Player Matchup

Sol
Sol
CynicalHusky
Sol
Level 129
God Stats
5W - 4L
1,736 SR
Queue Stats
169W - 170L
1,554 Elo+
Party 2
Achilles
Achilles
DrElephant
Achilles
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 57L
1,510 Elo+
Solo
Artio
Artio
Meditations
Artio
Level 160
God Stats
1W - 2L
1,825 SR
Queue Stats
273W - 264L
1,570 Elo+
Party 2
Scylla
Scylla
SNIPES4523
Scylla
Level 160
God Stats
0W - 6L
1,443 SR
Queue Stats
348W - 361L
1,537 Elo+
Solo
Discordia
Discordia
defaultsucks
Discordia
Level 81
God Stats
0W - 2L
1,277 SR
Queue Stats
23W - 22L
1,568 Elo+
Party 2
Team Averages
Level 130
1,556 SR
1,548 Elo+

VS

Team Averages
Level 150
1,471 SR
1,537 Elo+
Tsukuyomi
Tsukuyomi
ImHighDude
Tsukuyomi
Level 129
God Stats
4W - 2L
1,584 SR
Queue Stats
432W - 316L
1,549 Elo+
Party 1
Tyr
Tyr
Scumbag Aar0n
Tyr
Level 160
God Stats
2W - 2L
1,192 SR
Queue Stats
178W - 143L
1,556 Elo+
Party 1
Cthulhu
Cthulhu
Slashy Gashy
Cthulhu
Level 144
God Stats
2W - 1L
1,511 SR
Queue Stats
45W - 46L
1,461 Elo+
Party 1
Camazotz
Camazotz
ewilliams77
Camazotz
Level 159
God Stats
3W - 4L
1,476 SR
Queue Stats
611W - 504L
1,551 Elo+
Party 1
Sol
Sol
krip2nite420
Sol
Level 160
God Stats
4W - 2L
1,590 SR
Queue Stats
273W - 310L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 10
10,432
695
17,047
10,846
5,348
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
DrElephant
Achilles
17
4 / 6 / 6
9,917
661
11,699
21,682
22,690
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 5 / 11
10,439
696
7,584
22,851
31,631
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
SNIPES4523
Scylla
15
2 / 4 / 6
9,336
622
11,947
8,591
4,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Discordia
defaultsucks
Discordia
17
3 / 7 / 5
10,223
682
15,747
11,899
6,148
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ImHighDude
Tsukuyomi
17
2 / 6 / 16
10,187
679
10,245
17,750
12,680
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
7 / 2 / 9
10,889
726
12,799
17,848
21,583
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
Slashy Gashy
Cthulhu
17
1 / 4 / 17
10,773
718
12,880
20,700
27,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Camazotz
ewilliams77
Camazotz
17
3 / 3 / 13
10,419
695
10,301
17,760
13,012
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
10 / 2 / 8
12,436
829
23,497
13,679
7,280
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
86
15
Kills
23
23
Deaths
17
38
Assists
63
Player
Kills
Deaths
Assists
KDA
L
3
1
10
8
L
Achilles
DrElephant
Achilles
4
6
6
1.17
W
Tsukuyomi
ImHighDude
Tsukuyomi
2
6
16
1.67
L
3
5
11
1.7
L
Scylla
SNIPES4523
Scylla
2
4
6
1.25
W
7
2
9
5.75
W
Cthulhu
Slashy Gashy
Cthulhu
1
4
17
2.38
L
Discordia
defaultsucks
Discordia
3
7
5
0.79
W
Camazotz
ewilliams77
Camazotz
3
3
13
3.17
W
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,024
Damage
69,722
75,869
Taken
87,737
70,020
Mitigated
82,139
27,535
Healing
36,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,047
3,521
2,864
5,671
10,846
5,348
1,906
5,861
4,985
35,952
0
L
Achilles
DrElephant
Achilles
11,699
2,965
1,470
4,855
21,682
22,690
0
11,371
10,311
0
15,365
W
Tsukuyomi
ImHighDude
Tsukuyomi
10,245
2,975
1,300
2,688
17,750
12,680
1,949
10,374
7,376
0
22,237
L
7,584
406
3,597
6,872
22,851
31,631
0
11,311
11,540
15,365
0
L
Scylla
SNIPES4523
Scylla
11,947
856
1,358
848
8,591
4,203
0
2,725
5,866
28,620
0
W
12,799
653
2,157
3,935
17,848
21,583
967
10,849
6,999
0
21,225
W
Cthulhu
Slashy Gashy
Cthulhu
12,880
567
5,634
2,853
20,700
27,584
13
10,457
10,243
28,015
0
L
Discordia
defaultsucks
Discordia
15,747
1,233
0
0
11,899
6,148
189
5,109
6,790
34,861
0
W
Camazotz
ewilliams77
Camazotz
10,301
1,432
2,619
8,415
17,760
13,012
944
12,117
5,492
0
22,622
W
23,497
8,216
503
6,152
13,679
7,280
4,715
8,528
5,151
49,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,347
Gold Earned
54,704
142
Minions Killed
145
0
Camps Cleared
0
1,303,914
Distance Traveled
1,376,978
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,432
695
43
3
0
284,039
1
L
Achilles
9,917
661
9
1
0
264,591
0
W
Tsukuyomi
10,187
679
23
2
0
264,634
0
L
Artio
10,439
696
6
0
0
275,485
0
L
Scylla
9,336
622
36
2
0
215,343
0
W
Tyr
10,889
726
11
1
0
301,111
4
W
Cthulhu
10,773
718
23
2
0
275,911
0
L
Discordia
10,223
682
48
3
0
264,456
1
W
Camazotz
10,419
695
17
1
0
269,336
3
W
Sol
12,436
829
71
5
0
265,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role