Player Matchup

Ra
Ra
CaptainBear1
Ra
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,594 Elo+
Solo
Thanatos
Thanatos
Nevo6
Thanatos
Level 68
God Stats
28W - 25L
1,552 SR
Queue Stats
64W - 69L
1,515 Elo+
Solo
Chiron
Chiron
SkaleGamer
Chiron
Level 61
God Stats
7W - 6L
1,743 SR
Queue Stats
52W - 58L
1,477 Elo+
Solo
Rama
Rama
cArck3d
Rama
Level 61
God Stats
1W - 3L
1,241 SR
Queue Stats
85W - 87L
1,520 Elo+
Solo
Bacchus
Bacchus
troompet
Bacchus
Level 103
God Stats
1W - 1L
1,789 SR
Queue Stats
183W - 183L
1,517 Elo+
Solo
Team Averages
Level 80
1,565 SR
1,525 Elo+

VS

Team Averages
Level 118
1,701 SR
1,478 Elo+
Baron Samedi
Baron Samedi
DirtyDerrick93
Baron Samedi
Level 122
God Stats
33W - 30L
1,521 SR
Queue Stats
88W - 99L
1,480 Elo+
Solo
Osiris
Osiris
MiniMisha
Osiris
Level 124
God Stats
5W - 3L
1,883 SR
Queue Stats
123W - 131L
1,513 Elo+
Party 1
Heimdallr
Heimdallr
Niophoris
Heimdallr
Level 86
God Stats
6W - 2L
1,770 SR
Queue Stats
152W - 176L
1,385 Elo+
Party 1
Fenrir
Fenrir
Pooty420
Fenrir
Level 131
God Stats
9W - 5L
1,680 SR
Queue Stats
495W - 506L
1,502 Elo+
Solo
Sylvanus
Sylvanus
shrek1994
Sylvanus
Level 128
God Stats
30W - 21L
1,653 SR
Queue Stats
250W - 227L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
5,242
582
5,591
6,121
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Nevo6
Thanatos
6
1 / 4 / 1
4,425
492
2,060
8,489
2,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
SkaleGamer
Chiron
10
1 / 2 / 1
5,662
629
5,773
7,549
2,999
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rama
cArck3d
Rama
8
1 / 3 / 1
4,969
552
5,882
6,178
1,931
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
troompet
Bacchus
6
1 / 2 / 2
4,831
537
3,196
6,894
4,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DirtyDerrick93
Baron Samedi
10
2 / 0 / 1
5,745
638
5,180
6,328
2,859
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Osiris
MiniMisha
Osiris
8
3 / 2 / 5
5,263
585
3,902
8,416
4,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Niophoris
Heimdallr
8
0 / 1 / 2
4,730
526
3,114
5,131
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Pooty420
Fenrir
9
3 / 2 / 4
5,780
642
4,073
8,929
5,390
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sylvanus
shrek1994
Sylvanus
11
6 / 1 / 3
6,690
743
10,462
9,594
5,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
6
Kills
14
14
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Baron Samedi
DirtyDerrick93
Baron Samedi
2
0
1
2.5
W
Osiris
MiniMisha
Osiris
3
2
5
2.75
L
Thanatos
Nevo6
Thanatos
1
4
1
0.38
W
Heimdallr
Niophoris
Heimdallr
0
1
2
1
W
Fenrir
Pooty420
Fenrir
3
2
4
2.5
L
Chiron
SkaleGamer
Chiron
1
2
1
0.75
L
Rama
cArck3d
Rama
1
3
1
0.5
W
Sylvanus
shrek1994
Sylvanus
6
1
3
7.5
L
Bacchus
troompet
Bacchus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,502
Damage
26,731
35,231
Taken
38,398
14,191
Mitigated
20,064
9,829
Healing
18,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,591
1,412
189
658
6,121
2,193
0
3,497
2,624
30,290
0
W
Baron Samedi
DirtyDerrick93
Baron Samedi
5,180
860
0
3,546
6,328
2,859
0
257
6,071
30,177
0
W
Osiris
MiniMisha
Osiris
3,902
920
0
1,416
8,416
4,391
60
2,953
5,463
0
26,827
L
Thanatos
Nevo6
Thanatos
2,060
349
0
3,158
8,489
2,562
0
1,984
6,505
0
18,799
W
Heimdallr
Niophoris
Heimdallr
3,114
2,207
0
2,781
5,131
1,941
497
368
4,763
0
23,380
W
Fenrir
Pooty420
Fenrir
4,073
515
0
4,122
8,929
5,390
0
1,430
7,499
112
18,336
L
Chiron
SkaleGamer
Chiron
5,773
2,518
0
3,311
7,549
2,999
0
5,365
2,184
0
36,625
L
Rama
cArck3d
Rama
5,882
5,171
0
1,429
6,178
1,931
0
864
5,314
0
32,269
W
Sylvanus
shrek1994
Sylvanus
10,462
4,455
740
5,513
9,594
5,483
211
3,779
5,815
36,603
10,688
L
Bacchus
troompet
Bacchus
3,196
263
0
1,084
6,894
4,506
0
2,224
4,670
9,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,129
Gold Earned
28,208
235
Minions Killed
267
0
Camps Cleared
0
813,070
Distance Traveled
886,884
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,242
582
57
6
0
175,838
2
W
Baron Samedi
5,745
638
64
7
0
158,444
1
W
Osiris
5,263
585
39
4
0
207,221
7
L
Thanatos
4,425
492
36
4
0
149,461
1
W
Heimdallr
4,730
526
43
5
0
164,745
0
W
Fenrir
5,780
642
32
4
0
186,034
1
L
Chiron
5,662
629
76
8
0
155,654
0
L
Rama
4,969
552
50
6
0
148,933
1
W
Sylvanus
6,690
743
89
10
0
170,440
3
L
Bacchus
4,831
537
16
2
0
183,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role