Player Matchup

Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Jaguarmann
Cerberus
Level 129
God Stats
3W - 4L
1,228 SR
Queue Stats
208W - 237L
1,430 Elo+
Solo
Arachne
Arachne
LittlED92
Arachne
Level 85
God Stats
5W - 0L
1,914 SR
Queue Stats
127W - 116L
1,518 Elo+
Solo
Xbalanque
Xbalanque
LocaTheFatSolo
Xbalanque
Level 105
God Stats
3W - 1L
1,554 SR
Queue Stats
492W - 426L
1,506 Elo+
Solo
Chang'e
Chang'e
MiŁFHunter
Chang'e
Level 112
God Stats
1W - 2L
1,588 SR
Queue Stats
124W - 139L
1,427 Elo+
Solo
Team Averages
Level 118
1,557 SR
1,476 Elo+

VS

Team Averages
Level 97
1,468 SR
1,481 Elo+
Kuzenbo
Kuzenbo
Awsomehammer
Kuzenbo
Level 139
God Stats
8W - 12L
1,604 SR
Queue Stats
236W - 284L
1,580 Elo+
Party 1
Ah Puch
Ah Puch
Pyranna87
Ah Puch
Level 144
God Stats
2W - 4L
1,302 SR
Queue Stats
247W - 257L
1,501 Elo+
Solo
Hades
Hades
Scrumpy1
Hades
Level 56
God Stats
43W - 31L
1,660 SR
Queue Stats
185W - 239L
1,502 Elo+
Party 1
Izanami
Izanami
TrMx76
Izanami
Level 68
God Stats
17W - 13L
1,273 SR
Queue Stats
116W - 122L
1,358 Elo+
Solo
Nemesis
Nemesis
alena777
Nemesis
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
298W - 320L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 2 / 3
7,831
602
5,623
8,263
3,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
Jaguarmann
Cerberus
11
0 / 0 / 9
7,221
555
6,179
11,048
8,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
LittlED92
Arachne
12
7 / 0 / 3
7,838
603
7,158
8,422
4,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
LocaTheFatSolo
Xbalanque
12
3 / 0 / 7
7,196
554
7,523
7,863
2,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
MiŁFHunter
Chang'e
13
3 / 0 / 5
7,728
594
7,237
6,255
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Awsomehammer
Kuzenbo
9
0 / 4 / 0
5,690
438
2,980
13,630
8,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Pyranna87
Ah Puch
12
2 / 2 / 0
7,150
550
6,881
9,700
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
Scrumpy1
Hades
11
0 / 2 / 0
6,087
468
4,937
8,131
4,058
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
TrMx76
Izanami
10
0 / 2 / 0
5,866
451
4,962
8,012
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
alena777
Nemesis
9
0 / 3 / 0
5,569
428
2,706
10,733
3,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
13
Kills
2
2
Deaths
13
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
2
3
0.75
L
Kuzenbo
Awsomehammer
Kuzenbo
0
4
0
0
W
Cerberus
Jaguarmann
Cerberus
0
0
9
4.5
W
Arachne
LittlED92
Arachne
7
0
3
8.5
W
Xbalanque
LocaTheFatSolo
Xbalanque
3
0
7
6.5
W
Chang'e
MiŁFHunter
Chang'e
3
0
5
5.5
L
Ah Puch
Pyranna87
Ah Puch
2
2
0
1
L
Hades
Scrumpy1
Hades
0
2
0
0
L
Izanami
TrMx76
Izanami
0
2
0
0
L
Nemesis
alena777
Nemesis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,720
Damage
22,466
41,851
Taken
50,206
20,645
Mitigated
22,394
21,393
Healing
14,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,623
2,411
0
2,468
8,263
3,451
74
6,673
1,590
0
57,993
L
Kuzenbo
Awsomehammer
Kuzenbo
2,980
1,346
324
2,542
13,630
8,896
0
4,818
8,812
18,048
0
W
Cerberus
Jaguarmann
Cerberus
6,179
737
0
6,036
11,048
8,081
0
2,737
8,311
38,107
0
W
Arachne
LittlED92
Arachne
7,158
4,199
0
4,163
8,422
4,071
0
1,019
7,403
0
52,356
W
Xbalanque
LocaTheFatSolo
Xbalanque
7,523
4,462
0
3,170
7,863
2,681
96
1,551
6,312
0
55,170
W
Chang'e
MiŁFHunter
Chang'e
7,237
382
1,682
3,874
6,255
2,361
123
3,510
2,745
54,608
0
L
Ah Puch
Pyranna87
Ah Puch
6,881
377
0
3,701
9,700
3,454
0
808
8,892
46,746
0
L
Hades
Scrumpy1
Hades
4,937
803
283
3,962
8,131
4,058
0
4,964
3,167
40,132
0
L
Izanami
TrMx76
Izanami
4,962
3,121
0
2,248
8,012
2,551
11
1,699
6,313
0
50,676
L
Nemesis
alena777
Nemesis
2,706
782
0
1,229
10,733
3,435
0
1,127
9,606
0
35,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,814
Gold Earned
30,362
501
Minions Killed
352
0
Camps Cleared
0
1,307,466
Distance Traveled
1,217,293
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,831
602
149
11
0
224,840
6
L
Kuzenbo
5,690
438
26
2
0
253,501
2
W
Cerberus
7,221
555
79
6
0
235,853
4
W
Arachne
7,838
603
81
6
0
338,009
6
W
Xbalanque
7,196
554
91
7
0
249,320
1
W
Chang'e
7,728
594
101
8
0
259,444
1
L
Ah Puch
7,150
550
99
8
0
225,962
2
L
Hades
6,087
468
79
6
0
229,163
3
L
Izanami
5,866
451
85
7
0
248,448
3
L
Nemesis
5,569
428
63
5
0
260,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role