Player Matchup

Cthulhu
Cthulhu
Bored3546
Cthulhu
Level 26
God Stats
0W - 2L
1,248 SR
Queue Stats
40W - 31L
1,326 Elo+
Party 1
Ishtar
Ishtar
Lycanis_Bason
Ishtar
Level 156
God Stats
12W - 12L
1,684 SR
Queue Stats
112W - 120L
1,535 Elo+
Party 3
Hel
Hel
NinjaoftheRose
Hel
Level 154
God Stats
1W - 2L
1,758 SR
Queue Stats
305W - 303L
1,473 Elo+
Party 3
Izanami
Izanami
OwnFanatic60
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,362 Elo+
Party 3
Tyr
Tyr
lilbneez1
Tyr
Level 62
God Stats
0W - 2L
1,267 SR
Queue Stats
50W - 43L
1,322 Elo+
Party 1
Team Averages
Level 82
1,491 SR
1,403 Elo+

VS

Team Averages
Level 74
1,478 SR
1,444 Elo+
Anubis
Anubis
 
Anubis
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
doomzday000976
Arachne
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 56L
1,369 Elo+
Solo
Gilgamesh
Gilgamesh
namechanged9849
Gilgamesh
Level 56
God Stats
2W - 1L
1,537 SR
Queue Stats
139W - 61L
1,728 Elo+
Party 2
Jormungandr
Jormungandr
pitttiger
Jormungandr
Level 114
God Stats
57W - 57L
1,459 SR
Queue Stats
745W - 793L
1,317 Elo+
Solo
Heimdallr
Heimdallr
thefatman250
Heimdallr
Level 122
God Stats
54W - 59L
1,392 SR
Queue Stats
498W - 487L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bored3546
Cthulhu
7
0 / 6 / 2
5,804
387
4,293
11,954
7,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
4 / 2 / 1
8,368
558
7,735
10,460
4,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 6 / 0
6,821
455
5,220
12,479
4,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
OwnFanatic60
Izanami
9
1 / 8 / 1
6,171
411
7,211
12,115
3,265
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
1 / 5 / 1
5,864
391
3,548
10,588
2,945
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
8 / 0 / 6
9,258
617
12,095
9,345
5,709
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 2
8,631
575
2,664
10,739
5,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
namechanged9849
Gilgamesh
15
7 / 0 / 6
9,087
606
10,083
11,873
8,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
pitttiger
Jormungandr
12
3 / 4 / 8
7,957
530
9,030
15,573
9,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
thefatman250
Heimdallr
14
8 / 2 / 2
9,456
630
9,669
11,293
5,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
8
Kills
27
27
Deaths
9
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
0
6
11
L
Cthulhu
Bored3546
Cthulhu
0
6
2
0.17
L
4
2
1
2.25
L
2
6
0
0.33
L
Izanami
OwnFanatic60
Izanami
1
8
1
0.19
W
1
3
2
0.67
L
1
5
1
0.3
W
Gilgamesh
namechanged9849
Gilgamesh
7
0
6
10
W
Jormungandr
pitttiger
Jormungandr
3
4
8
1.75
W
Heimdallr
thefatman250
Heimdallr
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,007
Damage
43,541
57,596
Taken
58,823
23,146
Mitigated
34,426
8,096
Healing
19,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,095
1,605
0
6,076
9,345
5,709
323
3,157
6,188
67,979
0
L
Cthulhu
Bored3546
Cthulhu
4,293
708
0
192
11,954
7,917
0
4,742
7,212
16,768
0
L
7,735
4,826
0
460
10,460
4,283
876
1,645
8,815
0
65,876
L
5,220
294
1,375
3,745
12,479
4,736
0
7,026
5,453
34,154
0
L
Izanami
OwnFanatic60
Izanami
7,211
5,646
0
1,772
12,115
3,265
0
4,232
7,880
0
29,694
W
2,664
1,655
0
5,296
10,739
5,409
864
185
10,554
0
45,389
L
3,548
1,174
0
552
10,588
2,945
0
3,480
7,108
0
20,979
W
Gilgamesh
namechanged9849
Gilgamesh
10,083
5,166
0
2,441
11,873
8,758
1,502
1,939
9,934
0
59,337
W
Jormungandr
pitttiger
Jormungandr
9,030
4,663
447
1,250
15,573
9,537
1,169
3,286
12,287
47,468
0
W
Heimdallr
thefatman250
Heimdallr
9,669
5,084
165
3,993
11,293
5,013
4,761
946
10,347
0
62,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,028
Gold Earned
44,389
278
Minions Killed
462
0
Camps Cleared
0
1,334,159
Distance Traveled
1,317,065
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,258
617
114
8
0
240,862
2
L
Cthulhu
5,804
387
18
1
0
206,876
0
L
Ishtar
8,368
558
124
8
0
251,507
4
L
Hel
6,821
455
63
4
0
267,017
2
L
Izanami
6,171
411
43
3
0
358,109
1
W
Arachne
8,631
575
100
7
0
239,108
1
L
Tyr
5,864
391
30
2
0
250,650
2
W
Gilgamesh
9,087
606
87
6
0
328,378
2
W
Jormungandr
7,957
530
65
4
0
243,098
15
W
Heimdallr
9,456
630
96
6
0
265,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role