Player Matchup

Morgan Le Fay
Morgan Le Fay
Blobchus
Morgan Le Fay
Level 144
God Stats
2W - 0L
1,733 SR
Queue Stats
827W - 221L
1,854 Elo+
Party 1
Bacchus
Bacchus
PørkChøp
Bacchus
Level 122
God Stats
2W - 1L
1,558 SR
Queue Stats
389W - 146L
1,812 Elo+
Party 1
Thor
Thor
Slúdge
Thor
Level 105
God Stats
1W - 1L
1,546 SR
Queue Stats
145W - 84L
1,705 Elo+
Party 1
Team Averages
Level 124
1,612 SR
1,790 Elo+

VS

Team Averages
Level 84
1,593 SR
1,578 Elo+
Janus
Janus
Furk80
Janus
Level 106
God Stats
8W - 9L
1,531 SR
Queue Stats
208W - 169L
1,524 Elo+
Party 2
Izanami
Izanami
Yanu
Izanami
Level 81
God Stats
8W - 7L
1,747 SR
Queue Stats
58W - 35L
1,670 Elo+
Party 2
Ganesha
Ganesha
merto06
Ganesha
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 66L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Blobchus
Morgan Le Fay
13
2 / 0 / 8
8,409
701
14,151
7,598
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
PørkChøp
Bacchus
13
4 / 1 / 5
9,370
781
7,126
12,427
17,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
Slúdge
Thor
14
4 / 0 / 5
8,599
717
8,757
6,637
3,060

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Furk80
Janus
12
0 / 5 / 1
7,238
603
5,608
8,434
3,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Yanu
Izanami
12
1 / 2 / 0
7,291
608
5,707
10,256
4,486
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
merto06
Ganesha
11
0 / 3 / 0
7,693
641
4,779
13,955
14,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
10
Kills
1
1
Deaths
10
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Blobchus
Morgan Le Fay
2
0
8
6
L
Janus
Furk80
Janus
0
5
1
0.1
W
Bacchus
PørkChøp
Bacchus
4
1
5
6.5
W
Thor
Slúdge
Thor
4
0
5
6.5
L
Izanami
Yanu
Izanami
1
2
0
0.5
L
Ganesha
merto06
Ganesha
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,034
Damage
16,094
26,662
Taken
32,645
24,485
Mitigated
22,812
7,857
Healing
3,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Blobchus
Morgan Le Fay
14,151
1,879
0
3,485
7,598
3,565
1,078
3,835
3,617
48,708
0
L
Janus
Furk80
Janus
5,608
67
0
250
8,434
3,783
0
6,683
1,751
29,202
0
W
Bacchus
PørkChøp
Bacchus
7,126
864
0
4,051
12,427
17,860
205
3,135
9,044
14,937
0
W
Thor
Slúdge
Thor
8,757
1,539
0
321
6,637
3,060
0
3,037
3,504
0
26,595
L
Izanami
Yanu
Izanami
5,707
3,526
0
1,046
10,256
4,486
0
5,578
4,678
0
27,678
L
Ganesha
merto06
Ganesha
4,779
783
0
2,409
13,955
14,543
0
9,585
4,370
13,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,378
Gold Earned
22,222
131
Minions Killed
140
5
Camps Cleared
6
683,963
Distance Traveled
621,099
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,409
701
78
7
3
231,594
4
L
Janus
7,238
603
70
6
2
193,221
6
W
Bacchus
9,370
781
16
1
0
233,722
3
W
Thor
8,599
717
37
3
2
218,647
4
L
Izanami
7,291
608
70
6
4
213,428
4
L
Ganesha
7,693
641
0
0
0
214,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role