Player Matchup

Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
D3LICIO
Arachne
Level 155
God Stats
3W - 6L
1,305 SR
Queue Stats
114W - 132L
1,525 Elo+
Party 1
Atlas
Atlas
DoUFeelMyL2
Atlas
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
401W - 424L
1,508 Elo+
Solo
Ishtar
Ishtar
Matheuz_GMX
Ishtar
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
201W - 206L
1,520 Elo+
Party 1
Anubis
Anubis
xLeosellx
Anubis
Level 159
God Stats
19W - 18L
1,497 SR
Queue Stats
261W - 284L
1,486 Elo+
Solo
Team Averages
Level 128
1,460 SR
1,508 Elo+

VS

Team Averages
Level 113
1,564 SR
1,504 Elo+
Gilgamesh
Gilgamesh
DrArabal
Gilgamesh
Level 66
God Stats
27W - 12L
1,683 SR
Queue Stats
116W - 123L
1,466 Elo+
Solo
Yu Huang
Yu Huang
Lukao_da_massa
Yu Huang
Level 158
God Stats
2W - 5L
1,500 SR
Queue Stats
404W - 400L
1,459 Elo+
Solo
Neith
Neith
Olimphiax
Neith
Level 119
God Stats
2W - 3L
1,512 SR
Queue Stats
55W - 53L
1,508 Elo+
Solo
Bacchus
Bacchus
PBalada_SEP
Bacchus
Level 92
God Stats
39W - 27L
1,610 SR
Queue Stats
260W - 256L
1,532 Elo+
Party 2
Bastet
Bastet
ratoloko
Bastet
Level 129
God Stats
10W - 9L
1,517 SR
Queue Stats
231W - 208L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
2 / 2 / 1
5,870
534
5,080
6,096
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
D3LICIO
Arachne
10
3 / 2 / 1
6,611
601
3,230
10,692
3,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 4 / 2
5,115
465
3,018
9,706
5,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
9
0 / 2 / 2
5,544
504
2,502
6,634
2,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
xLeosellx
Anubis
10
0 / 5 / 2
6,199
564
3,910
7,163
3,411
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DrArabal
Gilgamesh
12
5 / 2 / 3
7,171
652
7,814
10,267
5,885
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
13
4 / 0 / 2
7,140
649
5,231
4,463
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Olimphiax
Neith
12
2 / 1 / 1
6,647
604
5,402
6,044
2,073
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
PBalada_SEP
Bacchus
8
1 / 1 / 7
5,803
528
3,219
6,090
4,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
ratoloko
Bastet
11
3 / 1 / 6
6,624
602
5,220
7,071
2,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
5
Kills
15
15
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
2
1
1.25
L
Arachne
D3LICIO
Arachne
3
2
1
1.75
L
0
4
2
0.25
W
Gilgamesh
DrArabal
Gilgamesh
5
2
3
3.25
W
Yu Huang
4
0
2
5
L
Ishtar
0
2
2
0.5
W
Neith
Olimphiax
Neith
2
1
1
2.5
W
Bacchus
PBalada_SEP
Bacchus
1
1
7
4.5
W
Bastet
ratoloko
Bastet
3
1
6
6
L
Anubis
xLeosellx
Anubis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,740
Damage
26,886
40,291
Taken
33,935
16,785
Mitigated
17,184
9,738
Healing
9,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,080
630
0
954
6,096
2,201
0
2,193
3,903
30,129
0
L
Arachne
D3LICIO
Arachne
3,230
2,315
0
1,875
10,692
3,882
0
1,410
9,282
0
39,737
L
3,018
966
123
1,994
9,706
5,038
0
4,205
5,501
17,025
0
W
Gilgamesh
DrArabal
Gilgamesh
7,814
3,663
0
2,682
10,267
5,885
600
4,459
5,738
0
45,459
W
Yu Huang
5,231
530
0
1,553
4,463
1,818
98
1,821
2,550
53,025
0
L
Ishtar
2,502
1,396
0
3,122
6,634
2,253
0
642
5,992
0
37,555
W
Neith
Olimphiax
Neith
5,402
1,504
0
1,364
6,044
2,073
208
1,908
4,040
0
49,926
W
Bacchus
PBalada_SEP
Bacchus
3,219
622
0
1,669
6,090
4,893
0
2,090
3,918
12,274
0
W
Bastet
ratoloko
Bastet
5,220
1,851
0
1,813
7,071
2,515
0
1,294
5,681
0
39,511
L
Anubis
xLeosellx
Anubis
3,910
459
0
1,670
7,163
3,411
608
0
7,163
39,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,339
Gold Earned
33,385
314
Minions Killed
346
0
Camps Cleared
0
1,064,506
Distance Traveled
1,073,950
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,870
534
71
6
0
232,190
5
L
Arachne
6,611
601
75
7
0
235,465
0
L
Atlas
5,115
465
20
2
0
219,091
2
W
Gilgamesh
7,171
652
90
8
0
204,755
3
W
Yu Huang
7,140
649
98
9
0
217,913
2
L
Ishtar
5,544
504
70
6
0
209,030
4
W
Neith
6,647
604
86
8
0
205,510
4
W
Bacchus
5,803
528
15
1
0
200,192
2
W
Bastet
6,624
602
57
5
0
245,580
2
L
Anubis
6,199
564
78
7
0
168,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role