Player Matchup

Izanami
Izanami
Gold II
ALMEJANDRO
Izanami
Gold II
Level 160
God Stats
4W - 1L
1,291 SR
Queue Stats
273W - 266L
1,712 MMR
Solo
Vulcan
Vulcan
Platinum I
BallOSlime
Vulcan
Platinum I
Level 156
God Stats
15W - 12L
1,499 SR
Queue Stats
246W - 230L
1,961 MMR
Solo
Ne Zha
Ne Zha
Platinum II
Lunerfish
Ne Zha
Platinum II
Level 126
God Stats
20W - 17L
1,691 SR
Queue Stats
329W - 330L
2,001 MMR
Solo
Nu Wa
Nu Wa
Gold V
YemeniAirStrike
Nu Wa
Gold V
Level 32
God Stats
5W - 3L
1,814 SR
Queue Stats
40W - 11L
1,743 MMR
Solo
Artio
Artio
Gold II
beaginator
Artio
Gold II
Level 121
God Stats
2W - 0L
1,769 SR
Queue Stats
68W - 62L
1,671 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,613 SR
1,818 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,498 SR
1,820 MMR
Chronos
Chronos
Platinum V
Dubbll
Chronos
Platinum V
Level 53
God Stats
0W - 2L
1,263 SR
Queue Stats
46W - 45L
1,714 MMR
Party 1
Ullr
Ullr
Platinum I
FRξY
Ullr
Platinum I
Level 147
God Stats
5W - 9L
1,610 SR
Queue Stats
78W - 75L
1,884 MMR
Solo
Da Ji
Da Ji
Platinum I
SosDavid
Da Ji
Platinum I
Level 160
God Stats
3W - 8L
1,339 SR
Queue Stats
522W - 526L
1,959 MMR
Solo
Cabrakan
Cabrakan
Platinum V
netlocked
Cabrakan
Platinum V
Level 142
God Stats
0W - 1L
1,597 SR
Queue Stats
136W - 143L
1,589 MMR
Party 1
Loki
Loki
Platinum IV
Вluе
Loki
Platinum IV
Level 129
God Stats
2W - 3L
1,681 SR
Queue Stats
34W - 21L
1,951 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ALMEJANDRO
Izanami
19
3 / 0 / 6
13,269
577
14,380
15,259
6,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
BallOSlime
Vulcan
19
4 / 3 / 5
13,234
575
16,870
16,332
9,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
Lunerfish
Ne Zha
18
3 / 1 / 4
12,539
545
10,126
18,695
14,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
4 / 1 / 8
13,290
578
28,615
12,384
5,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artio
16
2 / 1 / 9
11,803
513
8,432
25,035
32,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AtlasLancelotKaliRavana

VS

Bans
PersephoneThorFreyaRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dubbll
Chronos
17
0 / 2 / 1
10,679
464
11,208
19,399
7,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
FRξY
Ullr
16
0 / 3 / 1
10,271
447
10,198
16,817
7,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
SosDavid
Da Ji
16
2 / 2 / 2
10,442
454
12,220
22,456
10,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
netlocked
Cabrakan
13
0 / 6 / 2
9,101
396
5,928
26,408
30,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Loki
Вluе
Loki
19
4 / 3 / 2
12,137
528
13,354
20,255
9,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
16
Kills
6
6
Deaths
16
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
ALMEJANDRO
Izanami
3
0
6
6
W
Vulcan
BallOSlime
Vulcan
4
3
5
2.17
L
Chronos
Dubbll
Chronos
0
2
1
0.25
L
Ullr
FRξY
Ullr
0
3
1
0.17
W
Ne Zha
Lunerfish
Ne Zha
3
1
4
5
L
Da Ji
SosDavid
Da Ji
2
2
2
1.5
W
4
1
8
8
W
Artio
2
1
9
6.5
L
Cabrakan
netlocked
Cabrakan
0
6
2
0.17
L
Loki
Вluе
Loki
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,423
Damage
52,908
87,705
Taken
105,335
68,558
Mitigated
66,353
37,382
Healing
19,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ALMEJANDRO
Izanami
14,380
10,634
0
7,378
15,259
6,981
3,641
6,273
8,986
0
146,722
W
Vulcan
BallOSlime
Vulcan
16,870
4,495
0
7,523
16,332
9,013
1,289
2,424
13,908
112,527
0
L
Chronos
Dubbll
Chronos
11,208
4,662
0
4,200
19,399
7,762
1,439
7,482
11,585
105,309
0
L
Ullr
FRξY
Ullr
10,198
4,346
0
2,026
16,817
7,414
0
10,205
6,182
0
118,240
W
Ne Zha
Lunerfish
Ne Zha
10,126
1,826
0
7,970
18,695
14,569
60
4,212
14,483
407
97,366
L
Da Ji
SosDavid
Da Ji
12,220
2,317
0
8,660
22,456
10,476
0
9,785
12,162
0
95,238
W
28,615
4,468
138
5,187
12,384
5,364
3,072
1,141
11,243
141,060
0
W
Artio
8,432
914
1,263
7,923
25,035
32,631
0
7,054
17,981
36,715
0
L
Cabrakan
netlocked
Cabrakan
5,928
632
0
1,874
26,408
30,967
0
12,610
13,389
29,919
0
L
Loki
Вluе
Loki
13,354
3,357
0
2,784
20,255
9,734
612
12,209
7,406
0
114,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,135
Gold Earned
52,630
764
Minions Killed
722
0
Camps Cleared
0
2,352,644
Distance Traveled
2,248,108
35
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,269
577
207
9
0
430,484
4
W
Vulcan
13,234
575
186
8
0
471,517
4
L
Chronos
10,679
464
171
7
0
469,327
5
L
Ullr
10,271
447
198
9
0
416,952
11
W
Ne Zha
12,539
545
145
6
0
535,320
7
L
Da Ji
10,442
454
126
5
0
483,192
7
W
Nu Wa
13,290
578
191
8
0
429,514
11
W
Artio
11,803
513
35
2
0
485,809
9
L
Cabrakan
9,101
396
41
2
0
406,449
7
L
Loki
12,137
528
186
8
0
472,188
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role