Player Matchup

Sol
Sol
NadesNorth
Sol
Level 118
God Stats
3W - 1L
1,374 SR
Queue Stats
15W - 11L
1,549 Elo+
Party 1
Shiva
Shiva
NadesWest
Shiva
Level 122
God Stats
4W - 0L
1,809 SR
Queue Stats
10W - 5L
1,667 Elo+
Party 1
Xing Tian
Xing Tian
Sczls
Xing Tian
Level 160
God Stats
1W - 0L
1,734 SR
Queue Stats
31W - 19L
1,652 Elo+
Party 1
Team Averages
Level 133
1,639 SR
1,623 Elo+

VS

Team Averages
Level 72
1,319 SR
1,305 Elo+
Sun Wukong
Sun Wukong
Earth G20
Sun Wukong
Level 125
God Stats
73W - 123L
1,379 SR
Queue Stats
74W - 135L
1,296 Elo+
Party 2
He Bo
He Bo
EastArtifice
He Bo
Level 39
God Stats
2W - 4L
1,315 SR
Queue Stats
65W - 57L
1,407 Elo+
Solo
Thor
Thor
o F1R3 Man o
Thor
Level 52
God Stats
34W - 100L
1,265 SR
Queue Stats
36W - 114L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 13
12,502
735
19,282
13,847
7,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
NadesWest
Shiva
19
10 / 0 / 14
14,043
826
23,403
24,530
23,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
Sczls
Xing Tian
18
7 / 2 / 16
13,504
794
15,802
24,769
30,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Earth G20
Sun Wukong
15
3 / 7 / 2
11,145
656
18,077
28,566
23,376
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 9 / 0
9,888
582
17,444
17,032
7,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 8 / 4
9,812
577
7,894
21,820
15,195
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
11
24
Kills
5
6
Deaths
24
43
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Earth G20
Sun Wukong
3
7
2
0.57
L
2
9
0
0.22
W
7
4
13
3.38
W
Shiva
NadesWest
Shiva
10
0
14
17
W
Xing Tian
Sczls
Xing Tian
7
2
16
7.5
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,487
Damage
43,415
63,146
Taken
67,418
60,533
Mitigated
45,659
21,298
Healing
13,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Earth G20
Sun Wukong
18,077
3,888
0
9,079
28,566
23,376
0
12,998
15,568
0
38,695
L
17,444
974
0
2,056
17,032
7,088
212
8,450
8,582
39,377
0
W
19,282
7,358
0
5,526
13,847
7,061
1,976
1,824
12,023
58,587
4,418
W
Shiva
NadesWest
Shiva
23,403
3,243
1,662
10,963
24,530
23,181
396
8,481
16,049
0
47,136
W
Xing Tian
Sczls
Xing Tian
15,802
1,681
0
3,147
24,769
30,291
534
7,399
17,370
33,631
0
L
7,894
1,956
0
2,059
21,820
15,195
0
12,047
9,773
0
22,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,049
Gold Earned
30,845
181
Minions Killed
119
9
Camps Cleared
4
924,715
Distance Traveled
759,482
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,145
656
31
2
0
289,332
1
L
He Bo
9,888
582
64
4
2
237,899
3
W
Sol
12,502
735
104
6
4
278,335
0
W
Shiva
14,043
826
51
3
3
321,809
0
W
Xing Tian
13,504
794
26
2
2
324,571
2
L
Thor
9,812
577
24
1
2
232,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role