Player Matchup

Ra
Ra
Col Chicken
Ra
Level 145
God Stats
7W - 11L
1,466 SR
Queue Stats
531W - 535L
1,452 Elo+
Solo
Osiris
Osiris
DethzHed
Osiris
Level 160
God Stats
70W - 93L
1,413 SR
Queue Stats
692W - 812L
1,391 Elo+
Solo
Fenrir
Fenrir
Kingstanni
Fenrir
Level 100
God Stats
2W - 5L
1,440 SR
Queue Stats
119W - 126L
1,390 Elo+
Solo
Hachiman
Hachiman
PristineRogue84
Hachiman
Level 69
God Stats
45W - 45L
1,466 SR
Queue Stats
366W - 394L
1,422 Elo+
Solo
Jormungandr
Jormungandr
megadark624
Jormungandr
Level 98
God Stats
9W - 5L
1,631 SR
Queue Stats
83W - 102L
1,364 Elo+
Solo
Team Averages
Level 114
1,483 SR
1,404 Elo+

VS

Team Averages
Level 93
1,463 SR
1,388 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Draco8690
Terra
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 134L
1,304 Elo+
Party 1
Sol
Sol
ImNotCreative7
Sol
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,463 Elo+
Party 1
Baron Samedi
Baron Samedi
TarmaTV
Baron Samedi
Level 28
God Stats
13W - 19L
1,307 SR
Queue Stats
54W - 83L
1,285 Elo+
Party 1
Apollo
Apollo
ZealousFight
Apollo
Level 126
God Stats
3W - 0L
1,509 SR
Queue Stats
308W - 313L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
8,511
448
11,154
13,170
6,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
DethzHed
Osiris
12
0 / 6 / 1
7,778
409
3,665
23,827
24,570
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fenrir
Kingstanni
Fenrir
14
1 / 5 / 0
8,437
444
6,180
17,867
8,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
15
1 / 2 / 1
8,452
445
12,034
13,025
5,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
megadark624
Jormungandr
12
1 / 6 / 1
7,642
402
11,118
21,250
23,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
7 / 1 / 2
10,198
537
13,782
17,020
7,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
Draco8690
Terra
14
2 / 0 / 9
9,328
491
6,412
12,064
11,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 0 / 4
10,571
556
17,702
17,605
8,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
TarmaTV
Baron Samedi
14
2 / 2 / 7
8,896
468
12,449
10,136
5,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
16
5 / 1 / 3
9,983
525
14,481
21,613
10,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
4
Kills
20
21
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
7
1
2
8
L
1
2
1
0.75
L
Osiris
DethzHed
Osiris
0
6
1
0.08
W
Terra
Draco8690
Terra
2
0
9
6.5
W
4
0
4
6
L
Fenrir
Kingstanni
Fenrir
1
5
0
0.2
L
Hachiman
1
2
1
0.75
W
Baron Samedi
TarmaTV
Baron Samedi
2
2
7
2.75
W
Apollo
5
1
3
6.5
L
Jormungandr
megadark624
Jormungandr
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,151
Damage
64,826
89,139
Taken
78,438
69,034
Mitigated
43,681
21,817
Healing
45,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
13,782
5,412
0
6,469
17,020
7,670
0
2,946
14,074
0
87,609
L
11,154
128
1,122
4,466
13,170
6,346
0
8,176
4,994
77,918
0
L
Osiris
DethzHed
Osiris
3,665
1,090
0
3,857
23,827
24,570
182
11,509
12,318
107
44,536
W
Terra
Draco8690
Terra
6,412
1,556
1,153
4,428
12,064
11,977
628
4,057
8,007
26,513
0
W
17,702
6,693
0
13,063
17,605
8,663
2,780
9,547
8,058
91,521
14,325
L
Fenrir
Kingstanni
Fenrir
6,180
1,432
0
3,332
17,867
8,757
0
3,920
13,947
0
69,893
L
Hachiman
12,034
7,107
0
3,814
13,025
5,480
0
2,750
10,275
0
72,311
W
Baron Samedi
TarmaTV
Baron Samedi
12,449
1,848
3,168
4,459
10,136
5,102
632
2,275
7,861
50,011
0
W
Apollo
14,481
9,459
0
13,092
21,613
10,269
3,916
3,554
18,059
0
83,140
L
Jormungandr
megadark624
Jormungandr
11,118
2,500
392
4,834
21,250
23,881
23
8,227
13,023
45,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,820
Gold Earned
48,976
500
Minions Killed
545
0
Camps Cleared
0
1,615,741
Distance Traveled
1,774,483
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,198
537
148
8
0
414,452
2
L
Ra
8,511
448
130
7
0
360,578
3
L
Osiris
7,778
409
86
5
0
309,170
0
W
Terra
9,328
491
32
2
0
375,764
0
W
Sol
10,571
556
154
8
0
322,480
1
L
Fenrir
8,437
444
117
6
0
342,421
2
L
Hachiman
8,452
445
105
6
0
287,400
1
W
Baron Samedi
8,896
468
82
4
0
326,591
0
W
Apollo
9,983
525
129
7
0
335,196
2
L
Jormungandr
7,642
402
62
3
0
316,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role