Player Matchup

Ares
Ares
Gold V
ChAoSxNiNjA
Ares
Gold V
Level 42
God Stats
7W - 2L
1,530 SR
Queue Stats
33W - 40L
1,580 MMR
Solo
Ganesha
Ganesha
Gold II
ShinyReaper427
Ganesha
Gold II
Level 131
God Stats
2W - 1L
1,689 SR
Queue Stats
74W - 53L
1,567 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
lukasakul
Ah Muzen Cab
Platinum IV
Level 127
God Stats
13W - 8L
1,562 SR
Queue Stats
72W - 50L
1,644 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 100
1,594 SR
1,597 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 133
1,549 SR
1,532 MMR
Skadi
Skadi
Bronze V
Luuu35
Skadi
Bronze V
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Bronze V
TruShyken
Sylvanus
Bronze V
Level 127
God Stats
0W - 1L
1,586 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Agni
Agni
Gold III
itsNades
Agni
Gold III
Level 143
God Stats
2W - 3L
1,560 SR
Queue Stats
57W - 61L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 5
12,244
765
13,229
20,591
22,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 1 / 10
11,662
729
5,135
20,925
27,957
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
lukasakul
Ah Muzen Cab
17
6 / 0 / 5
12,045
753
20,126
12,928
7,053
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Baron SamediCabrakanAtlasMulanFenrir

VS

Bans
ShivaChaacOdinHerculesMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Luuu35
Skadi
15
2 / 2 / 1
10,445
653
16,741
13,425
5,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
TruShyken
Sylvanus
13
1 / 4 / 3
9,211
576
8,145
20,661
24,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Agni
13
1 / 6 / 2
9,132
571
15,151
15,175
5,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
12
Kills
4
4
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
3
5
2.83
L
Skadi
Luuu35
Skadi
2
2
1
1.25
W
0
1
10
5
L
Sylvanus
TruShyken
Sylvanus
1
4
3
0.63
L
Agni
1
6
2
0.33
W
Ah Muzen Cab
lukasakul
Ah Muzen Cab
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,490
Damage
40,037
54,444
Taken
49,261
57,999
Mitigated
35,946
15,556
Healing
12,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,229
607
0
2,859
20,591
22,989
0
9,377
11,214
20,018
0
L
Skadi
Luuu35
Skadi
16,741
10,742
0
4,207
13,425
5,709
245
4,012
9,413
0
58,586
W
5,135
733
0
8,111
20,925
27,957
263
7,080
13,845
22,492
0
L
Sylvanus
TruShyken
Sylvanus
8,145
2,249
2,951
4,496
20,661
24,389
0
7,114
13,547
14,464
2,629
L
Agni
15,151
1,453
0
928
15,175
5,848
0
7,559
7,616
36,859
0
W
Ah Muzen Cab
lukasakul
Ah Muzen Cab
20,126
6,502
0
4,586
12,928
7,053
1,950
6,468
6,460
0
90,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,951
Gold Earned
28,788
206
Minions Killed
170
8
Camps Cleared
4
893,151
Distance Traveled
746,837
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,244
765
31
2
0
278,451
0
L
Skadi
10,445
653
104
7
1
250,682
1
W
Ganesha
11,662
729
16
1
0
302,307
2
L
Sylvanus
9,211
576
20
1
2
244,079
4
L
Agni
9,132
571
46
3
1
252,076
5
W
Ah Muzen Cab
12,045
753
159
10
8
312,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role