Player Matchup

Artemis
Artemis
 
Artemis
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
EklipS SpArTaS
Ah Puch
Level 153
God Stats
17W - 10L
1,569 SR
Queue Stats
928W - 938L
1,478 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IxIPaToIxI
Tsukuyomi
Level 135
God Stats
4W - 2L
1,500 SR
Queue Stats
169W - 175L
1,438 Elo+
Party 2
Sobek
Sobek
elvaquerodel10
Sobek
Level 131
God Stats
1W - 0L
1,533 SR
Queue Stats
11W - 2L
1,868 Elo+
Solo
Agni
Agni
nR x Nitram
Agni
Level 145
God Stats
1W - 6L
977 SR
Queue Stats
47W - 71L
1,372 Elo+
Party 1
Team Averages
Level 132
1,416 SR
1,531 Elo+

VS

Team Averages
Level 126
1,560 SR
1,424 Elo+
Hercules
Hercules
Nikollas94
Hercules
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
141W - 155L
1,418 Elo+
Solo
Nemesis
Nemesis
TiTANiuMHeRCuLe
Nemesis
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
315W - 320L
1,467 Elo+
Solo
Da Ji
Da Ji
aprenti-jedi
Da Ji
Level 158
God Stats
2W - 2L
1,507 SR
Queue Stats
135W - 137L
1,421 Elo+
Solo
Eset
Eset
azertyproxy
Eset
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,382 Elo+
Solo
Amaterasu
Amaterasu
x Not Spyro x
Amaterasu
Level 81
God Stats
4W - 3L
1,795 SR
Queue Stats
373W - 397L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
6 / 7 / 10
11,720
689
18,028
17,234
8,984
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 4 / 18
14,054
827
26,231
16,218
10,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
IxIPaToIxI
Tsukuyomi
19
4 / 7 / 14
11,841
697
23,657
18,391
9,748
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 5 / 15
13,814
813
12,861
26,850
41,886
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
4 / 5 / 13
11,680
687
17,141
13,892
7,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Nikollas94
Hercules
19
3 / 6 / 19
10,834
637
14,189
25,610
19,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 6 / 14
12,236
720
11,646
25,421
21,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 7 / 15
10,954
644
12,268
18,257
8,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 6 / 13
11,573
681
11,705
16,373
7,325
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Amaterasu
x Not Spyro x
Amaterasu
20
10 / 6 / 10
12,947
762
16,302
25,046
19,572
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
98
31
Kills
27
28
Deaths
31
70
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
7
10
1.57
W
9
4
18
4.5
W
Tsukuyomi
IxIPaToIxI
Tsukuyomi
4
7
14
1.57
L
Hercules
Nikollas94
Hercules
3
6
19
2.08
L
5
6
14
2
L
4
7
15
1.64
L
5
6
13
1.92
W
8
5
15
3.1
W
4
5
13
2.1
L
Amaterasu
x Not Spyro x
Amaterasu
10
6
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,918
Damage
66,110
92,585
Taken
110,707
78,532
Mitigated
76,807
28,040
Healing
39,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
18,028
7,112
1,126
2,286
17,234
8,984
4,666
2,652
14,582
0
37,970
W
26,231
589
1,318
5,243
16,218
10,289
533
908
15,310
57,988
0
W
Tsukuyomi
IxIPaToIxI
Tsukuyomi
23,657
6,045
1,367
4,274
18,391
9,748
819
3,180
15,211
0
36,631
L
Hercules
Nikollas94
Hercules
14,189
4,149
889
7,204
25,610
19,718
454
15,262
10,026
0
21,944
L
11,646
2,523
1,518
6,563
25,421
21,938
278
10,713
14,280
482
26,924
L
12,268
2,082
1,651
4,191
18,257
8,254
440
10,138
7,709
0
22,068
L
11,705
1,789
4,458
4,225
16,373
7,325
810
8,270
7,971
34,898
0
W
12,861
635
2,417
6,838
26,850
41,886
427
4,298
21,362
19,968
0
W
17,141
685
600
2,571
13,892
7,625
1,310
1,133
12,759
30,090
0
L
Amaterasu
x Not Spyro x
Amaterasu
16,302
6,879
2,543
6,000
25,046
19,572
562
10,183
14,488
0
26,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,109
Gold Earned
58,544
175
Minions Killed
169
0
Camps Cleared
0
1,454,702
Distance Traveled
1,325,189
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,720
689
32
2
0
262,159
0
W
Ah Puch
14,054
827
61
4
0
294,918
0
W
Tsukuyomi
11,841
697
36
2
0
286,238
2
L
Hercules
10,834
637
20
1
0
275,930
0
L
Nemesis
12,236
720
36
2
0
288,651
3
L
Da Ji
10,954
644
29
2
0
221,598
0
L
Eset
11,573
681
65
4
0
257,524
0
W
Sobek
13,814
813
11
1
0
302,055
1
W
Agni
11,680
687
35
2
0
309,332
1
L
Amaterasu
12,947
762
19
1
0
281,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role