Player Matchup

Thor
Thor
 
Thor
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
CaptainGizmo
Sun Wukong
Level 119
God Stats
1W - 0L
1,660 SR
Queue Stats
2W - 5L
1,247 Elo+
Party 1
Hachiman
Hachiman
MaFJutshu
Hachiman
Level 149
God Stats
1W - 0L
1,380 SR
Queue Stats
2W - 2L
1,399 Elo+
Party 1
Agni
Agni
bazapple
Agni
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,457 Elo+
Solo
Ao Kuang
Ao Kuang
namechanged9849
Ao Kuang
Level 56
God Stats
5W - 3L
1,666 SR
Queue Stats
139W - 61L
1,731 Elo+
Party 2
Team Averages
Level 75
1,541 SR
1,467 Elo+

VS

Team Averages
Level 77
1,545 SR
1,576 Elo+
Atlas
Atlas
CatgirlWithDrip
Atlas
Level 146
God Stats
16W - 19L
1,660 SR
Queue Stats
472W - 417L
1,629 Elo+
Party 3
Ishtar
Ishtar
JSaltee
Ishtar
Level 115
God Stats
14W - 15L
1,463 SR
Queue Stats
604W - 541L
1,591 Elo+
Party 3
Sol
Sol
SexyDexxyy
Sol
Level 26
God Stats
2W - 2L
1,655 SR
Queue Stats
32W - 18L
1,683 Elo+
Party 3
Gilgamesh
Gilgamesh
ryoori
Gilgamesh
Level 67
God Stats
15W - 14L
1,581 SR
Queue Stats
120W - 127L
1,470 Elo+
Solo
Amaterasu
Amaterasu
wheressmymom
Amaterasu
Level 33
God Stats
1W - 3L
1,368 SR
Queue Stats
28W - 30L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
9 / 0 / 6
12,071
525
12,304
14,751
13,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
CaptainGizmo
Sun Wukong
18
2 / 1 / 6
11,341
493
11,237
18,710
18,535
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
MaFJutshu
Hachiman
20
1 / 4 / 4
12,201
530
6,623
18,050
7,937
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
19
3 / 3 / 12
12,277
534
28,192
17,559
7,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
20
12 / 2 / 4
12,767
555
17,575
21,987
10,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 3
10,013
435
11,312
21,029
6,816
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ishtar
JSaltee
Ishtar
18
0 / 6 / 6
11,701
509
13,894
19,605
8,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 8 / 2
11,009
479
11,678
21,280
8,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
ryoori
Gilgamesh
17
4 / 2 / 2
10,715
466
6,473
18,701
9,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
wheressmymom
Amaterasu
16
0 / 5 / 1
10,227
445
7,555
21,330
16,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
27
Kills
10
10
Deaths
27
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
9
0
6
12
W
Sun Wukong
CaptainGizmo
Sun Wukong
2
1
6
5
L
4
6
3
0.92
L
Ishtar
JSaltee
Ishtar
0
6
6
0.5
W
Hachiman
MaFJutshu
Hachiman
1
4
4
0.75
L
2
8
2
0.38
W
Agni
3
3
12
3
W
Ao Kuang
12
2
4
7
L
Gilgamesh
ryoori
Gilgamesh
4
2
2
2.5
L
Amaterasu
wheressmymom
Amaterasu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,931
Damage
50,912
91,057
Taken
101,945
57,379
Mitigated
49,205
27,915
Healing
22,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
12,304
2,944
0
3,812
14,751
13,235
0
3,483
11,268
0
77,140
W
Sun Wukong
CaptainGizmo
Sun Wukong
11,237
2,014
0
5,608
18,710
18,535
623
2,283
16,427
17,800
67,709
L
11,312
2,917
0
4,695
21,029
6,816
51
13,251
6,796
41,807
0
L
Ishtar
JSaltee
Ishtar
13,894
9,296
0
6,378
19,605
8,054
1,470
7,260
12,145
0
112,746
W
Hachiman
MaFJutshu
Hachiman
6,623
2,135
0
6,033
18,050
7,937
870
3,335
14,715
0
124,572
L
11,678
7,301
0
5,303
21,280
8,609
392
12,017
8,972
83,591
0
W
Agni
28,192
2,083
0
3,729
17,559
7,575
2,328
8,105
9,454
125,619
0
W
Ao Kuang
17,575
3,815
0
8,733
21,987
10,097
0
6,716
15,271
100,136
0
L
Gilgamesh
ryoori
Gilgamesh
6,473
2,271
0
1,914
18,701
9,061
0
10,072
8,588
0
95,135
L
Amaterasu
wheressmymom
Amaterasu
7,555
3,762
0
4,137
21,330
16,665
1,236
5,747
15,467
0
72,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,657
Gold Earned
53,665
697
Minions Killed
666
0
Camps Cleared
0
2,227,134
Distance Traveled
2,058,251
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,071
525
126
5
0
484,177
2
W
Sun Wukong
11,341
493
112
5
0
420,749
9
L
Atlas
10,013
435
67
3
0
441,179
5
L
Ishtar
11,701
509
187
8
0
376,533
4
W
Hachiman
12,201
530
179
8
0
411,183
7
L
Sol
11,009
479
139
6
0
348,948
1
W
Agni
12,277
534
159
7
0
429,744
1
W
Ao Kuang
12,767
555
121
5
0
481,281
0
L
Gilgamesh
10,715
466
138
6
0
462,811
5
L
Amaterasu
10,227
445
135
6
0
428,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role