Player Matchup

Ah Puch
Ah Puch
Darrendfs
Ah Puch
Level 33
God Stats
0W - 1L
1,720 SR
Queue Stats
2W - 5L
1,655 Elo+
Party 2
Sylvanus
Sylvanus
KaldurTANO
Sylvanus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Achilles
Achilles
Keshpie5556
Achilles
Level 40
God Stats
6W - 3L
1,500 SR
Queue Stats
146W - 100L
1,667 Elo+
Solo
Danzaburou
Danzaburou
Magic20925
Danzaburou
Level 56
God Stats
0W - 3L
1,175 SR
Queue Stats
22W - 33L
1,352 Elo+
Solo
Arachne
Arachne
Theredninja420
Arachne
Level 114
God Stats
66W - 48L
1,604 SR
Queue Stats
424W - 440L
1,448 Elo+
Solo
Team Averages
Level 54
1,500 SR
1,525 Elo+

VS

Team Averages
Level 84
1,615 SR
1,530 Elo+
Zeus
Zeus
Axeis102
Zeus
Level 82
God Stats
2W - 5L
1,467 SR
Queue Stats
99W - 112L
1,472 Elo+
Solo
Lancelot
Lancelot
I Concha I
Lancelot
Level 100
God Stats
6W - 5L
1,503 SR
Queue Stats
49W - 54L
1,576 Elo+
Party 3
Danzaburou
Danzaburou
TankyJrII
Danzaburou
Level 105
God Stats
7W - 5L
1,850 SR
Queue Stats
39W - 41L
1,549 Elo+
Party 3
Thanatos
Thanatos
Unknown_Monsta91
Thanatos
Level 128
God Stats
10W - 2L
1,681 SR
Queue Stats
35W - 27L
1,591 Elo+
Party 1
Yemoja
Yemoja
WMWMWWMWMWMWWMM
Yemoja
Level 5
God Stats
3W - 4L
1,577 SR
Queue Stats
13W - 15L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Darrendfs
Ah Puch
10
0 / 6 / 0
6,559
386
4,804
12,477
5,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
KaldurTANO
Sylvanus
11
0 / 1 / 2
6,759
398
6,730
15,300
12,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Keshpie5556
Achilles
13
4 / 5 / 0
7,958
468
10,185
16,064
14,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
Magic20925
Danzaburou
11
0 / 5 / 0
6,593
388
4,405
11,807
4,279
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 8 / 1
7,392
435
8,714
18,159
8,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
5 / 2 / 5
8,943
526
13,508
10,389
4,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
I Concha I
Lancelot
15
9 / 2 / 3
9,411
554
12,271
11,647
5,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
TankyJrII
Danzaburou
14
3 / 0 / 5
8,356
492
10,249
11,210
5,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

15
6 / 3 / 3
9,514
560
13,759
15,938
7,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 0 / 5
8,282
487
4,051
9,790
7,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
7
Kills
24
25
Deaths
7
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zeus
5
2
5
3.75
L
Ah Puch
Darrendfs
Ah Puch
0
6
0
0
W
Lancelot
I Concha I
Lancelot
9
2
3
5.25
L
Sylvanus
KaldurTANO
Sylvanus
0
1
2
1
L
Achilles
Keshpie5556
Achilles
4
5
0
0.8
L
Danzaburou
Magic20925
Danzaburou
0
5
0
0
W
Danzaburou
TankyJrII
Danzaburou
3
0
5
5.5
L
3
8
1
0.44
W
6
3
3
2.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,838
Damage
53,838
73,807
Taken
58,974
44,339
Mitigated
29,142
19,651
Healing
38,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
13,508
825
232
2,729
10,389
4,195
572
4,045
6,271
65,989
0
L
Ah Puch
Darrendfs
Ah Puch
4,804
258
0
737
12,477
5,156
168
4,526
7,951
38,822
0
W
Lancelot
I Concha I
Lancelot
12,271
2,369
0
4,872
11,647
5,352
0
598
11,011
0
59,905
L
Sylvanus
KaldurTANO
Sylvanus
6,730
2,563
855
6,409
15,300
12,130
0
6,617
8,683
39,297
0
L
Achilles
Keshpie5556
Achilles
10,185
3,532
0
4,345
16,064
14,521
0
1,064
15,000
0
44,040
L
Danzaburou
Magic20925
Danzaburou
4,405
2,034
0
1,682
11,807
4,279
0
3,615
8,192
0
43,283
W
Danzaburou
TankyJrII
Danzaburou
10,249
4,851
0
3,903
11,210
5,074
2,778
2,249
8,885
0
68,049
L
8,714
4,894
0
5,623
18,159
8,253
0
1,737
16,422
0
50,099
W
13,759
3,941
0
15,678
15,938
7,136
1,055
1,179
14,305
0
68,116
W
4,051
1,428
7,095
3,807
9,790
7,385
256
3,463
6,327
33,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,261
Gold Earned
44,506
353
Minions Killed
518
0
Camps Cleared
0
1,455,729
Distance Traveled
1,524,655
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,943
526
128
8
0
298,012
6
L
Ah Puch
6,559
386
71
4
0
260,365
1
W
Lancelot
9,411
554
105
6
0
394,564
1
L
Sylvanus
6,759
398
59
3
0
267,352
4
L
Achilles
7,958
468
70
4
0
303,493
3
L
Danzaburou
6,593
388
73
4
0
283,197
5
W
Danzaburou
8,356
492
129
8
0
279,895
2
L
Arachne
7,392
435
80
5
0
341,322
1
W
Thanatos
9,514
560
102
6
0
291,837
2
W
Yemoja
8,282
487
54
3
0
260,347
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role