Player Matchup

Merlin
Merlin
 
Merlin
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Alphinore
Baron Samedi
Level 160
God Stats
7W - 2L
2,084 SR
Queue Stats
349W - 373L
1,516 Elo+
Solo
Xing Tian
Xing Tian
DragonSyn
Xing Tian
Level 105
God Stats
3W - 5L
1,505 SR
Queue Stats
138W - 165L
1,433 Elo+
Party 2
Hachiman
Hachiman
ThunderBird3535
Hachiman
Level 54
God Stats
6W - 18L
1,296 SR
Queue Stats
30W - 52L
1,390 Elo+
Party 2
Thanatos
Thanatos
ToothpickIt
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,247 Elo+
Solo
Team Averages
Level 84
1,577 SR
1,417 Elo+

VS

Team Averages
Level 51
1,627 SR
1,528 Elo+
Neith
Neith
AllYoHomiesBroke
Neith
Level 29
God Stats
22W - 24L
1,478 SR
Queue Stats
252W - 313L
1,479 Elo+
Solo
He Bo
He Bo
Batteuski
He Bo
Level 66
God Stats
1W - 0L
1,835 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Izanami
Izanami
DavidMiles
Izanami
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Yemoja
Yemoja
Toxic9001
Yemoja
Level 124
God Stats
2W - 2L
1,578 SR
Queue Stats
10W - 8L
1,659 Elo+
Party 1
Shiva
Shiva
arcraalz
Shiva
Level 18
God Stats
1W - 0L
1,745 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 3 / 1
7,264
726
7,223
7,079
3,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Alphinore
Baron Samedi
13
0 / 2 / 0
6,860
686
3,705
4,695
3,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
DragonSyn
Xing Tian
12
0 / 1 / 0
6,894
689
6,429
10,600
11,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
12
0 / 2 / 0
6,561
656
2,930
6,014
1,982
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
ToothpickIt
Thanatos
12
1 / 6 / 0
6,784
678
5,520
9,540
4,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 4
8,138
814
7,558
6,971
3,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

He Bo
Batteuski
He Bo
15
6 / 0 / 5
7,794
779
9,033
8,380
3,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
DavidMiles
Izanami
13
0 / 0 / 7
6,884
688
3,033
3,818
1,832
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Toxic9001
Yemoja
13
0 / 0 / 10
6,928
693
2,457
8,707
6,992
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
arcraalz
Shiva
14
3 / 0 / 8
7,542
754
7,516
8,735
5,969
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
48
1
Kills
14
14
Deaths
1
1
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
1
0.17
W
5
1
4
7
L
Baron Samedi
Alphinore
Baron Samedi
0
2
0
0
W
He Bo
Batteuski
He Bo
6
0
5
8.5
W
Izanami
DavidMiles
Izanami
0
0
7
3.5
L
Xing Tian
DragonSyn
Xing Tian
0
1
0
0
L
Hachiman
0
2
0
0
L
Thanatos
ToothpickIt
Thanatos
1
6
0
0.17
W
Yemoja
Toxic9001
Yemoja
0
0
10
5
W
Shiva
arcraalz
Shiva
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,807
Damage
29,597
37,928
Taken
36,611
24,959
Mitigated
21,764
9,181
Healing
14,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,223
309
0
1,093
7,079
3,148
620
1,646
5,383
33,291
0
W
7,558
2,006
0
2,329
6,971
3,306
1,468
3,344
3,627
53
29,281
L
Baron Samedi
Alphinore
Baron Samedi
3,705
612
957
1,094
4,695
3,552
0
1,238
3,413
22,738
0
W
He Bo
Batteuski
He Bo
9,033
686
454
898
8,380
3,665
195
4,670
3,710
19,165
0
W
Izanami
DavidMiles
Izanami
3,033
2,280
0
222
3,818
1,832
572
2,508
1,310
0
19,115
L
Xing Tian
DragonSyn
Xing Tian
6,429
194
0
2,297
10,600
11,390
0
2,943
7,363
14,780
0
L
Hachiman
2,930
2,203
0
420
6,014
1,982
0
1,978
2,738
0
15,681
L
Thanatos
ToothpickIt
Thanatos
5,520
1,734
0
3,320
9,540
4,887
897
3,120
6,288
0
12,637
W
Yemoja
Toxic9001
Yemoja
2,457
905
5,431
3,582
8,707
6,992
244
2,854
5,853
10,413
0
W
Shiva
arcraalz
Shiva
7,516
1,426
134
1,071
8,735
5,969
0
3,981
4,754
0
21,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,363
Gold Earned
37,286
175
Minions Killed
177
0
Camps Cleared
0
904,733
Distance Traveled
1,009,783
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,264
726
62
6
0
169,623
2
W
Neith
8,138
814
54
5
0
189,074
2
L
Baron Samedi
6,860
686
48
5
0
159,381
0
W
He Bo
7,794
779
35
4
0
208,383
2
W
Izanami
6,884
688
46
5
0
177,979
0
L
Xing Tian
6,894
689
10
1
0
202,853
1
L
Hachiman
6,561
656
36
4
0
190,405
0
L
Thanatos
6,784
678
19
2
0
182,471
0
W
Yemoja
6,928
693
11
1
0
204,178
4
W
Shiva
7,542
754
31
3
0
230,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role