Player Matchup

Janus
Janus
Denis15151
Janus
Level 17
God Stats
7W - 11L
1,439 SR
Queue Stats
22W - 40L
1,226 Elo+
Party 1
Chaac
Chaac
KidBoo3101
Chaac
Level 69
God Stats
26W - 20L
1,552 SR
Queue Stats
181W - 237L
1,291 Elo+
Party 1
Osiris
Osiris
Pokechucks
Osiris
Level 33
God Stats
2W - 9L
1,259 SR
Queue Stats
111W - 156L
1,297 Elo+
Party 1
Bastet
Bastet
Reicarlitos8
Bastet
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,250 Elo+
Solo
Ares
Ares
SilentReaper0404
Ares
Level 67
God Stats
5W - 4L
1,344 SR
Queue Stats
135W - 191L
1,256 Elo+
Party 1
Team Averages
Level 51
1,419 SR
1,264 Elo+

VS

Team Averages
Level 60
1,457 SR
1,389 Elo+
Loki
Loki
 
Loki
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
LEO xtrose
Athena
Level 125
God Stats
6W - 7L
1,471 SR
Queue Stats
248W - 250L
1,546 Elo+
Party 2
Chiron
Chiron
Lundebo
Chiron
Level 44
God Stats
21W - 20L
1,322 SR
Queue Stats
85W - 117L
1,269 Elo+
Party 3
Atlas
Atlas
bens0n12
Atlas
Level 64
God Stats
6W - 6L
1,289 SR
Queue Stats
109W - 153L
1,284 Elo+
Party 3
Sol
Sol
sn34kyanna
Sol
Level 27
God Stats
4W - 7L
1,704 SR
Queue Stats
20W - 33L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
0 / 1 / 1
7,160
477
5,669
5,965
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
10
1 / 4 / 2
6,204
414
8,389
11,688
8,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
Pokechucks
Osiris
11
2 / 4 / 1
6,663
444
7,740
14,110
11,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
11
1 / 0 / 1
6,718
448
4,969
9,135
3,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 3 / 0
6,986
466
7,459
11,020
5,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
5 / 1 / 4
8,146
543
5,310
14,835
6,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
LEO xtrose
Athena
15
3 / 1 / 1
8,623
575
8,933
11,093
6,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
Lundebo
Chiron
11
3 / 1 / 4
6,918
461
9,276
8,689
2,692
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
bens0n12
Atlas
11
1 / 1 / 5
7,386
492
7,797
12,535
13,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 1 / 1
7,100
473
4,306
8,326
3,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
12
12
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
1
4
7
L
Janus
0
1
1
0.5
L
Chaac
1
4
2
0.5
W
Athena
LEO xtrose
Athena
3
1
1
3.5
W
Chiron
Lundebo
Chiron
3
1
4
5
L
Osiris
Pokechucks
Osiris
2
4
1
0.63
L
Bastet
1
0
1
1.5
L
1
3
0
0.33
W
Atlas
bens0n12
Atlas
1
1
5
3.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,226
Damage
35,622
51,918
Taken
55,478
32,014
Mitigated
32,529
13,769
Healing
21,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,310
2,270
486
5,554
14,835
6,322
0
1,476
13,116
0
58,689
L
Janus
5,669
460
89
1,218
5,965
2,437
496
3,209
2,756
52,042
0
L
Chaac
8,389
2,773
576
3,313
11,688
8,837
168
3,763
7,893
0
33,467
W
Athena
LEO xtrose
Athena
8,933
1,532
0
3,510
11,093
6,748
0
5,357
4,960
52,652
0
W
Chiron
Lundebo
Chiron
9,276
3,457
1,019
3,571
8,689
2,692
1,505
0
8,446
0
40,091
L
Osiris
Pokechucks
Osiris
7,740
3,953
463
3,394
14,110
11,512
1,014
4,258
9,852
0
34,090
L
Bastet
4,969
889
0
2,289
9,135
3,337
194
2,245
6,792
0
43,216
L
7,459
88
0
2,427
11,020
5,891
232
6,654
3,858
35,675
0
W
Atlas
bens0n12
Atlas
7,797
2,545
240
4,237
12,535
13,389
566
807
11,245
27,667
0
W
4,306
866
0
3,322
8,326
3,378
473
4,049
3,829
45,926
5,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,731
Gold Earned
38,173
315
Minions Killed
400
0
Camps Cleared
0
1,385,167
Distance Traveled
1,430,017
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,146
543
93
6
0
331,744
0
L
Janus
7,160
477
93
6
0
248,163
0
L
Chaac
6,204
414
50
3
0
264,753
0
W
Athena
8,623
575
132
9
0
290,078
3
W
Chiron
6,918
461
56
4
0
275,407
4
L
Osiris
6,663
444
44
3
0
288,931
2
L
Bastet
6,718
448
70
5
0
340,856
5
L
Ares
6,986
466
58
4
0
242,464
2
W
Atlas
7,386
492
24
2
0
283,480
1
W
Sol
7,100
473
95
6
0
249,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role