Player Matchup

Pele
Pele
Ho3zm8d
Pele
Level 42
God Stats
4W - 12L
1,377 SR
Queue Stats
81W - 105L
1,396 Elo+
Party 3
Ares
Ares
JuvE_mOrNing
Ares
Level 48
God Stats
17W - 11L
1,431 SR
Queue Stats
151W - 184L
1,321 Elo+
Party 1
Cupid
Cupid
arnomtl
Cupid
Level 57
God Stats
5W - 7L
1,440 SR
Queue Stats
124W - 162L
1,341 Elo+
Party 1
Chaac
Chaac
chedderd
Chaac
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,482 Elo+
Party 3
Poseidon
Poseidon
miami vagrant
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,167 Elo+
Party 3
Team Averages
Level 31
1,450 SR
1,341 Elo+

VS

Team Averages
Level 98
1,641 SR
1,522 Elo+
Neith
Neith
AbsoluteZero_897
Neith
Level 33
God Stats
3W - 4L
1,299 SR
Queue Stats
22W - 36L
1,223 Elo+
Solo
Arachne
Arachne
Bushysquirrel21
Arachne
Level 104
God Stats
17W - 11L
1,805 SR
Queue Stats
342W - 313L
1,543 Elo+
Party 2
Janus
Janus
HeadDance--
Janus
Level 160
God Stats
4W - 2L
1,729 SR
Queue Stats
387W - 316L
1,673 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Macsix74
Ah Muzen Cab
Level 145
God Stats
4W - 3L
1,516 SR
Queue Stats
191W - 177L
1,477 Elo+
Party 2
Cabrakan
Cabrakan
ijustputwhatever
Cabrakan
Level 47
God Stats
11W - 6L
1,853 SR
Queue Stats
299W - 187L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Ho3zm8d
Pele
10
2 / 6 / 1
6,342
453
7,848
13,410
5,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 5 / 2
6,324
452
4,643
14,869
11,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
arnomtl
Cupid
10
2 / 5 / 1
6,219
444
6,003
12,988
5,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
chedderd
Chaac
12
1 / 4 / 1
6,388
456
3,963
13,307
7,889
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
miami vagrant
Poseidon
8
1 / 10 / 2
5,990
428
1,585
8,779
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
8,367
598
9,699
9,020
4,991
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
15 / 2 / 8
9,332
667
15,603
12,048
5,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
8 / 0 / 13
8,381
599
9,410
7,977
3,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Macsix74
Ah Muzen Cab
13
1 / 1 / 4
7,802
557
10,019
6,179
2,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 3 / 16
7,588
542
4,852
13,106
11,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
73
7
Kills
30
30
Deaths
8
7
Assists
43
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
W
15
2
8
9.5
W
8
0
13
14.5
L
Pele
Ho3zm8d
Pele
2
6
1
0.42
L
1
5
2
0.4
W
Ah Muzen Cab
Macsix74
Ah Muzen Cab
1
1
4
3
L
Cupid
arnomtl
Cupid
2
5
1
0.5
L
Chaac
chedderd
Chaac
1
4
1
0.38
W
3
3
16
3.67
L
Poseidon
miami vagrant
Poseidon
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,042
Damage
49,583
63,353
Taken
48,330
33,212
Mitigated
28,172
15,138
Healing
14,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,699
4,333
0
3,531
9,020
4,991
534
0
9,020
0
66,466
W
15,603
12,247
0
4,808
12,048
5,087
1,025
1,611
10,437
0
48,633
W
9,410
2,223
0
1,905
7,977
3,550
610
687
7,290
42,640
6,467
L
Pele
Ho3zm8d
Pele
7,848
2,393
0
1,841
13,410
5,369
0
3,660
9,750
0
43,211
L
4,643
412
231
3,911
14,869
11,910
0
2,746
12,123
28,159
0
W
Ah Muzen Cab
Macsix74
Ah Muzen Cab
10,019
3,035
0
1,561
6,179
2,653
3,257
2,345
3,834
0
62,767
L
Cupid
arnomtl
Cupid
6,003
2,908
597
4,301
12,988
5,234
460
4,955
8,033
0
29,986
L
Chaac
chedderd
Chaac
3,963
1,340
0
4,257
13,307
7,889
75
264
13,043
0
31,412
W
4,852
972
265
2,593
13,106
11,891
234
1,585
11,521
17,356
0
L
Poseidon
miami vagrant
Poseidon
1,585
717
0
0
8,779
2,810
0
1,920
6,859
14,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,263
Gold Earned
41,470
257
Minions Killed
362
0
Camps Cleared
0
1,152,021
Distance Traveled
1,266,820
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,367
598
82
6
0
169,579
2
W
Arachne
9,332
667
70
5
0
285,502
2
W
Janus
8,381
599
73
5
0
308,247
2
L
Pele
6,342
453
68
5
0
272,700
0
L
Ares
6,324
452
60
4
0
235,490
1
W
Ah Muzen Cab
7,802
557
109
8
0
235,668
4
L
Cupid
6,219
444
46
3
0
207,540
1
L
Chaac
6,388
456
56
4
0
232,865
1
W
Cabrakan
7,588
542
28
2
0
267,824
5
L
Poseidon
5,990
428
27
2
0
203,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role