Player Matchup

Fenrir
Fenrir
Elhey
Fenrir
Level 126
God Stats
14W - 5L
1,948 SR
Queue Stats
134W - 136L
1,376 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ketamineblender
Cu Chulainn
Level 21
God Stats
6W - 6L
1,696 SR
Queue Stats
105W - 100L
1,491 Elo+
Party 2
Medusa
Medusa
Styosis
Medusa
Level 15
God Stats
1W - 1L
1,696 SR
Queue Stats
31W - 35L
1,484 Elo+
Party 2
Pele
Pele
UrsusBruhh
Pele
Level 14
God Stats
5W - 2L
1,673 SR
Queue Stats
15W - 14L
1,473 Elo+
Party 2
Hera
Hera
wolfe980
Hera
Level 121
God Stats
8W - 1L
1,940 SR
Queue Stats
195W - 197L
1,549 Elo+
Party 2
Team Averages
Level 59
1,791 SR
1,475 Elo+

VS

Team Averages
Level 76
1,511 SR
1,399 Elo+
Danzaburou
Danzaburou
Alle64bit
Danzaburou
Level 71
God Stats
4W - 7L
1,267 SR
Queue Stats
39W - 54L
1,336 Elo+
Party 1
Ratatoskr
Ratatoskr
ILMARZA1996
Ratatoskr
Level 28
God Stats
15W - 16L
1,324 SR
Queue Stats
41W - 54L
1,342 Elo+
Party 1
Merlin
Merlin
IamSoFree
Merlin
Level 160
God Stats
2W - 4L
1,649 SR
Queue Stats
185W - 189L
1,381 Elo+
Solo
King Arthur
King Arthur
pleoxxe1
King Arthur
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 3
Geb
Geb
scitnika
Geb
Level 76
God Stats
4W - 1L
1,815 SR
Queue Stats
79W - 90L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Elhey
Fenrir
12
4 / 5 / 4
7,826
559
6,932
13,625
5,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Ketamineblender
Cu Chulainn
12
0 / 4 / 1
7,200
514
5,951
11,647
9,116
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Styosis
Medusa
12
2 / 5 / 3
7,487
535
6,810
8,286
2,872
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 3 / 3
7,282
520
8,684
8,693
3,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hera
13
1 / 2 / 5
8,061
576
7,184
8,941
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alle64bit
Danzaburou
11
0 / 3 / 3
7,112
508
3,842
9,000
2,967
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
ILMARZA1996
Ratatoskr
13
10 / 3 / 2
8,814
630
6,759
10,957
4,121
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
IamSoFree
Merlin
14
3 / 1 / 4
8,525
609
10,324
5,452
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
pleoxxe1
King Arthur
14
3 / 2 / 3
8,916
637
7,332
14,968
14,375
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

9
3 / 2 / 5
6,844
489
3,731
13,054
9,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
11
Kills
19
19
Deaths
11
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Alle64bit
Danzaburou
0
3
3
0.5
L
Fenrir
Elhey
Fenrir
4
5
4
1.2
W
Ratatoskr
ILMARZA1996
Ratatoskr
10
3
2
3.67
W
Merlin
IamSoFree
Merlin
3
1
4
5
L
Cu Chulainn
Ketamineblender
Cu Chulainn
0
4
1
0.13
L
Medusa
Styosis
Medusa
2
5
3
0.7
L
4
3
3
1.83
W
King Arthur
pleoxxe1
King Arthur
3
2
3
2.25
W
3
2
5
2.75
L
Hera
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,561
Damage
31,988
51,192
Taken
53,431
25,236
Mitigated
33,655
11,191
Healing
12,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Alle64bit
Danzaburou
3,842
2,402
0
2,336
9,000
2,967
2,316
743
8,257
0
43,926
L
Fenrir
Elhey
Fenrir
6,932
2,077
0
3,988
13,625
5,910
0
3,748
9,749
0
45,467
W
Ratatoskr
ILMARZA1996
Ratatoskr
6,759
2,604
0
3,476
10,957
4,121
0
1,773
9,184
0
41,674
W
Merlin
IamSoFree
Merlin
10,324
502
0
410
5,452
2,200
0
1,344
4,108
65,746
0
L
Cu Chulainn
Ketamineblender
Cu Chulainn
5,951
1,325
0
1,523
11,647
9,116
0
32
11,615
0
51,580
L
Medusa
Styosis
Medusa
6,810
3,755
0
1,218
8,286
2,872
192
2,128
6,092
0
45,235
L
8,684
1,879
0
1,649
8,693
3,902
0
3,666
4,961
0
24,173
W
King Arthur
pleoxxe1
King Arthur
7,332
668
0
3,005
14,968
14,375
0
2,958
12,010
0
62,092
W
3,731
1,396
0
3,556
13,054
9,992
0
366
12,688
14,509
0
L
Hera
7,184
1,909
59
2,754
8,941
3,436
852
3,963
4,720
63,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,856
Gold Earned
40,211
385
Minions Killed
416
0
Camps Cleared
0
1,324,774
Distance Traveled
1,389,404
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,112
508
77
6
0
250,159
2
L
Fenrir
7,826
559
72
5
0
250,679
2
W
Ratatoskr
8,814
630
67
5
0
314,710
4
W
Merlin
8,525
609
128
9
0
259,099
6
L
Cu Chulainn
7,200
514
86
6
0
243,101
6
L
Medusa
7,487
535
80
6
0
260,131
2
L
Pele
7,282
520
30
2
0
296,559
3
W
King Arthur
8,916
637
124
9
0
286,953
7
W
Geb
6,844
489
20
1
0
278,483
8
L
Hera
8,061
576
117
8
0
274,304
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role