Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
 
Mercury
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
IncidentaIIy
Artio
Level 80
God Stats
9W - 6L
1,710 SR
Queue Stats
438W - 422L
1,628 Elo+
Solo
Raijin
Raijin
danlmI
Raijin
Level 160
God Stats
0W - 1L
1,730 SR
Queue Stats
66W - 44L
1,576 Elo+
Party 2
Team Averages
Level 130
1,588 SR
1,541 Elo+

VS

Team Averages
Level 120
1,514 SR
1,655 Elo+
Ymir
Ymir
AndriyGamer3333
Ymir
Level 120
God Stats
9W - 13L
1,365 SR
Queue Stats
159W - 149L
1,624 Elo+
Solo
Pele
Pele
Deezgoffs
Pele
Level 141
God Stats
2W - 1L
1,323 SR
Queue Stats
244W - 211L
1,665 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lycathon
Morgan Le Fay
Level 149
God Stats
4W - 4L
1,763 SR
Queue Stats
433W - 387L
1,645 Elo+
Party 1
King Arthur
King Arthur
OriginalCosta
King Arthur
Level 59
God Stats
1W - 4L
1,317 SR
Queue Stats
180W - 129L
1,665 Elo+
Party 1
Ishtar
Ishtar
i-Weus
Ishtar
Level 129
God Stats
18W - 6L
1,803 SR
Queue Stats
98W - 75L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
4 / 1 / 1
9,255
514
14,152
14,193
5,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mercury
 
Mercury
13
1 / 5 / 3
7,642
425
5,229
14,595
6,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
 
Ares
10
1 / 2 / 4
7,066
393
8,163
14,913
16,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 1 / 1
6,886
383
6,928
14,536
16,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
danlmI
Raijin
13
1 / 5 / 0
7,967
443
10,017
10,984
4,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 8
8,431
468
3,565
18,200
18,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
17
6 / 0 / 3
10,614
590
11,632
14,248
6,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Lycathon
Morgan Le Fay
15
5 / 1 / 3
9,643
536
14,205
11,306
5,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
OriginalCosta
King Arthur
17
2 / 0 / 5
10,605
589
12,026
17,026
16,618
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
i-Weus
Ishtar
15
1 / 3 / 0
9,072
504
10,117
17,644
7,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
7
Kills
14
14
Deaths
7
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
4
1
1
4.5
L
Mercury
 
Mercury
1
5
3
0.5
L
Ares
 
Ares
1
2
4
1.5
W
0
3
8
1.33
W
Pele
6
0
3
7.5
L
0
1
1
0.5
W
Morgan Le Fay
Lycathon
Morgan Le Fay
5
1
3
6.5
W
King Arthur
OriginalCosta
King Arthur
2
0
5
4.5
L
Raijin
danlmI
Raijin
1
5
0
0.2
W
Ishtar
i-Weus
Ishtar
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,489
Damage
51,545
69,221
Taken
78,424
50,270
Mitigated
54,305
17,305
Healing
33,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
14,152
5,197
0
4,358
14,193
5,874
0
1,137
13,056
0
83,100
L
Mercury
 
Mercury
5,229
2,920
0
720
14,595
6,313
0
3,300
11,295
0
64,371
L
Ares
 
Ares
8,163
455
0
2,266
14,913
16,396
0
5,462
9,451
23,812
0
W
3,565
330
0
4,892
18,200
18,114
120
7,126
10,722
25,394
0
W
Pele
11,632
3,014
0
11,474
14,248
6,479
0
2,778
11,263
37
102,196
L
6,928
240
972
7,415
14,536
16,956
0
2,885
11,651
38,748
0
W
Morgan Le Fay
Lycathon
Morgan Le Fay
14,205
1,523
261
2,877
11,306
5,840
182
5,577
5,280
77,287
0
W
King Arthur
OriginalCosta
King Arthur
12,026
1,802
0
4,018
17,026
16,618
5
6,340
9,869
436
82,925
L
Raijin
danlmI
Raijin
10,017
538
128
1,446
10,984
4,731
0
5,459
5,525
62,513
0
W
Ishtar
i-Weus
Ishtar
10,117
6,158
0
9,557
17,644
7,254
2,021
2,072
15,546
0
77,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,816
Gold Earned
48,365
462
Minions Killed
603
0
Camps Cleared
0
1,753,437
Distance Traveled
1,778,621
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,255
514
145
8
0
328,398
4
L
Mercury
7,642
425
106
6
0
388,901
5
L
Ares
7,066
393
23
1
0
339,936
7
W
Ymir
8,431
468
27
2
0
336,307
8
W
Pele
10,614
590
158
9
0
431,387
3
L
Artio
6,886
383
67
4
0
363,418
4
W
Morgan Le Fay
9,643
536
122
7
0
334,867
3
W
King Arthur
10,605
589
162
9
0
361,737
4
L
Raijin
7,967
443
121
7
0
332,784
7
W
Ishtar
9,072
504
134
7
0
314,323
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role