Player Matchup

Horus
Horus
Oracle890
Horus
Level 105
God Stats
15W - 7L
1,632 SR
Queue Stats
206W - 213L
1,434 Elo+
Party 2
Janus
Janus
Shadow w0lf117
Janus
Level 132
God Stats
2W - 0L
1,675 SR
Queue Stats
212W - 221L
1,483 Elo+
Solo
Izanami
Izanami
UltimateMughal0
Izanami
Level 127
God Stats
3W - 3L
1,428 SR
Queue Stats
13W - 14L
1,470 Elo+
Solo
Cernunnos
Cernunnos
XxXxPuggxXxX
Cernunnos
Level 100
God Stats
1W - 2L
1,251 SR
Queue Stats
76W - 70L
1,462 Elo+
Party 2
Erlang Shen
Erlang Shen
mass 117
Erlang Shen
Level 63
God Stats
6W - 4L
1,320 SR
Queue Stats
184W - 194L
1,430 Elo+
Party 2
Team Averages
Level 105
1,461 SR
1,456 Elo+

VS

Team Averages
Level 97
1,584 SR
1,494 Elo+
Thanatos
Thanatos
DARKxNuT64
Thanatos
Level 122
God Stats
7W - 7L
1,472 SR
Queue Stats
149W - 152L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
DirtNasyLow
Sun Wukong
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 137L
1,436 Elo+
Solo
Ishtar
Ishtar
WovenAsmodeus
Ishtar
Level 86
God Stats
0W - 1L
1,465 SR
Queue Stats
161W - 172L
1,479 Elo+
Party 1
Chang'e
Chang'e
blcccc
Chang'e
Level 58
God Stats
9W - 3L
1,843 SR
Queue Stats
133W - 133L
1,535 Elo+
Party 1
Hera
Hera
perezk2324
Hera
Level 83
God Stats
2W - 2L
1,642 SR
Queue Stats
96W - 88L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Oracle890
Horus
12
7 / 1 / 5
8,947
559
8,215
14,945
14,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
2 / 3 / 2
8,849
553
13,387
9,385
3,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 0 / 1
9,989
624
9,047
13,092
5,358
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
XxXxPuggxXxX
Cernunnos
12
4 / 3 / 8
8,251
516
15,747
13,969
6,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
mass 117
Erlang Shen
13
5 / 1 / 4
8,530
533
11,087
13,532
7,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DARKxNuT64
Thanatos
11
1 / 2 / 0
6,841
428
6,015
14,263
5,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
DirtNasyLow
Sun Wukong
13
0 / 2 / 0
7,689
481
10,252
16,517
10,944
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 8 / 4
6,481
405
9,199
14,974
6,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
blcccc
Chang'e
11
3 / 5 / 3
7,737
484
8,550
19,407
7,389
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 2 / 3
7,588
474
8,103
10,410
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
19
Kills
7
8
Deaths
19
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DARKxNuT64
Thanatos
1
2
0
0.5
L
Sun Wukong
DirtNasyLow
Sun Wukong
0
2
0
0
W
Horus
Oracle890
Horus
7
1
5
9.5
W
2
3
2
1
W
1
0
1
1.5
L
0
8
4
0.25
W
Cernunnos
XxXxPuggxXxX
Cernunnos
4
3
8
2.67
L
Chang'e
blcccc
Chang'e
3
5
3
0.9
W
Erlang Shen
mass 117
Erlang Shen
5
1
4
7
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,483
Damage
42,119
64,923
Taken
75,571
37,513
Mitigated
33,593
27,005
Healing
27,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DARKxNuT64
Thanatos
6,015
1,506
0
10,430
14,263
5,313
0
1,787
12,366
0
42,353
L
Sun Wukong
DirtNasyLow
Sun Wukong
10,252
1,583
0
5,781
16,517
10,944
0
706
15,781
0
74,373
W
Horus
Oracle890
Horus
8,215
4,192
3,609
7,026
14,945
14,325
310
5,012
9,933
0
25,127
W
13,387
660
0
460
9,385
3,965
1,464
3,518
5,867
71,140
0
W
9,047
6,600
0
6,373
13,092
5,358
5,892
0
13,092
0
98,795
L
9,199
4,765
209
2,372
14,974
6,243
344
1,993
12,915
0
48,336
W
Cernunnos
XxXxPuggxXxX
Cernunnos
15,747
7,879
0
4,945
13,969
6,436
1,263
4,739
9,230
0
52,610
L
Chang'e
blcccc
Chang'e
8,550
1,210
1,814
6,491
19,407
7,389
342
3,760
15,446
26,010
0
W
Erlang Shen
mass 117
Erlang Shen
11,087
6,134
0
4,592
13,532
7,429
0
3,384
10,148
0
50,732
L
8,103
2,953
0
669
10,410
3,704
0
4,350
5,676
47,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,566
Gold Earned
36,336
442
Minions Killed
375
0
Camps Cleared
0
1,594,695
Distance Traveled
1,505,698
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,841
428
71
4
0
351,958
2
L
Sun Wukong
7,689
481
123
8
0
299,234
1
W
Horus
8,947
559
31
2
0
335,361
6
W
Janus
8,849
553
104
7
0
330,166
1
W
Izanami
9,989
624
168
11
0
279,113
3
L
Ishtar
6,481
405
64
4
0
253,921
0
W
Cernunnos
8,251
516
74
5
0
267,845
1
L
Chang'e
7,737
484
21
1
0
304,670
1
W
Erlang Shen
8,530
533
65
4
0
382,210
6
L
Hera
7,588
474
96
6
0
295,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role