Player Matchup

Fenrir
Fenrir
Esquire-crazy
Fenrir
Level 109
God Stats
27W - 16L
1,610 SR
Queue Stats
172W - 143L
1,543 Elo+
Party 1
Kukulkan
Kukulkan
M-I-S-A-GH_iran
Kukulkan
Level 140
God Stats
239W - 198L
1,591 SR
Queue Stats
964W - 854L
1,562 Elo+
Party 1
Atlas
Atlas
arshia031iran
Atlas
Level 123
God Stats
131W - 73L
1,677 SR
Queue Stats
307W - 228L
1,608 Elo+
Party 1
Team Averages
Level 124
1,626 SR
1,571 Elo+

VS

Team Averages
Level 105
1,536 SR
1,478 Elo+
Hou Yi
Hou Yi
BlackAirFox
Hou Yi
Level 62
God Stats
1W - 4L
1,341 SR
Queue Stats
134W - 183L
1,491 Elo+
Solo
Persephone
Persephone
BlackSunnn
Persephone
Level 141
God Stats
36W - 30L
1,627 SR
Queue Stats
299W - 312L
1,476 Elo+
Solo
Fenrir
Fenrir
Dany09_
Fenrir
Level 112
God Stats
2W - 3L
1,638 SR
Queue Stats
50W - 60L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 9
12,517
659
13,352
18,775
18,571
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
19
10 / 2 / 1
13,856
729
24,440
14,149
9,584
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 0 / 11
13,857
729
9,245
26,031
43,169
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
2 / 6 / 1
12,477
657
11,473
17,733
9,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
BlackSunnn
Persephone
16
1 / 4 / 1
11,632
612
17,548
16,533
8,297
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Dany09_
Fenrir
15
0 / 5 / 2
11,440
602
11,782
25,221
35,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
15
Kills
3
3
Deaths
15
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
2
6
1
0.42
L
Persephone
BlackSunnn
Persephone
1
4
1
0.38
L
Fenrir
Dany09_
Fenrir
0
5
2
0.2
W
3
1
9
7.5
W
Kukulkan
10
2
1
5.25
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,037
Damage
40,803
58,955
Taken
59,487
71,324
Mitigated
52,648
10,159
Healing
13,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
11,473
4,220
149
2,933
17,733
9,219
0
10,520
7,213
0
49,858
L
Persephone
BlackSunnn
Persephone
17,548
334
0
3,670
16,533
8,297
0
8,768
7,761
66,874
0
L
Fenrir
Dany09_
Fenrir
11,782
2,301
2,649
3,833
25,221
35,132
0
14,684
10,537
390
26,827
W
13,352
2,859
25
2,977
18,775
18,571
978
5,478
13,297
0
41,569
W
Kukulkan
24,440
989
846
652
14,149
9,584
671
4,917
9,232
93,224
0
W
9,245
3,071
0
5,659
26,031
43,169
673
7,918
18,113
24,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,230
Gold Earned
35,549
214
Minions Killed
208
12
Camps Cleared
5
1,147,910
Distance Traveled
959,393
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,477
657
94
5
0
282,369
6
L
Persephone
11,632
612
81
4
2
329,158
5
L
Fenrir
11,440
602
33
2
3
347,866
5
W
Fenrir
12,517
659
30
2
1
385,747
0
W
Kukulkan
13,856
729
171
9
10
372,005
3
W
Atlas
13,857
729
13
1
1
390,158
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role