Player Matchup

Anubis
Anubis
HighestCat4
Anubis
Level 48
God Stats
8W - 14L
1,318 SR
Queue Stats
99W - 162L
1,255 Elo+
Party 2
Ah Puch
Ah Puch
MATZUDA07
Ah Puch
Level 23
God Stats
8W - 3L
1,628 SR
Queue Stats
52W - 112L
1,192 Elo+
Party 2
Cthulhu
Cthulhu
MrFrogMan1555
Cthulhu
Level 14
God Stats
1W - 1L
1,198 SR
Queue Stats
16W - 31L
1,228 Elo+
Party 2
Team Averages
Level 28
1,381 SR
1,225 Elo+

VS

Team Averages
Level 28
1,495 SR
1,200 Elo+
Ymir
Ymir
MoyaiMan21
Ymir
Level 6
God Stats
0W - 1L
1,485 SR
Queue Stats
0W - 5L
1,200 Elo+
Party 1
Thanatos
Thanatos
Mr noob6823
Thanatos
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,200 Elo+
Party 1
The Morrigan
The Morrigan
Sexavier9536
The Morrigan
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
9 / 1 / 8
12,813
754
20,055
12,925
7,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
MATZUDA07
Ah Puch
18
7 / 0 / 8
12,521
737
13,274
6,474
3,207
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
14
1 / 1 / 12
10,917
642
8,949
14,493
17,476
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
10,819
636
7,742
20,424
22,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Mr noob6823
Thanatos
12
1 / 8 / 1
9,527
560
8,124
17,089
6,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
Sexavier9536
The Morrigan
13
1 / 7 / 0
9,888
582
11,640
13,227
5,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
17
Kills
2
2
Deaths
17
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
9
1
8
13
W
Ah Puch
MATZUDA07
Ah Puch
7
0
8
11
L
0
2
1
0.25
L
Thanatos
Mr noob6823
Thanatos
1
8
1
0.19
W
Cthulhu
1
1
12
7
L
The Morrigan
Sexavier9536
The Morrigan
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,278
Damage
27,506
33,892
Taken
50,740
27,793
Mitigated
34,062
11,414
Healing
7,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
20,055
956
0
7,422
12,925
7,110
1,562
6,478
6,447
66,257
0
W
Ah Puch
MATZUDA07
Ah Puch
13,274
600
0
2,911
6,474
3,207
314
3,663
2,811
49,988
0
L
7,742
1,034
0
1,161
20,424
22,403
0
16,932
3,492
31,897
0
L
Thanatos
Mr noob6823
Thanatos
8,124
1,770
161
4,030
17,089
6,336
26
13,737
3,352
0
15,417
W
Cthulhu
8,949
998
302
779
14,493
17,476
343
8,209
6,284
30,392
0
L
The Morrigan
Sexavier9536
The Morrigan
11,640
1,938
837
1,499
13,227
5,323
0
11,710
1,502
44,304
2,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,251
Gold Earned
30,234
186
Minions Killed
171
3
Camps Cleared
3
848,556
Distance Traveled
781,930
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,813
754
89
5
3
271,538
3
W
Ah Puch
12,521
737
61
4
0
325,056
2
L
Ymir
10,819
636
66
4
0
289,179
0
L
Thanatos
9,527
560
16
1
2
246,555
1
W
Cthulhu
10,917
642
36
2
0
251,962
4
L
The Morrigan
9,888
582
89
5
1
246,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role