Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
 
Yu Huang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Aliciajrez98
Sol
Level 92
God Stats
2W - 0L
1,880 SR
Queue Stats
30W - 16L
1,640 Elo+
Party 1
Ymir
Ymir
DestructionTank
Ymir
Level 160
God Stats
2W - 0L
1,787 SR
Queue Stats
17W - 7L
1,629 Elo+
Party 1
Cabrakan
Cabrakan
Eligorth
Cabrakan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,326 Elo+
Party 1
Team Averages
Level 117
1,633 SR
1,519 Elo+

VS

Team Averages
Level 51
1,434 SR
1,482 Elo+
Ishtar
Ishtar
Asаme
Ishtar
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,432 Elo+
Party 2
Bakasura
Bakasura
Enterr
Bakasura
Level 28
God Stats
0W - 2L
1,268 SR
Queue Stats
41W - 75L
1,409 Elo+
Solo
He Bo
He Bo
Pakman0015
He Bo
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 186L
1,538 Elo+
Party 3
Kukulkan
Kukulkan
betterplaycsgo
Kukulkan
Level 64
God Stats
9W - 2L
1,573 SR
Queue Stats
323W - 294L
1,588 Elo+
Party 3
Hercules
Hercules
eNchylicious
Hercules
Level 115
God Stats
0W - 1L
1,328 SR
Queue Stats
59W - 70L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
15 / 3 / 17
10,890
1,089
21,924
15,148
10,325
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
 
Yu Huang
16
5 / 2 / 27
10,172
1,017
12,274
7,789
5,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
13 / 2 / 19
10,507
1,051
19,909
12,465
6,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 2 / 29
9,503
950
5,750
13,230
15,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
Eligorth
Cabrakan
15
3 / 3 / 27
9,759
976
4,515
13,937
20,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Asаme
Ishtar
15
1 / 9 / 3
7,745
775
7,464
14,464
6,335
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Enterr
Bakasura
12
3 / 8 / 2
8,362
836
4,984
14,373
13,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
12
1 / 9 / 2
7,294
729
4,646
11,614
5,267
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
17
3 / 6 / 3
8,687
869
13,429
10,796
4,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
eNchylicious
Hercules
14
3 / 7 / 4
8,774
877
8,626
16,656
19,030
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
25
39
Kills
11
12
Deaths
39
119
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
15
3
17
7.83
W
Yu Huang
 
Yu Huang
5
2
27
9.25
W
13
2
19
11.25
L
Ishtar
Asаme
Ishtar
1
9
3
0.28
W
3
2
29
8.75
W
Cabrakan
Eligorth
Cabrakan
3
3
27
5.5
L
Bakasura
Enterr
Bakasura
3
8
2
0.5
L
He Bo
1
9
2
0.22
L
Kukulkan
3
6
3
0.75
L
Hercules
eNchylicious
Hercules
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,372
Damage
39,149
62,569
Taken
67,903
58,503
Mitigated
48,655
19,502
Healing
7,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
21,924
6,527
917
5,791
15,148
10,325
981
3,231
11,777
0
31,255
W
Yu Huang
 
Yu Huang
12,274
1,406
1,285
1,925
7,789
5,120
1,156
3,224
4,326
29,808
0
W
19,909
12,294
610
4,516
12,465
6,971
5,345
3,763
8,377
46,509
0
L
Ishtar
Asаme
Ishtar
7,464
4,395
0
875
14,464
6,335
0
6,559
7,905
0
21,935
W
5,750
743
1,167
2,065
13,230
15,416
112
3,501
9,495
10,842
0
W
Cabrakan
Eligorth
Cabrakan
4,515
1,169
0
1,226
13,937
20,671
382
4,864
8,576
8,892
0
L
Bakasura
Enterr
Bakasura
4,984
3,254
1,380
831
14,373
13,130
0
11,338
3,035
0
5,551
L
He Bo
4,646
378
297
535
11,614
5,267
0
8,297
3,317
6,971
0
L
Kukulkan
13,429
1,128
0
846
10,796
4,893
0
4,922
5,874
32,941
0
L
Hercules
eNchylicious
Hercules
8,626
2,644
123
2,624
16,656
19,030
0
11,332
5,324
508
11,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,831
Gold Earned
40,862
111
Minions Killed
84
0
Camps Cleared
0
956,709
Distance Traveled
746,036
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,890
1,089
18
2
0
198,468
1
W
Yu Huang
10,172
1,017
42
4
0
212,229
1
W
Sol
10,507
1,051
40
4
0
176,094
2
L
Ishtar
7,745
775
22
2
0
152,060
0
W
Ymir
9,503
950
3
0
0
183,846
0
W
Cabrakan
9,759
976
8
1
0
186,072
0
L
Bakasura
8,362
836
3
0
0
151,255
1
L
He Bo
7,294
729
9
1
0
130,493
0
L
Kukulkan
8,687
869
40
4
0
165,998
0
L
Hercules
8,774
877
10
1
0
146,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role