Player Matchup

Raijin
Raijin
Gogmaz
Raijin
Level 108
God Stats
1W - 0L
1,561 SR
Queue Stats
12W - 7L
1,618 Elo+
Party 2
Danzaburou
Danzaburou
UsurperRisen
Danzaburou
Level 127
God Stats
1W - 1L
1,637 SR
Queue Stats
17W - 11L
1,536 Elo+
Party 2
Chaac
Chaac
bruhmomentt
Chaac
Level 105
God Stats
5W - 2L
1,388 SR
Queue Stats
67W - 65L
1,558 Elo+
Party 2
Team Averages
Level 113
1,529 SR
1,571 Elo+

VS

Team Averages
Level 90
1,618 SR
1,553 Elo+
Bellona
Bellona
BobbyTeriyaki
Bellona
Level 87
God Stats
11W - 13L
1,546 SR
Queue Stats
187W - 191L
1,464 Elo+
Party 1
Hercules
Hercules
Ryaanski
Hercules
Level 113
God Stats
12W - 13L
1,516 SR
Queue Stats
145W - 85L
1,613 Elo+
Party 1
Anubis
Anubis
bryceking64
Anubis
Level 69
God Stats
9W - 3L
1,790 SR
Queue Stats
32W - 24L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Gogmaz
Raijin
18
7 / 4 / 9
13,360
742
25,963
13,904
6,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
UsurperRisen
Danzaburou
16
4 / 4 / 12
12,699
706
16,673
14,583
7,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
7 / 2 / 8
13,168
732
17,177
21,470
27,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
1 / 4 / 8
11,676
649
12,736
27,409
37,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
Ryaanski
Hercules
17
7 / 7 / 3
12,406
689
17,346
27,926
25,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
15
2 / 7 / 5
10,590
588
9,868
16,319
8,487
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
18
Kills
10
10
Deaths
18
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
4
8
1.25
W
Raijin
Gogmaz
Raijin
7
4
9
2.88
L
Hercules
Ryaanski
Hercules
7
7
3
1.21
W
Danzaburou
UsurperRisen
Danzaburou
4
4
12
2.5
W
7
2
8
5.5
L
Anubis
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,813
Damage
39,950
49,957
Taken
71,654
41,343
Mitigated
71,439
16,765
Healing
16,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
12,736
746
236
5,317
27,409
37,305
0
10,279
16,554
4,655
39,467
W
Raijin
Gogmaz
Raijin
25,963
3,077
428
2,145
13,904
6,542
719
1,655
11,847
55,223
0
L
Hercules
Ryaanski
Hercules
17,346
4,556
647
6,128
27,926
25,647
829
7,942
19,534
0
39,790
W
Danzaburou
UsurperRisen
Danzaburou
16,673
7,460
0
4,618
14,583
7,355
2,068
2,293
12,031
0
49,186
W
17,177
2,621
570
9,004
21,470
27,446
88
7,945
13,296
0
54,565
L
Anubis
9,868
1,376
0
4,128
16,319
8,487
0
6,466
9,387
38,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,227
Gold Earned
34,672
200
Minions Killed
185
9
Camps Cleared
6
953,955
Distance Traveled
901,750
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,676
649
60
3
1
339,258
0
W
Raijin
13,360
742
81
5
5
299,271
6
L
Hercules
12,406
689
49
3
2
293,420
1
W
Danzaburou
12,699
706
54
3
2
307,622
8
W
Chaac
13,168
732
65
4
2
347,062
3
L
Anubis
10,590
588
76
4
3
269,072
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role