Player Matchup

Ishtar
Ishtar
CaptainSolovey
Ishtar
Level 104
God Stats
24W - 29L
1,542 SR
Queue Stats
209W - 213L
1,495 Elo+
Party 1
Sun Wukong
Sun Wukong
HagibatoP008
Sun Wukong
Level 48
God Stats
36W - 17L
1,670 SR
Queue Stats
195W - 170L
1,479 Elo+
Party 1
Vulcan
Vulcan
MikeJoyce
Vulcan
Level 125
God Stats
27W - 21L
1,616 SR
Queue Stats
270W - 277L
1,475 Elo+
Party 1
Nemesis
Nemesis
Vesparum
Nemesis
Level 91
God Stats
7W - 3L
1,782 SR
Queue Stats
231W - 240L
1,472 Elo+
Party 1
Atlas
Atlas
bluelabel01
Atlas
Level 35
God Stats
4W - 4L
1,742 SR
Queue Stats
31W - 50L
1,306 Elo+
Solo
Team Averages
Level 81
1,670 SR
1,445 Elo+

VS

Team Averages
Level 51
1,390 SR
1,452 Elo+
Thanatos
Thanatos
Darkiv
Thanatos
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 118L
1,408 Elo+
Party 2
Ymir
Ymir
MokiiS
Ymir
Level 46
God Stats
2W - 1L
1,663 SR
Queue Stats
156W - 171L
1,482 Elo+
Solo
Chaac
Chaac
NAWAFKOO
Chaac
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
337W - 375L
1,467 Elo+
Party 2
Ra
Ra
Sou1Eat3r
Ra
Level 49
God Stats
0W - 3L
1,167 SR
Queue Stats
138W - 147L
1,439 Elo+
Solo
Ullr
Ullr
cawkagtn
Ullr
Level 45
God Stats
2W - 8L
1,123 SR
Queue Stats
89W - 111L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 4
9,257
514
10,032
13,125
6,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Sun Wukong
HagibatoP008
Sun Wukong
17
8 / 1 / 4
10,610
589
18,382
20,431
18,419
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
MikeJoyce
Vulcan
14
3 / 1 / 7
8,915
495
19,512
7,697
4,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Vesparum
Nemesis
15
5 / 4 / 4
9,041
502
10,357
16,719
7,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 0 / 12
8,895
494
8,826
13,809
17,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Darkiv
Thanatos
13
3 / 5 / 4
8,229
457
9,879
17,236
7,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
MokiiS
Ymir
10
1 / 3 / 2
7,466
415
4,458
18,305
14,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
NAWAFKOO
Chaac
15
2 / 3 / 1
9,130
507
15,366
21,486
15,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
2 / 2 / 2
8,638
480
11,151
14,670
6,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
10
0 / 7 / 2
6,628
368
5,384
16,597
5,983
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
20
Kills
8
9
Deaths
20
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
3
4
2
L
Thanatos
Darkiv
Thanatos
3
5
4
1
W
Sun Wukong
HagibatoP008
Sun Wukong
8
1
4
10
W
Vulcan
MikeJoyce
Vulcan
3
1
7
6.5
L
Ymir
MokiiS
Ymir
1
3
2
0.67
L
Chaac
NAWAFKOO
Chaac
2
3
1
0.83
L
2
2
2
1.5
W
Nemesis
Vesparum
Nemesis
5
4
4
1.75
W
0
0
12
6
L
Ullr
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,109
Damage
46,238
71,781
Taken
88,294
53,483
Mitigated
49,736
17,110
Healing
27,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,032
7,328
510
3,129
13,125
6,162
1,244
1,547
11,562
0
69,212
L
Thanatos
Darkiv
Thanatos
9,879
2,229
0
8,643
17,236
7,093
0
4,762
12,474
0
50,711
W
Sun Wukong
HagibatoP008
Sun Wukong
18,382
4,494
0
7,412
20,431
18,419
509
2,413
17,946
0
86,437
W
Vulcan
MikeJoyce
Vulcan
19,512
5,942
775
1,051
7,697
4,136
848
1,443
6,180
91,144
0
L
Ymir
MokiiS
Ymir
4,458
860
0
1,661
18,305
14,555
0
8,341
9,964
31,790
0
L
Chaac
NAWAFKOO
Chaac
15,366
2,425
82
9,426
21,486
15,464
0
4,268
17,218
0
72,899
L
11,151
301
1,024
5,939
14,670
6,641
0
7,389
7,281
72,727
0
W
Nemesis
Vesparum
Nemesis
10,357
4,302
0
2,159
16,719
7,429
0
4,603
11,914
0
73,615
W
8,826
3,330
0
2,074
13,809
17,337
62
4,923
8,570
25,578
0
L
Ullr
5,384
2,824
0
938
16,597
5,983
0
3,578
13,019
0
35,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,718
Gold Earned
40,091
510
Minions Killed
428
0
Camps Cleared
0
1,783,362
Distance Traveled
1,621,575
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,257
514
100
6
0
323,922
3
L
Thanatos
8,229
457
63
4
0
342,532
0
W
Sun Wukong
10,610
589
164
9
0
338,564
3
W
Vulcan
8,915
495
139
8
0
383,877
4
L
Ymir
7,466
415
50
3
0
295,234
2
L
Chaac
9,130
507
126
7
0
360,206
0
L
Ra
8,638
480
140
8
0
330,628
3
W
Nemesis
9,041
502
89
5
0
383,517
4
W
Atlas
8,895
494
18
1
0
353,482
2
L
Ullr
6,628
368
49
3
0
292,975
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role