Player Matchup

Nu Wa
Nu Wa
BeanMasterJared
Nu Wa
Level 156
God Stats
4W - 0L
1,877 SR
Queue Stats
282W - 45L
2,075 Elo+
Party 2
Cerberus
Cerberus
HorrorsoftheDeep
Cerberus
Level 160
God Stats
9W - 2L
1,892 SR
Queue Stats
447W - 98L
2,057 Elo+
Party 2
Rama
Rama
SailingSunny
Rama
Level 159
God Stats
3W - 1L
1,627 SR
Queue Stats
287W - 73L
2,011 Elo+
Party 2
Team Averages
Level 158
1,798 SR
2,047 Elo+

VS

Team Averages
Level 124
1,824 SR
1,765 Elo+
King Arthur
King Arthur
BeautifulEnd
King Arthur
Level 129
God Stats
11W - 4L
1,788 SR
Queue Stats
130W - 86L
1,802 Elo+
Party 1
Khepri
Khepri
SovietVirus
Khepri
Level 126
God Stats
6W - 3L
1,854 SR
Queue Stats
126W - 83L
1,801 Elo+
Party 1
Merlin
Merlin
irollanz
Merlin
Level 116
God Stats
17W - 6L
1,830 SR
Queue Stats
1,158W - 959L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 5
7,518
683
8,053
5,513
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
1 / 0 / 5
6,944
631
7,862
10,188
8,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 1 / 2
7,819
711
12,714
8,205
3,168
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BeautifulEnd
King Arthur
10
1 / 3 / 0
6,770
615
8,225
11,682
6,053
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
11
0 / 2 / 1
7,083
644
3,493
13,097
9,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
irollanz
Merlin
11
0 / 2 / 1
6,845
622
7,819
6,688
3,037
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
1
1
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
King Arthur
BeautifulEnd
King Arthur
1
3
0
0.33
W
1
0
5
3.5
W
4
1
2
5
L
Khepri
0
2
1
0.25
L
Merlin
irollanz
Merlin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,629
Damage
19,537
23,906
Taken
31,467
13,691
Mitigated
18,624
9,716
Healing
5,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,053
1,935
0
1,070
5,513
2,018
0
2,988
2,525
31,747
0
L
King Arthur
BeautifulEnd
King Arthur
8,225
803
0
2,815
11,682
6,053
0
6,223
5,459
0
16,663
W
7,862
1,615
462
4,278
10,188
8,505
0
4,545
5,643
15,924
0
W
12,714
10,614
0
3,906
8,205
3,168
299
3,993
4,212
0
35,008
L
Khepri
3,493
493
0
2,628
13,097
9,534
0
5,760
7,337
10,742
0
L
Merlin
irollanz
Merlin
7,819
490
0
240
6,688
3,037
0
4,190
2,498
43,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,281
Gold Earned
20,698
156
Minions Killed
120
5
Camps Cleared
4
609,823
Distance Traveled
599,791
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,518
683
62
6
3
204,272
4
L
King Arthur
6,770
615
17
2
0
201,172
3
W
Cerberus
6,944
631
36
3
2
210,803
2
W
Rama
7,819
711
58
5
0
194,748
4
L
Khepri
7,083
644
17
2
0
200,247
5
L
Merlin
6,845
622
86
8
4
198,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role