Player Matchup

Osiris
Osiris
Bapts93
Osiris
Level 156
God Stats
3W - 1L
1,512 SR
Queue Stats
182W - 170L
1,592 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Destroymastr
Tsukuyomi
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 110L
1,571 Elo+
Party 1
Mulan
Mulan
GdlWizard
Mulan
Level 160
God Stats
7W - 3L
1,710 SR
Queue Stats
782W - 725L
1,530 Elo+
Party 1
Jormungandr
Jormungandr
MarkiorX
Jormungandr
Level 160
God Stats
5W - 7L
1,505 SR
Queue Stats
297W - 245L
1,614 Elo+
Party 1
Agni
Agni
Mitologo
Agni
Level 160
God Stats
5W - 5L
1,640 SR
Queue Stats
271W - 257L
1,594 Elo+
Party 1
Team Averages
Level 157
1,573 SR
1,580 Elo+

VS

Team Averages
Level 122
1,441 SR
1,543 Elo+
Geb
Geb
CWStealth
Geb
Level 120
God Stats
2W - 3L
1,454 SR
Queue Stats
170W - 163L
1,501 Elo+
Party 2
Apollo
Apollo
KalopsiaLike
Apollo
Level 126
God Stats
0W - 12L
975 SR
Queue Stats
485W - 482L
1,549 Elo+
Solo
Kumbhakarna
Kumbhakarna
Xeal AlZaRe
Kumbhakarna
Level 159
God Stats
0W - 2L
1,338 SR
Queue Stats
160W - 172L
1,572 Elo+
Solo
Sun Wukong
Sun Wukong
Xenorith
Sun Wukong
Level 128
God Stats
2W - 3L
1,703 SR
Queue Stats
254W - 233L
1,566 Elo+
Solo
Vulcan
Vulcan
traymon
Vulcan
Level 77
God Stats
0W - 1L
1,736 SR
Queue Stats
3W - 5L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bapts93
Osiris
18
3 / 2 / 17
11,046
690
10,611
19,185
24,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Destroymastr
Tsukuyomi
20
9 / 3 / 16
11,828
739
28,748
27,160
15,922
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
GdlWizard
Mulan
17
5 / 5 / 12
10,570
661
12,696
20,839
26,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
MarkiorX
Jormungandr
20
12 / 2 / 17
13,279
830
24,224
20,596
23,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Agni
18
1 / 2 / 24
10,734
671
22,049
12,275
6,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 5
10,430
652
14,292
26,000
34,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
17
2 / 7 / 7
9,825
614
10,870
18,519
10,842
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
Xeal AlZaRe
Kumbhakarna
17
2 / 5 / 6
9,704
607
9,072
24,781
18,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
Xenorith
Sun Wukong
16
1 / 5 / 6
9,226
577
15,248
19,629
23,494
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Vulcan
traymon
Vulcan
15
3 / 8 / 3
9,197
575
14,329
16,040
9,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
37
30
Kills
10
14
Deaths
30
86
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Osiris
Bapts93
Osiris
3
2
17
5.75
L
2
5
5
0.9
W
Tsukuyomi
Destroymastr
Tsukuyomi
9
3
16
5.67
W
Mulan
GdlWizard
Mulan
5
5
12
2.2
L
Apollo
2
7
7
0.79
W
Jormungandr
MarkiorX
Jormungandr
12
2
17
10.25
W
Agni
1
2
24
6.5
L
Kumbhakarna
Xeal AlZaRe
Kumbhakarna
2
5
6
1
L
Sun Wukong
Xenorith
Sun Wukong
1
5
6
0.8
L
Vulcan
traymon
Vulcan
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,328
Damage
63,811
100,055
Taken
104,969
96,446
Mitigated
96,891
41,747
Healing
23,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Bapts93
Osiris
10,611
2,995
1,911
3,963
19,185
24,166
1,803
7,755
11,430
0
23,129
L
14,292
1,695
1,239
5,979
26,000
34,823
0
11,876
13,867
30,182
0
W
Tsukuyomi
Destroymastr
Tsukuyomi
28,748
4,297
714
8,765
27,160
15,922
3,049
12,950
14,210
0
48,618
W
Mulan
GdlWizard
Mulan
12,696
1,484
1,678
5,935
20,839
26,143
19
5,436
15,403
107
20,734
L
Apollo
10,870
6,327
343
2,709
18,519
10,842
818
8,088
10,252
0
22,779
W
Jormungandr
MarkiorX
Jormungandr
24,224
3,493
4,402
7,965
20,596
23,677
1,026
6,535
14,061
49,828
0
W
Agni
22,049
627
2,907
3,507
12,275
6,538
2,257
5,017
7,258
37,262
0
L
Kumbhakarna
Xeal AlZaRe
Kumbhakarna
9,072
949
1,331
6,278
24,781
18,454
0
10,720
13,938
17,641
0
L
Sun Wukong
Xenorith
Sun Wukong
15,248
1,132
982
2,633
19,629
23,494
0
7,343
12,153
0
27,844
L
Vulcan
traymon
Vulcan
14,329
4,467
818
1,116
16,040
9,278
129
8,353
7,571
30,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,457
Gold Earned
48,382
169
Minions Killed
142
0
Camps Cleared
0
1,565,416
Distance Traveled
1,276,302
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,046
690
15
1
0
340,803
2
L
Geb
10,430
652
27
2
0
282,635
1
W
Tsukuyomi
11,828
739
44
3
0
302,431
0
W
Mulan
10,570
661
25
2
0
279,764
4
L
Apollo
9,825
614
36
2
0
254,769
2
W
Jormungandr
13,279
830
47
3
0
317,817
2
W
Agni
10,734
671
38
2
0
324,601
0
L
Kumbhakarna
9,704
607
14
1
0
259,793
5
L
Sun Wukong
9,226
577
21
1
0
231,727
0
L
Vulcan
9,197
575
44
3
0
247,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role