Player Matchup

Baron Samedi
Baron Samedi
DubuXGaming
Baron Samedi
Level 106
God Stats
2W - 2L
1,284 SR
Queue Stats
141W - 142L
1,429 Elo+
Party 2
Medusa
Medusa
DylanFinchYT
Medusa
Level 142
God Stats
1W - 2L
1,176 SR
Queue Stats
335W - 319L
1,452 Elo+
Party 2
Mulan
Mulan
HikariKamii
Mulan
Level 16
God Stats
7W - 3L
1,578 SR
Queue Stats
23W - 15L
1,471 Elo+
Party 2
Thor
Thor
SpudsTheIV
Thor
Level 43
God Stats
10W - 16L
1,554 SR
Queue Stats
42W - 60L
1,472 Elo+
Solo
Chaac
Chaac
kazacka
Chaac
Level 46
God Stats
10W - 8L
1,267 SR
Queue Stats
64W - 76L
1,455 Elo+
Solo
Team Averages
Level 71
1,372 SR
1,456 Elo+

VS

Team Averages
Level 86
1,499 SR
1,504 Elo+
Lancelot
Lancelot
 
Lancelot
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Briannimal
Ishtar
Level 113
God Stats
10W - 22L
1,323 SR
Queue Stats
238W - 238L
1,427 Elo+
Solo
Aphrodite
Aphrodite
MisumaI
Aphrodite
Level 32
God Stats
2W - 1L
1,673 SR
Queue Stats
7W - 10L
1,416 Elo+
Solo
Hercules
Hercules
PhillipMcShiflin
Hercules
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DubuXGaming
Baron Samedi
13
3 / 1 / 14
8,291
592
8,914
11,528
7,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
14
6 / 1 / 4
8,358
597
9,361
8,542
3,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 1
8,187
585
7,739
11,196
7,483
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
7 / 3 / 8
8,135
581
7,624
12,303
5,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
kazacka
Chaac
13
4 / 2 / 7
7,781
556
11,019
14,251
7,438
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
7 / 7 / 1
7,920
566
10,629
13,795
6,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cabrakan
 
Cabrakan
8
0 / 8 / 2
5,772
412
3,920
14,897
12,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Briannimal
Ishtar
9
0 / 3 / 1
5,737
410
6,164
9,058
2,822
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
MisumaI
Aphrodite
11
1 / 2 / 4
6,782
484
9,826
11,844
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 2
6,708
479
3,809
9,575
7,465
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
23
Kills
8
9
Deaths
23
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
7
7
1
1.07
L
Cabrakan
 
Cabrakan
0
8
2
0.13
L
Ishtar
Briannimal
Ishtar
0
3
1
0.17
W
Baron Samedi
DubuXGaming
Baron Samedi
3
1
14
10
W
Medusa
6
1
4
8
W
3
2
1
1.75
L
Aphrodite
MisumaI
Aphrodite
1
2
4
1.5
L
0
3
2
0.33
W
7
3
8
3.67
W
Chaac
kazacka
Chaac
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,657
Damage
34,348
57,820
Taken
59,169
31,675
Mitigated
33,928
24,298
Healing
12,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
10,629
3,532
0
970
13,795
6,144
0
2,008
11,787
0
48,083
L
Cabrakan
 
Cabrakan
3,920
1,042
0
762
14,897
12,557
0
3,646
11,251
10,306
0
L
Ishtar
Briannimal
Ishtar
6,164
3,582
0
2,594
9,058
2,822
0
1,512
7,546
0
42,912
W
Baron Samedi
DubuXGaming
Baron Samedi
8,914
2,275
1,418
4,476
11,528
7,792
0
4,068
7,460
39,199
0
W
Medusa
9,361
4,823
0
4,884
8,542
3,748
912
761
7,781
0
66,137
W
7,739
1,768
0
3,982
11,196
7,483
0
0
11,196
0
53,554
L
Aphrodite
MisumaI
Aphrodite
9,826
2,106
1,546
5,893
11,844
4,940
357
1,748
10,096
42,466
0
L
3,809
825
0
1,031
9,575
7,465
0
0
9,575
0
46,267
W
7,624
2,101
0
3,768
12,303
5,214
0
2,310
9,993
0
44,341
W
Chaac
kazacka
Chaac
11,019
1,431
0
5,770
14,251
7,438
0
6,607
7,644
0
52,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,752
Gold Earned
32,919
417
Minions Killed
311
0
Camps Cleared
0
1,336,353
Distance Traveled
1,239,180
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,920
566
73
5
0
266,585
3
L
Cabrakan
5,772
412
10
1
0
252,165
3
L
Ishtar
5,737
410
77
6
0
248,066
4
W
Baron Samedi
8,291
592
44
3
0
263,708
1
W
Medusa
8,358
597
104
7
0
260,703
5
W
Mulan
8,187
585
98
7
0
252,246
0
L
Aphrodite
6,782
484
69
5
0
207,329
0
L
Hercules
6,708
479
82
6
0
265,035
1
W
Thor
8,135
581
78
6
0
270,499
4
W
Chaac
7,781
556
93
7
0
289,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role