2,744
0
18,628
W
Yemoja
NovaS3npai
Yemoja
1,213
767
5,036
2,435
7,298
5,560
403
1,662
5,636
8,806
0
W
Tiamat
SrHatredJr
Tiamat
12,081
2,029
223
3,087
6,877
5,730
208
1,155
5,666
47,407
0
L
Ishtar
Synoku
Ishtar
4,593
3,375
0
425
7,190
3,235
0
5,309
1,881
0
15,878
W
Chaac
7,557
1,078
0
3,233
10,971
8,828
368
3,789
7,097
0
29,975
L
8,335
140
0
1,197
7,212
3,950
0
1,558
5,654
30,703
0
W
Aphrodite
balla23-rock
Aphrodite
3,641
1,039
1,226
2,795
6,807
5,075
283
4,278
2,467
18,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,626
Gold Earned
33,697
226
Minions Killed
157
0
Camps Cleared
0
990,883
Distance Traveled
702,302
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,747
675
24
2
0
178,048
1
L
Jormungandr
6,893
689
33
3
0
173,067
1
L
Neith
5,759
576
3
0
0
23,503
0
W
Danzaburou
7,310
731
23
2
0
196,703
1
W
Yemoja
7,958
796
10
1
0
197,435
9
W
Tiamat
9,019
902
103
10
0
204,332
2
L
Ishtar
6,815
682
34
3
0
183,017
0
W
Chaac
7,469
747
51
5
0
200,047
3
L
Anubis
7,483
748
63
6
0
144,667
0
W
Aphrodite
6,870
687
39
4
0
192,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role