Player Matchup

Sol
Sol
Nohant
Sol
Level 45
God Stats
40W - 44L
1,397 SR
Queue Stats
58W - 85L
1,293 Elo+
Party 2
Cerberus
Cerberus
Prec1
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,257 Elo+
Party 3
Guan Yu
Guan Yu
S3rpico
Guan Yu
Level 43
God Stats
4W - 4L
1,430 SR
Queue Stats
62W - 86L
1,306 Elo+
Party 2
Fenrir
Fenrir
WeeDComBO
Fenrir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,257 Elo+
Party 3
Cupid
Cupid
eZay1337
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,257 Elo+
Party 3
Team Averages
Level 41
1,466 SR
1,274 Elo+

VS

Team Averages
Level 46
1,431 SR
1,379 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Kazutow
Ymir
Level 48
God Stats
6W - 5L
1,401 SR
Queue Stats
49W - 46L
1,374 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pepperoniio
Morgan Le Fay
Level 66
God Stats
4W - 4L
1,500 SR
Queue Stats
257W - 285L
1,362 Elo+
Party 4
Neith
Neith
Pierric08
Neith
Level 53
God Stats
67W - 68L
1,432 SR
Queue Stats
107W - 148L
1,331 Elo+
Party 1
Chaac
Chaac
andiamo1991
Chaac
Level 20
God Stats
17W - 30L
1,324 SR
Queue Stats
84W - 117L
1,330 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Nohant
Sol
12
0 / 4 / 1
7,660
426
11,071
17,812
6,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Prec1
Cerberus
12
2 / 4 / 5
8,336
463
3,797
15,577
14,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
S3rpico
Guan Yu
13
2 / 3 / 0
8,393
466
6,117
16,780
15,303
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
WeeDComBO
Fenrir
13
4 / 4 / 4
8,567
476
6,234
15,743
7,082
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
eZay1337
Cupid
12
1 / 5 / 4
6,977
388
7,302
13,167
4,646
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
17
8 / 1 / 3
10,396
578
12,379
15,991
6,680
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Kazutow
Ymir
14
1 / 3 / 5
9,036
502
5,365
14,069
14,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Pepperoniio
Morgan Le Fay
15
4 / 1 / 2
9,589
533
14,671
10,242
4,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Pierric08
Neith
15
5 / 4 / 7
9,187
510
18,626
11,532
5,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
1 / 0 / 3
9,223
512
5,749
9,180
7,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
9
Kills
19
20
Deaths
9
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
8
1
3
9.5
W
Ymir
Kazutow
Ymir
1
3
5
1.17
L
Sol
Nohant
Sol
0
4
1
0.13
W
Morgan Le Fay
Pepperoniio
Morgan Le Fay
4
1
2
5
W
Neith
Pierric08
Neith
5
4
7
2.13
L
Cerberus
Prec1
Cerberus
2
4
5
1.13
L
Guan Yu
S3rpico
Guan Yu
2
3
0
0.67
L
Fenrir
WeeDComBO
Fenrir
4
4
4
1.5
W
1
0
3
2.5
L
Cupid
eZay1337
Cupid
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,521
Damage
56,790
79,079
Taken
61,014
47,616
Mitigated
38,602
24,494
Healing
21,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
12,379
5,380
0
9,380
15,991
6,680
0
1,990
14,001
0
97,979
W
Ymir
Kazutow
Ymir
5,365
898
120
2,343
14,069
14,755
500
2,934
11,135
35,250
0
L
Sol
Nohant
Sol
11,071
2,144
93
7,529
17,812
6,140
129
7,814
9,344
68,294
0
W
Morgan Le Fay
Pepperoniio
Morgan Le Fay
14,671
1,888
156
1,498
10,242
4,581
881
7,140
3,102
55,509
0
W
Neith
Pierric08
Neith
18,626
8,742
0
1,785
11,532
5,022
1,948
1,621
9,911
0
73,360
L
Cerberus
Prec1
Cerberus
3,797
473
0
3,157
15,577
14,445
45
2,566
12,979
22,106
0
L
Guan Yu
S3rpico
Guan Yu
6,117
1,045
530
2,669
16,780
15,303
0
5,043
11,511
0
49,568
L
Fenrir
WeeDComBO
Fenrir
6,234
2,279
0
5,892
15,743
7,082
1,654
1,981
13,636
0
39,551
W
5,749
1,575
0
6,484
9,180
7,564
882
1,183
7,997
0
56,779
L
Cupid
eZay1337
Cupid
7,302
4,082
519
4,105
13,167
4,646
1,692
1,562
11,573
0
35,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,933
Gold Earned
47,431
351
Minions Killed
486
0
Camps Cleared
0
1,651,764
Distance Traveled
1,699,150
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,396
578
142
8
0
403,815
2
W
Ymir
9,036
502
46
3
0
286,499
0
L
Sol
7,660
426
111
6
0
326,990
4
W
Morgan Le Fay
9,589
533
93
5
0
353,804
2
W
Neith
9,187
510
97
5
0
297,350
4
L
Cerberus
8,336
463
39
2
0
314,328
2
L
Guan Yu
8,393
466
85
5
0
341,197
0
L
Fenrir
8,567
476
66
4
0
350,007
0
W
Chaac
9,223
512
108
6
0
357,682
1
L
Cupid
6,977
388
50
3
0
319,242
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role