Player Matchup

Arachne
Arachne
ExaltingFire
Arachne
Level 74
God Stats
19W - 18L
1,404 SR
Queue Stats
108W - 98L
1,374 Elo+
Party 2
Bastet
Bastet
GuidingOwl
Bastet
Level 109
God Stats
0W - 1L
1,520 SR
Queue Stats
66W - 57L
1,365 Elo+
Party 2
Scylla
Scylla
Kellz028
Scylla
Level 157
God Stats
0W - 1L
1,597 SR
Queue Stats
158W - 167L
1,469 Elo+
Solo
Sol
Sol
YungStew35
Sol
Level 102
God Stats
15W - 15L
1,549 SR
Queue Stats
108W - 99L
1,538 Elo+
Solo
Achilles
Achilles
jexial
Achilles
Level 66
God Stats
1W - 8L
1,233 SR
Queue Stats
55W - 51L
1,508 Elo+
Solo
Team Averages
Level 102
1,461 SR
1,451 Elo+

VS

Team Averages
Level 124
1,452 SR
1,462 Elo+
Arachne
Arachne
DrContra
Arachne
Level 119
God Stats
68W - 81L
1,440 SR
Queue Stats
559W - 595L
1,388 Elo+
Solo
Bellona
Bellona
Nismo986
Bellona
Level 126
God Stats
1W - 3L
1,314 SR
Queue Stats
370W - 360L
1,443 Elo+
Party 1
Danzaburou
Danzaburou
Pope Basurto
Danzaburou
Level 106
God Stats
3W - 10L
1,236 SR
Queue Stats
57W - 56L
1,523 Elo+
Solo
Scylla
Scylla
ansonsuttles59
Scylla
Level 109
God Stats
7W - 3L
1,688 SR
Queue Stats
421W - 436L
1,468 Elo+
Solo
Ymir
Ymir
niel29pR
Ymir
Level 158
God Stats
9W - 9L
1,581 SR
Queue Stats
168W - 150L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ExaltingFire
Arachne
9
1 / 3 / 0
5,434
453
2,126
8,881
3,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
GuidingOwl
Bastet
9
0 / 5 / 0
5,380
448
4,772
11,501
4,176
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Kellz028
Scylla
9
0 / 2 / 0
5,645
470
3,062
5,191
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 1
5,783
482
5,666
7,463
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
jexial
Achilles
8
1 / 3 / 1
5,426
452
4,368
8,431
6,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DrContra
Arachne
11
1 / 0 / 3
6,407
534
2,757
11,551
4,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Nismo986
Bellona
13
4 / 0 / 2
7,672
639
6,829
7,798
6,452
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Pope Basurto
Danzaburou
11
4 / 0 / 1
7,480
623
7,439
6,394
2,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 0 / 2
7,088
591
4,867
3,692
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
10
3 / 2 / 7
6,161
513
5,337
10,885
7,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
15
15
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
DrContra
Arachne
1
0
3
2.5
L
Arachne
ExaltingFire
Arachne
1
3
0
0.33
L
Bastet
GuidingOwl
Bastet
0
5
0
0
L
Scylla
Kellz028
Scylla
0
2
0
0
W
Bellona
Nismo986
Bellona
4
0
2
5
W
Danzaburou
Pope Basurto
Danzaburou
4
0
1
4.5
L
0
2
1
0.25
W
3
0
2
4
L
Achilles
jexial
Achilles
1
3
1
0.5
W
Ymir
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,994
Damage
27,229
41,467
Taken
40,320
17,083
Mitigated
23,071
12,177
Healing
10,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DrContra
Arachne
2,757
2,563
53
3,179
11,551
4,610
0
992
10,559
0
51,160
L
Arachne
ExaltingFire
Arachne
2,126
1,436
0
1,650
8,881
3,020
0
2,103
6,676
0
28,813
L
Bastet
GuidingOwl
Bastet
4,772
1,062
0
2,501
11,501
4,176
0
699
10,798
0
35,732
L
Scylla
Kellz028
Scylla
3,062
357
0
1,560
5,191
1,957
0
2,664
2,343
36,925
0
W
Bellona
Nismo986
Bellona
6,829
809
0
1,545
7,798
6,452
366
0
7,798
0
53,539
W
Danzaburou
Pope Basurto
Danzaburou
7,439
3,408
0
3,135
6,394
2,741
1,079
2,865
3,529
0
57,463
L
5,666
1,446
0
4,274
7,463
1,876
0
1,080
5,979
44,776
0
W
4,867
469
0
990
3,692
1,374
0
1,879
1,627
42,933
0
L
Achilles
jexial
Achilles
4,368
872
0
2,192
8,431
6,054
0
2,909
5,390
0
15,009
W
Ymir
5,337
1,910
0
1,384
10,885
7,894
0
2,716
8,079
17,289
2,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,668
Gold Earned
34,808
281
Minions Killed
435
0
Camps Cleared
0
1,178,578
Distance Traveled
1,184,576
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,407
534
93
8
0
266,053
0
L
Arachne
5,434
453
49
4
0
253,411
1
L
Bastet
5,380
448
55
5
0
251,342
0
L
Scylla
5,645
470
67
6
0
203,301
1
W
Bellona
7,672
639
116
10
0
224,045
1
W
Danzaburou
7,480
623
90
8
0
230,506
1
L
Sol
5,783
482
84
7
0
221,788
2
W
Scylla
7,088
591
90
8
0
239,719
1
L
Achilles
5,426
452
26
2
0
248,736
4
W
Ymir
6,161
513
46
4
0
224,253
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role