Player Matchup

Artemis
Artemis
MACEDONIEN
Artemis
Level 84
God Stats
12W - 23L
1,523 SR
Queue Stats
90W - 161L
1,317 Elo+
Solo
Merlin
Merlin
ScartheReaper
Merlin
Level 147
God Stats
25W - 21L
1,554 SR
Queue Stats
319W - 295L
1,532 Elo+
Party 1
Hercules
Hercules
th3tobst4r
Hercules
Level 149
God Stats
19W - 31L
1,491 SR
Queue Stats
360W - 333L
1,539 Elo+
Party 1
Team Averages
Level 127
1,523 SR
1,463 Elo+

VS

Team Averages
Level 94
1,500 SR
1,395 Elo+
Apollo
Apollo
 
Apollo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Hades071
Cthulhu
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 48L
1,500 Elo+
Party 2
Fenrir
Fenrir
Jowilin
Fenrir
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MACEDONIEN
Artemis
15
1 / 0 / 10
10,275
685
10,767
6,859
3,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 0 / 7
10,930
729
17,403
7,013
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
th3tobst4r
Hercules
16
7 / 0 / 5
10,875
725
18,851
18,684
25,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
0 / 8 / 0
8,800
587
4,786
18,016
8,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Hades071
Cthulhu
14
0 / 0 / 0
8,588
573
12,886
18,446
25,295
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Jowilin
Fenrir
12
0 / 5 / 0
8,115
541
4,538
16,220
16,554
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
13
Kills
0
0
Deaths
13
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
8
0
0
L
Cthulhu
Hades071
Cthulhu
0
0
0
0
L
Fenrir
Jowilin
Fenrir
0
5
0
0
W
Artemis
MACEDONIEN
Artemis
1
0
10
6
W
5
0
7
8.5
W
Hercules
th3tobst4r
Hercules
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,021
Damage
22,210
32,556
Taken
52,682
33,342
Mitigated
50,054
12,168
Healing
2,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,786
3,075
0
1,221
18,016
8,205
0
5,180
12,429
0
39,523
L
Cthulhu
Hades071
Cthulhu
12,886
550
383
0
18,446
25,295
0
6,074
12,015
35,429
0
L
Fenrir
Jowilin
Fenrir
4,538
1,357
0
444
16,220
16,554
0
6,553
9,370
0
13,276
W
Artemis
MACEDONIEN
Artemis
10,767
5,382
0
3,746
6,859
3,633
1,865
3,956
2,903
0
38,520
W
17,403
1,453
366
2,706
7,013
3,950
342
3,717
3,296
64,203
0
W
Hercules
th3tobst4r
Hercules
18,851
4,921
0
5,350
18,684
25,759
410
5,481
13,203
0
29,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,080
Gold Earned
25,503
195
Minions Killed
151
9
Camps Cleared
3
857,351
Distance Traveled
846,376
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,800
587
84
6
2
259,595
5
L
Cthulhu
8,588
573
47
3
0
316,691
0
L
Fenrir
8,115
541
20
1
1
270,090
0
W
Artemis
10,275
685
61
4
2
274,475
0
W
Merlin
10,930
729
106
7
5
283,479
6
W
Hercules
10,875
725
28
2
2
299,397
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role