Player Matchup

Olorun
Olorun
FirstLight500
Olorun
Level 126
God Stats
1W - 0L
1,563 SR
Queue Stats
61W - 31L
1,625 Elo+
Party 1
Da Ji
Da Ji
IIJ-PII
Da Ji
Level 131
God Stats
2W - 0L
1,348 SR
Queue Stats
130W - 56L
1,633 Elo+
Party 1
Chiron
Chiron
IISub_CeroII
Chiron
Level 117
God Stats
1W - 0L
1,602 SR
Queue Stats
89W - 39L
1,578 Elo+
Party 1
Team Averages
Level 125
1,505 SR
1,612 Elo+

VS

Team Averages
Level 81
1,458 SR
1,363 Elo+
Sol
Sol
Brymizar
Sol
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,315 Elo+
Party 2
Arachne
Arachne
Kzzchakotay
Arachne
Level 80
God Stats
9W - 14L
1,506 SR
Queue Stats
167W - 197L
1,375 Elo+
Party 2
King Arthur
King Arthur
SL Hateless
King Arthur
Level 103
God Stats
1W - 4L
1,369 SR
Queue Stats
281W - 312L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 16
9,424
857
13,913
8,764
4,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
IIJ-PII
Da Ji
14
11 / 2 / 8
9,669
879
14,237
11,814
5,960
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
15
6 / 0 / 15
9,243
840
15,825
9,562
4,248
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 1
6,590
599
5,690
15,279
4,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Kzzchakotay
Arachne
12
2 / 3 / 0
7,701
700
5,405
15,424
8,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
SL Hateless
King Arthur
10
0 / 9 / 1
6,671
606
8,865
19,498
14,534
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
4
22
Kills
2
2
Deaths
22
39
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
W
5
0
16
13
W
Da Ji
IIJ-PII
Da Ji
11
2
8
7.5
W
Chiron
6
0
15
13.5
L
Arachne
Kzzchakotay
Arachne
2
3
0
0.67
L
King Arthur
SL Hateless
King Arthur
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,975
Damage
19,960
30,140
Taken
50,201
14,612
Mitigated
28,197
16,476
Healing
3,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,690
1,239
0
1,899
15,279
4,821
0
4,245
11,034
21,611
0
W
13,913
7,803
1,829
5,814
8,764
4,404
2,097
1,743
7,021
42,784
0
W
Da Ji
IIJ-PII
Da Ji
14,237
4,052
0
3,913
11,814
5,960
0
2,083
9,731
0
31,698
W
Chiron
15,825
7,708
1,375
3,545
9,562
4,248
862
2,926
6,636
0
44,616
L
Arachne
Kzzchakotay
Arachne
5,405
2,879
0
1,910
15,424
8,842
0
3,258
12,166
0
14,598
L
King Arthur
SL Hateless
King Arthur
8,865
0
0
180
19,498
14,534
0
6,532
12,966
0
23,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,336
Gold Earned
20,962
172
Minions Killed
83
9
Camps Cleared
1
582,638
Distance Traveled
542,281
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,590
599
38
3
0
149,830
0
W
Olorun
9,424
857
71
6
4
206,200
3
W
Da Ji
9,669
879
43
4
4
183,877
2
W
Chiron
9,243
840
58
5
1
192,561
3
L
Arachne
7,701
700
26
2
1
208,521
0
L
King Arthur
6,671
606
19
2
0
183,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role