Player Matchup

Cerberus
Cerberus
GreatCorgi2
Cerberus
Level 102
God Stats
1W - 1L
1,315 SR
Queue Stats
14W - 11L
1,632 Elo+
Party 3
Ishtar
Ishtar
LaJedi
Ishtar
Level 63
God Stats
0W - 1L
1,355 SR
Queue Stats
4W - 4L
1,531 Elo+
Party 1
King Arthur
King Arthur
Purplenurple14
King Arthur
Level 129
God Stats
2W - 2L
1,355 SR
Queue Stats
63W - 44L
1,675 Elo+
Party 1
Discordia
Discordia
SleepyCh4cken
Discordia
Level 121
God Stats
2W - 4L
1,673 SR
Queue Stats
199W - 177L
1,571 Elo+
Solo
Set
Set
kade900
Set
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,639 Elo+
Party 3
Team Averages
Level 108
1,440 SR
1,610 Elo+

VS

Team Averages
Level 146
1,601 SR
1,607 Elo+
Xbalanque
Xbalanque
Chiefneechee
Xbalanque
Level 149
God Stats
2W - 4L
1,429 SR
Queue Stats
29W - 42L
1,479 Elo+
Solo
Nemesis
Nemesis
HoollyywwooD
Nemesis
Level 149
God Stats
4W - 2L
1,839 SR
Queue Stats
409W - 115L
1,783 Elo+
Party 2
Agni
Agni
Koggins
Agni
Level 147
God Stats
47W - 60L
1,530 SR
Queue Stats
243W - 261L
1,526 Elo+
Solo
Sylvanus
Sylvanus
exiledsavior1
Sylvanus
Level 127
God Stats
1W - 2L
1,393 SR
Queue Stats
40W - 36L
1,501 Elo+
Solo
Ymir
Ymir
poojokes
Ymir
Level 156
God Stats
32W - 9L
1,813 SR
Queue Stats
509W - 162L
1,747 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GreatCorgi2
Cerberus
15
0 / 3 / 4
10,018
626
3,572
15,803
12,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
LaJedi
Ishtar
17
0 / 5 / 3
10,485
655
7,886
17,616
7,644
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Purplenurple14
King Arthur
18
2 / 10 / 5
11,166
698
14,082
29,286
27,949
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Discordia
SleepyCh4cken
Discordia
20
2 / 1 / 6
12,031
752
18,705
13,573
6,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Set
17
5 / 5 / 1
11,031
689
14,392
21,541
12,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Chiefneechee
Xbalanque
19
1 / 4 / 11
12,079
755
12,290
17,004
7,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
HoollyywwooD
Nemesis
15
3 / 2 / 1
10,489
656
3,508
4,198
1,685
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Koggins
Agni
20
6 / 0 / 13
13,485
843
29,069
14,933
6,853
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
exiledsavior1
Sylvanus
20
6 / 2 / 5
13,682
855
11,546
18,352
19,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
20
8 / 1 / 9
13,203
825
18,270
25,582
34,044
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
63
9
Kills
24
24
Deaths
9
19
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Chiefneechee
Xbalanque
1
4
11
1.63
L
Cerberus
GreatCorgi2
Cerberus
0
3
4
0.67
W
Nemesis
HoollyywwooD
Nemesis
3
2
1
1.75
W
Agni
Koggins
Agni
6
0
13
12.5
L
Ishtar
LaJedi
Ishtar
0
5
3
0.3
L
King Arthur
Purplenurple14
King Arthur
2
10
5
0.45
L
Discordia
SleepyCh4cken
Discordia
2
1
6
5
W
Sylvanus
exiledsavior1
Sylvanus
6
2
5
4.25
L
Set
5
5
1
1.1
W
Ymir
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,637
Damage
74,683
97,819
Taken
80,069
67,047
Mitigated
69,660
10,487
Healing
12,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Chiefneechee
Xbalanque
12,290
3,748
0
1,902
17,004
7,591
6,750
4,832
12,172
0
49,672
L
Cerberus
GreatCorgi2
Cerberus
3,572
237
0
2,451
15,803
12,373
478
8,256
7,249
12,740
0
W
Nemesis
HoollyywwooD
Nemesis
3,508
1,615
0
796
4,198
1,685
0
1,110
3,088
0
8,475
W
Agni
Koggins
Agni
29,069
2,801
0
500
14,933
6,853
1,345
5,087
9,846
73,922
0
L
Ishtar
LaJedi
Ishtar
7,886
4,740
0
1,570
17,616
7,644
1,384
12,860
4,466
47
30,397
L
King Arthur
Purplenurple14
King Arthur
14,082
2,034
0
2,757
29,286
27,949
408
17,093
11,592
134
44,810
L
Discordia
SleepyCh4cken
Discordia
18,705
1,527
0
1,365
13,573
6,156
0
6,466
7,038
69,165
0
W
Sylvanus
exiledsavior1
Sylvanus
11,546
4,178
1,408
6,423
18,352
19,487
3,562
4,025
14,327
51,899
8,998
L
Set
14,392
4,573
0
2,344
21,541
12,925
0
11,080
10,064
0
28,665
W
Ymir
18,270
4,581
0
1,719
25,582
34,044
336
7,404
18,178
51,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,731
Gold Earned
62,938
294
Minions Killed
352
0
Camps Cleared
0
1,418,180
Distance Traveled
1,414,992
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,079
755
57
4
0
344,337
5
L
Cerberus
10,018
626
30
2
0
212,413
0
W
Nemesis
10,489
656
15
1
0
104,017
2
W
Agni
13,485
843
111
7
0
378,717
1
L
Ishtar
10,485
655
49
3
0
273,797
0
L
King Arthur
11,166
698
64
4
0
314,157
3
L
Discordia
12,031
752
109
7
0
330,871
0
W
Sylvanus
13,682
855
111
7
0
264,888
0
L
Set
11,031
689
42
3
0
286,942
0
W
Ymir
13,203
825
58
4
0
323,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role