Player Matchup

Nu Wa
Nu Wa
Darth Gayder60
Nu Wa
Level 52
God Stats
64W - 51L
1,565 SR
Queue Stats
220W - 273L
1,408 Elo+
Solo
Jormungandr
Jormungandr
StageBeLocks
Jormungandr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,560 Elo+
Party 1
Hel
Hel
T Roit Owned
Hel
Level 127
God Stats
1W - 1L
1,513 SR
Queue Stats
19W - 19L
1,437 Elo+
Solo
Bacchus
Bacchus
brocalmdownn
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,612 Elo+
Party 1
Ratatoskr
Ratatoskr
skullkid1223
Ratatoskr
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 12L
1,097 Elo+
Solo
Team Averages
Level 67
1,515 SR
1,423 Elo+

VS

Team Averages
Level 104
1,596 SR
1,429 Elo+
Kukulkan
Kukulkan
Chunkpotomus
Kukulkan
Level 160
God Stats
1W - 0L
1,679 SR
Queue Stats
29W - 27L
1,559 Elo+
Solo
Ymir
Ymir
Hexyo-
Ymir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,419 Elo+
Solo
Hachiman
Hachiman
NaoTIMPorta
Hachiman
Level 137
God Stats
2W - 0L
1,685 SR
Queue Stats
211W - 210L
1,451 Elo+
Solo
Bellona
Bellona
Sarksmo-
Bellona
Level 56
God Stats
1W - 0L
1,522 SR
Queue Stats
40W - 67L
1,277 Elo+
Solo
Gilgamesh
Gilgamesh
Shumai IX
Gilgamesh
Level 80
God Stats
11W - 13L
1,593 SR
Queue Stats
83W - 70L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 2
9,967
664
14,553
15,299
6,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
StageBeLocks
Jormungandr
18
6 / 6 / 5
10,988
733
16,702
22,200
11,602
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 3 / 2
10,023
668
6,391
12,601
6,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
brocalmdownn
Bacchus
16
2 / 5 / 2
9,513
634
10,157
15,832
10,077
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
skullkid1223
Ratatoskr
13
0 / 7 / 0
8,318
555
4,466
15,462
10,843
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chunkpotomus
Kukulkan
20
8 / 1 / 10
12,493
833
16,612
9,700
4,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
Hexyo-
Ymir
18
6 / 3 / 9
11,281
752
8,125
14,201
17,824
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
NaoTIMPorta
Hachiman
18
4 / 2 / 10
11,171
745
14,173
11,938
5,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Sarksmo-
Bellona
16
1 / 2 / 11
9,554
637
3,747
12,303
11,179
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
Shumai IX
Gilgamesh
19
8 / 3 / 10
11,112
741
20,218
18,133
24,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
77
11
Kills
27
27
Deaths
11
11
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Chunkpotomus
Kukulkan
8
1
10
13
L
2
6
2
0.5
W
Ymir
Hexyo-
Ymir
6
3
9
3.5
W
Hachiman
NaoTIMPorta
Hachiman
4
2
10
4.5
W
Bellona
Sarksmo-
Bellona
1
2
11
3.25
W
Gilgamesh
Shumai IX
Gilgamesh
8
3
10
4.33
L
Jormungandr
StageBeLocks
Jormungandr
6
6
5
1.42
L
1
3
2
0.67
L
Bacchus
brocalmdownn
Bacchus
2
5
2
0.6
L
Ratatoskr
skullkid1223
Ratatoskr
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,269
Damage
62,875
81,394
Taken
66,275
46,019
Mitigated
63,044
13,300
Healing
7,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Chunkpotomus
Kukulkan
16,612
1,516
0
2,728
9,700
4,717
1,603
7,634
1,815
92,788
0
L
14,553
3,276
76
739
15,299
6,641
0
5,577
9,436
40,557
0
W
Ymir
Hexyo-
Ymir
8,125
884
0
925
14,201
17,824
265
11,209
2,580
24,385
0
W
Hachiman
NaoTIMPorta
Hachiman
14,173
8,878
0
62
11,938
5,182
0
7,419
4,280
0
57,151
W
Bellona
Sarksmo-
Bellona
3,747
624
102
2,317
12,303
11,179
188
8,505
3,592
0
14,609
W
Gilgamesh
Shumai IX
Gilgamesh
20,218
3,656
0
1,463
18,133
24,142
0
11,605
6,205
84
36,547
L
Jormungandr
StageBeLocks
Jormungandr
16,702
3,690
0
2,463
22,200
11,602
110
5,769
16,177
47,921
0
L
6,391
79
5,701
4,008
12,601
6,856
0
3,402
9,068
29,810
0
L
Bacchus
brocalmdownn
Bacchus
10,157
1,009
0
313
15,832
10,077
0
3,599
11,997
25,574
0
L
Ratatoskr
skullkid1223
Ratatoskr
4,466
1,776
0
0
15,462
10,843
0
6,433
8,819
0
11,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,809
Gold Earned
55,611
239
Minions Killed
332
0
Camps Cleared
0
1,357,010
Distance Traveled
1,594,972
5
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,493
833
180
12
0
332,624
8
L
Nu Wa
9,967
664
73
5
0
248,142
3
W
Ymir
11,281
752
15
1
0
278,860
1
W
Hachiman
11,171
745
77
5
0
309,062
5
W
Bellona
9,554
637
22
1
0
333,897
0
W
Gilgamesh
11,112
741
38
3
0
340,529
9
L
Jormungandr
10,988
733
63
4
0
230,225
1
L
Hel
10,023
668
55
4
0
295,387
1
L
Bacchus
9,513
634
32
2
0
294,988
0
L
Ratatoskr
8,318
555
16
1
0
288,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role