Player Matchup

Kukulkan
Kukulkan
Platinum IV
Al3xx-02-06
Kukulkan
Platinum IV
Level 91
God Stats
12W - 10L
1,591 SR
Queue Stats
437W - 504L
1,637 MMR
Solo
Izanami
Izanami
Platinum V
x1PumpBoosie
Izanami
Platinum V
Level 125
God Stats
6W - 5L
1,636 SR
Queue Stats
273W - 273L
1,569 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
xbyJano
Kumbhakarna
Bronze III
Level 144
God Stats
1W - 0L
1,261 SR
Queue Stats
3W - 1L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,496 SR
1,569 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,770 SR
1,558 MMR
Chiron
Chiron
Gold IV
ActionLifeDeem
Chiron
Gold IV
Level 125
God Stats
5W - 1L
2,050 SR
Queue Stats
18W - 19L
1,660 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
Mugetsu90
Gilgamesh
Gold IV
Level 160
God Stats
5W - 3L
1,761 SR
Queue Stats
263W - 274L
1,514 MMR
Solo
Jormungandr
Jormungandr
Bronze III
deedanSTLOISs
Jormungandr
Bronze III
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Al3xx-02-06
Kukulkan
18
3 / 3 / 10
12,893
679
22,319
11,900
7,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
x1PumpBoosie
Izanami
19
11 / 4 / 4
13,822
727
28,081
17,979
11,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
xbyJano
Kumbhakarna
16
1 / 1 / 14
12,942
681
7,307
25,931
41,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AchillesAh Muzen CabBastetShivaAtlas

VS

Bans
ZeusBaron SamediYmirBaba YagaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 2
12,703
669
16,357
22,480
9,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
Mugetsu90
Gilgamesh
15
2 / 5 / 2
11,155
587
13,474
21,582
15,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
deedanSTLOISs
Jormungandr
17
2 / 5 / 3
11,645
613
10,303
22,981
20,990
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
15
Kills
7
8
Deaths
15
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
Kukulkan
Al3xx-02-06
Kukulkan
3
3
10
2.67
L
Gilgamesh
Mugetsu90
Gilgamesh
2
5
2
0.6
L
Jormungandr
deedanSTLOISs
Jormungandr
2
5
3
0.7
W
Izanami
x1PumpBoosie
Izanami
11
4
4
3.25
W
Kumbhakarna
xbyJano
Kumbhakarna
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,707
Damage
40,134
55,810
Taken
67,043
60,055
Mitigated
46,122
10,085
Healing
10,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,357
8,156
590
5,922
22,480
9,823
493
10,610
11,841
0
55,919
W
Kukulkan
Al3xx-02-06
Kukulkan
22,319
1,772
0
1,648
11,900
7,534
344
3,368
8,532
82,225
0
L
Gilgamesh
Mugetsu90
Gilgamesh
13,474
4,146
0
3,378
21,582
15,309
1,173
9,414
12,168
0
39,572
L
Jormungandr
deedanSTLOISs
Jormungandr
10,303
1,897
0
917
22,981
20,990
16
9,966
13,015
37,992
0
W
Izanami
x1PumpBoosie
Izanami
28,081
16,132
0
2,875
17,979
11,077
2,784
2,569
15,410
0
60,869
W
Kumbhakarna
xbyJano
Kumbhakarna
7,307
1,738
0
5,562
25,931
41,444
313
4,955
20,976
21,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,657
Gold Earned
35,503
210
Minions Killed
186
9
Camps Cleared
7
973,446
Distance Traveled
912,972
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,703
669
80
4
1
309,726
2
W
Kukulkan
12,893
679
124
7
6
327,074
4
L
Gilgamesh
11,155
587
50
3
6
311,971
2
L
Jormungandr
11,645
613
56
3
0
291,275
0
W
Izanami
13,822
727
66
3
3
285,779
2
W
Kumbhakarna
12,942
681
20
1
0
360,593
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role