Player Matchup

Thanatos
Thanatos
BIGBEEFDBLCHEES
Thanatos
Level 122
God Stats
1W - 2L
1,514 SR
Queue Stats
63W - 82L
1,412 Elo+
Solo
Poseidon
Poseidon
ChunkyMoneky9l66
Poseidon
Level 46
God Stats
1W - 2L
1,190 SR
Queue Stats
40W - 45L
1,448 Elo+
Party 2
Fafnir
Fafnir
UnstableXmas32
Fafnir
Level 66
God Stats
2W - 1L
1,817 SR
Queue Stats
63W - 55L
1,477 Elo+
Party 2
Cliodhna
Cliodhna
phinimayttv
Cliodhna
Level 27
God Stats
0W - 1L
1,421 SR
Queue Stats
0W - 5L
1,110 Elo+
Party 2
Hel
Hel
xxMonkeyboy9166
Hel
Level 157
God Stats
4W - 4L
1,729 SR
Queue Stats
378W - 401L
1,437 Elo+
Party 2
Team Averages
Level 84
1,534 SR
1,377 Elo+

VS

Team Averages
Level 127
1,437 SR
1,406 Elo+
Sol
Sol
Julianotapa092
Sol
Level 154
God Stats
6W - 1L
1,577 SR
Queue Stats
161W - 165L
1,428 Elo+
Party 1
Thor
Thor
R34P1N6 D347H
Thor
Level 149
God Stats
4W - 0L
1,486 SR
Queue Stats
199W - 166L
1,407 Elo+
Party 3
Vamana
Vamana
TYLER ALPHA
Vamana
Level 66
God Stats
1W - 1L
1,248 SR
Queue Stats
9W - 16L
1,311 Elo+
Party 3
Amaterasu
Amaterasu
TankaoTofani
Amaterasu
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 48L
1,466 Elo+
Party 1
Yemoja
Yemoja
TrafalgarLaw915
Yemoja
Level 112
God Stats
4W - 2L
1,374 SR
Queue Stats
198W - 217L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
5 / 4 / 13
9,358
720
10,059
12,669
6,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

17
10 / 6 / 7
10,668
821
21,286
12,935
5,668
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 4 / 17
9,978
768
7,502
18,926
31,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
phinimayttv
Cliodhna
17
5 / 3 / 14
9,927
764
11,861
13,623
7,154
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 4 / 17
8,786
676
10,981
13,600
10,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 7
11,362
874
16,987
17,247
7,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
12 / 4 / 4
11,454
881
25,253
13,275
6,640
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vamana
15
0 / 3 / 8
9,223
709
5,505
12,719
11,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
TankaoTofani
Amaterasu
17
3 / 6 / 15
10,449
804
7,862
20,020
16,996
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 5 / 5
8,671
667
4,412
12,930
10,611
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
60
22
Kills
21
21
Deaths
22
68
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Thanatos
5
4
13
2.88
L
10
6
7
2.25
W
6
4
7
2.38
W
12
4
4
3.5
W
Vamana
0
3
8
1.33
W
Amaterasu
TankaoTofani
Amaterasu
3
6
15
1.75
W
0
5
5
0.5
L
1
4
17
2.38
L
Cliodhna
phinimayttv
Cliodhna
5
3
14
4
L
1
4
17
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,689
Damage
60,019
71,753
Taken
76,191
61,067
Mitigated
53,681
36,128
Healing
26,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
10,059
2,386
1,204
6,490
12,669
6,509
1,610
3,496
9,173
0
17,224
L
21,286
4,125
468
175
12,935
5,668
1,136
4,226
8,709
35,482
0
W
16,987
5,431
209
7,381
17,247
7,915
2,815
8,101
9,146
40,858
2,187
W
25,253
5,768
889
553
13,275
6,640
1,962
7,840
5,435
0
38,476
W
Vamana
5,505
1,314
164
1,463
12,719
11,519
771
7,333
5,386
0
12,852
W
Amaterasu
TankaoTofani
Amaterasu
7,862
3,104
1,366
5,438
20,020
16,996
1,006
9,245
10,775
0
15,346
W
4,412
1,157
7,188
1,706
12,930
10,611
217
7,250
5,680
10,815
0
L
7,502
2,385
1,382
4,255
18,926
31,698
366
5,108
13,818
11,980
0
L
Cliodhna
phinimayttv
Cliodhna
11,861
1,706
568
1,787
13,623
7,154
70
4,168
9,455
0
22,352
L
10,981
476
13,498
6,301
13,600
10,038
399
3,417
10,183
19,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,717
Gold Earned
51,159
98
Minions Killed
113
0
Camps Cleared
0
1,249,294
Distance Traveled
1,150,006
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,358
720
18
1
0
274,085
0
L
Poseidon
10,668
821
33
3
0
210,192
0
W
Sol
11,362
874
47
4
0
222,439
0
W
Thor
11,454
881
20
2
0
227,274
0
W
Vamana
9,223
709
24
2
0
241,187
0
W
Amaterasu
10,449
804
12
1
0
248,312
0
W
Yemoja
8,671
667
10
1
0
210,794
2
L
Fafnir
9,978
768
8
1
0
223,524
2
L
Cliodhna
9,927
764
21
2
0
282,888
1
L
Hel
8,786
676
18
1
0
258,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role