Player Matchup

Persephone
Persephone
Morolina
Persephone
Level 23
God Stats
9W - 6L
1,609 SR
Queue Stats
13W - 11L
1,519 Elo+
Party 1
Neith
Neith
Peachesthefox
Neith
Level 24
God Stats
2W - 6L
1,350 SR
Queue Stats
36W - 41L
1,569 Elo+
Party 2
Hercules
Hercules
RenzouAgorius
Hercules
Level 124
God Stats
2W - 3L
1,377 SR
Queue Stats
25W - 23L
1,565 Elo+
Solo
Sol
Sol
TheTraitor00
Sol
Level 67
God Stats
3W - 8L
1,540 SR
Queue Stats
31W - 36L
1,589 Elo+
Party 2
Cthulhu
Cthulhu
Totoline
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,335 Elo+
Party 1
Team Averages
Level 50
1,475 SR
1,515 Elo+

VS

Team Averages
Level 62
1,681 SR
1,507 Elo+
Xing Tian
Xing Tian
ARugg265
Xing Tian
Level 102
God Stats
3W - 4L
1,601 SR
Queue Stats
274W - 278L
1,528 Elo+
Solo
Mercury
Mercury
GrokTheGrueling
Mercury
Level 16
God Stats
9W - 8L
1,652 SR
Queue Stats
26W - 39L
1,453 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SeaOfCandy
Ah Muzen Cab
Level 142
God Stats
5W - 3L
1,495 SR
Queue Stats
279W - 296L
1,543 Elo+
Solo
Scylla
Scylla
TheGiant297
Scylla
Level 29
God Stats
3W - 2L
1,778 SR
Queue Stats
124W - 132L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
lSchmidtyl
Tsukuyomi
Level 21
God Stats
11W - 4L
1,878 SR
Queue Stats
41W - 41L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Morolina
Persephone
13
1 / 2 / 0
7,081
787
5,387
7,873
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 1
6,248
694
3,828
6,282
3,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
RenzouAgorius
Hercules
11
0 / 2 / 1
6,028
670
4,590
10,055
6,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 4 / 1
7,097
789
5,267
8,703
3,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Totoline
Cthulhu
13
0 / 3 / 0
6,375
708
3,530
9,282
7,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ARugg265
Xing Tian
13
2 / 1 / 5
7,269
808
3,527
10,968
9,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 2 / 3
7,562
840
5,583
8,364
3,515
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
SeaOfCandy
Ah Muzen Cab
13
1 / 0 / 5
7,061
785
8,650
7,003
2,937
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
14
0 / 0 / 6
7,196
800
5,609
4,257
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
lSchmidtyl
Tsukuyomi
14
4 / 1 / 4
7,504
834
11,525
5,469
2,693
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
11
12
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ARugg265
Xing Tian
2
1
5
4.5
W
4
2
3
2.75
L
Persephone
Morolina
Persephone
1
2
0
0.5
L
0
1
1
0.5
L
Hercules
RenzouAgorius
Hercules
0
2
1
0.25
W
Ah Muzen Cab
SeaOfCandy
Ah Muzen Cab
1
0
5
3.5
W
Scylla
0
0
6
3
L
1
4
1
0.38
L
Cthulhu
Totoline
Cthulhu
0
3
0
0
W
Tsukuyomi
lSchmidtyl
Tsukuyomi
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,602
Damage
34,894
42,195
Taken
36,061
23,570
Mitigated
20,363
7,484
Healing
6,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ARugg265
Xing Tian
3,527
445
0
2,142
10,968
9,363
174
3,382
7,278
11,495
0
W
5,583
2,648
0
2,149
8,364
3,515
301
2,113
5,919
0
25,395
L
Persephone
Morolina
Persephone
5,387
34
0
501
7,873
3,026
0
1,845
5,920
18,986
0
L
3,828
1,264
0
2,227
6,282
3,126
0
1,709
4,535
0
13,556
L
Hercules
RenzouAgorius
Hercules
4,590
1,804
177
1,915
10,055
6,351
0
2,122
7,765
0
8,724
W
Ah Muzen Cab
SeaOfCandy
Ah Muzen Cab
8,650
1,844
0
1,095
7,003
2,937
861
2,428
4,234
0
25,165
W
Scylla
5,609
603
0
360
4,257
1,855
296
2,737
1,406
27,284
0
L
5,267
2,359
0
1,522
8,703
3,339
256
1,968
6,615
26,659
0
L
Cthulhu
Totoline
Cthulhu
3,530
491
0
1,142
9,282
7,728
0
1,006
8,222
18,150
0
W
Tsukuyomi
lSchmidtyl
Tsukuyomi
11,525
3,549
0
863
5,469
2,693
81
2,601
2,775
0
29,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,829
Gold Earned
36,592
171
Minions Killed
202
0
Camps Cleared
0
873,756
Distance Traveled
1,126,961
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,269
808
15
2
0
244,451
5
W
Mercury
7,562
840
37
4
0
243,684
2
L
Persephone
7,081
787
53
6
0
189,681
0
L
Neith
6,248
694
31
3
0
181,154
1
L
Hercules
6,028
670
13
1
0
153,739
0
W
Ah Muzen Cab
7,061
785
47
5
0
205,905
2
W
Scylla
7,196
800
55
6
0
196,675
4
L
Sol
7,097
789
40
4
0
169,166
3
L
Cthulhu
6,375
708
34
4
0
180,016
0
W
Tsukuyomi
7,504
834
48
5
0
236,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role