Player Matchup

Athena
Athena
Platinum II
BallOSlime
Athena
Platinum II
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 230L
1,917 MMR
Solo
Neith
Neith
Diamond IV
GiftieKun
Neith
Diamond IV
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 66L
2,254 MMR
Solo
Zhong Kui
Zhong Kui
Platinum I
OneThiccMistress
Zhong Kui
Platinum I
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
2,001 MMR
Solo
Ymir
Ymir
Masters
Supportence
Ymir
Masters
Level 156
God Stats
26W - 28L
1,653 SR
Queue Stats
206W - 190L
2,155 MMR
Solo
Thanatos
Thanatos
Platinum I
TheGovIsBees
Thanatos
Platinum I
Level 144
God Stats
38W - 28L
1,672 SR
Queue Stats
283W - 292L
1,982 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,565 SR
2,062 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 124
1,636 SR
1,987 MMR
Vamana
Vamana
Platinum II
 
Vamana
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Platinum II
CrunchyBoiii
Hou Yi
Platinum II
Level 155
God Stats
6W - 3L
1,662 SR
Queue Stats
168W - 168L
1,913 MMR
Solo
Ares
Ares
Platinum V
CéresFauna
Ares
Platinum V
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,952 MMR
Solo
Guan Yu
Guan Yu
Platinum I
Sizzie
Guan Yu
Platinum I
Level 61
God Stats
16W - 8L
1,682 SR
Queue Stats
90W - 71L
1,955 MMR
Party 1
Merlin
Merlin
Diamond I
Xeno
Merlin
Diamond I
Level 160
God Stats
12W - 5L
1,836 SR
Queue Stats
81W - 58L
2,617 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BallOSlime
Athena
12
1 / 4 / 0
7,916
440
6,061
17,281
8,211
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
GiftieKun
Neith
14
4 / 7 / 1
8,781
488
12,782
14,987
5,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
13
0 / 6 / 3
7,974
443
10,340
19,123
12,900
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 4
7,463
415
6,297
18,903
16,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thanatos
TheGovIsBees
Thanatos
11
1 / 6 / 2
7,391
411
4,364
12,976
6,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
GaneshaKhepriAphrodite

VS

Bans
CabrakanLancelotDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
11 / 1 / 6
11,534
641
10,026
19,562
11,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hou Yi
17
5 / 3 / 4
10,925
607
12,750
14,550
6,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 3 / 18
10,101
561
10,708
18,196
13,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Sizzie
Guan Yu
19
2 / 0 / 5
11,945
664
7,280
12,327
15,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Merlin
Xeno
Merlin
17
10 / 0 / 10
11,809
656
23,194
16,463
8,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
71
7
Kills
28
28
Deaths
7
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
11
1
6
14
L
Athena
BallOSlime
Athena
1
4
0
0.25
W
Hou Yi
5
3
4
2.33
W
0
3
18
3
L
Neith
GiftieKun
Neith
4
7
1
0.64
L
Zhong Kui
0
6
3
0.25
W
Guan Yu
Sizzie
Guan Yu
2
0
5
4.5
L
1
5
4
0.6
L
Thanatos
TheGovIsBees
Thanatos
1
6
2
0.33
W
Merlin
Xeno
Merlin
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,844
Damage
63,958
83,270
Taken
81,098
49,399
Mitigated
54,373
23,315
Healing
36,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
10,026
5,997
0
5,345
19,562
11,498
47
4,304
15,258
0
102,831
L
Athena
BallOSlime
Athena
6,061
2,107
0
2,902
17,281
8,211
0
6,540
10,741
51,121
0
W
Hou Yi
12,750
6,246
0
4,195
14,550
6,159
4,918
2,708
11,842
0
104,449
W
10,708
1,375
3,242
4,932
18,196
13,002
121
5,832
12,364
37,076
0
L
Neith
GiftieKun
Neith
12,782
5,861
0
2,898
14,987
5,856
1,248
6,103
8,884
0
73,711
L
Zhong Kui
10,340
1,253
0
6,517
19,123
12,900
0
10,211
8,912
70,938
0
W
Guan Yu
Sizzie
Guan Yu
7,280
902
1,944
7,152
12,327
15,651
17
3,358
8,969
0
94,855
L
6,297
1,683
0
3,437
18,903
16,189
0
8,559
10,344
20,883
0
L
Thanatos
TheGovIsBees
Thanatos
4,364
979
0
7,561
12,976
6,243
0
2,489
10,487
0
48,188
W
Merlin
Xeno
Merlin
23,194
1,499
923
8,578
16,463
8,063
1,196
7,602
8,861
103,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,525
Gold Earned
56,314
444
Minions Killed
636
0
Camps Cleared
0
1,514,612
Distance Traveled
1,835,281
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,534
641
124
7
0
419,628
4
L
Athena
7,916
440
91
5
0
245,047
2
W
Hou Yi
10,925
607
135
8
0
324,192
1
W
Ares
10,101
561
41
2
0
351,341
4
L
Neith
8,781
488
123
7
0
280,468
3
L
Zhong Kui
7,974
443
121
7
0
319,761
4
W
Guan Yu
11,945
664
190
11
0
374,763
8
L
Ymir
7,463
415
21
1
0
337,126
9
L
Thanatos
7,391
411
88
5
0
332,210
0
W
Merlin
11,809
656
146
8
0
365,357
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role