Player Matchup

Zhong Kui
Zhong Kui
Hmaster
Zhong Kui
Level 154
God Stats
1W - 0L
1,534 SR
Queue Stats
7W - 1L
2,035 Elo+
Party 1
Bacchus
Bacchus
Icecreamman
Bacchus
Level 128
God Stats
2W - 0L
1,796 SR
Queue Stats
7W - 3L
1,733 Elo+
Party 1
Shiva
Shiva
Karna
Shiva
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,862 Elo+
Party 1
Team Averages
Level 147
1,610 SR
1,877 Elo+

VS

Team Averages
Level 88
1,400 SR
1,541 Elo+
Ymir
Ymir
 
Ymir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
CR2981Shadow
Nox
Level 45
God Stats
0W - 2L
1,384 SR
Queue Stats
27W - 39L
1,475 Elo+
Solo
Ishtar
Ishtar
UncleBradley_
Ishtar
Level 118
God Stats
4W - 3L
1,317 SR
Queue Stats
594W - 462L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Hmaster
Zhong Kui
12
4 / 1 / 7
7,801
780
7,442
7,863
6,498
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Icecreamman
Bacchus
13
5 / 0 / 8
8,849
885
6,825
10,239
12,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shiva
Karna
Shiva
13
4 / 0 / 9
7,890
789
12,031
8,729
8,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 5 / 1
5,949
595
4,101
13,922
11,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 5 / 0
6,591
659
3,006
8,243
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 3 / 1
6,465
647
8,007
8,270
3,457
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
13
Kills
1
1
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
1
0.1
L
1
5
0
0.2
W
Zhong Kui
Hmaster
Zhong Kui
4
1
7
7.5
W
Bacchus
Icecreamman
Bacchus
5
0
8
9
W
Shiva
Karna
Shiva
4
0
9
8.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,298
Damage
15,114
26,831
Taken
30,435
27,837
Mitigated
17,970
7,245
Healing
1,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,101
438
0
986
13,922
11,014
0
6,923
6,667
8,889
0
L
3,006
241
0
500
8,243
3,499
0
2,969
5,068
11,474
0
W
Zhong Kui
Hmaster
Zhong Kui
7,442
767
0
2,831
7,863
6,498
1,132
2,349
5,375
31,451
0
W
Bacchus
Icecreamman
Bacchus
6,825
923
0
1,550
10,239
12,685
640
2,551
7,486
20,278
0
W
Shiva
Karna
Shiva
12,031
3,181
740
2,124
8,729
8,654
851
1,960
6,602
179
21,438
L
8,007
4,205
0
396
8,270
3,457
0
4,727
3,448
0
27,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,540
Gold Earned
19,005
111
Minions Killed
83
7
Camps Cleared
2
571,399
Distance Traveled
435,896
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,949
595
13
1
0
139,639
1
L
Nox
6,591
659
22
2
1
125,518
3
W
Zhong Kui
7,801
780
61
6
2
184,822
2
W
Bacchus
8,849
885
22
2
3
181,921
1
W
Shiva
7,890
789
28
3
2
204,656
0
L
Ishtar
6,465
647
48
5
1
170,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role