Player Matchup

Ra
Ra
CameloAstronomo
Ra
Level 67
God Stats
12W - 10L
1,483 SR
Queue Stats
208W - 188L
1,473 Elo+
Solo
Khepri
Khepri
Donqu11
Khepri
Level 83
God Stats
17W - 23L
1,314 SR
Queue Stats
414W - 399L
1,558 Elo+
Party 1
Nemesis
Nemesis
RebelFighterV
Nemesis
Level 121
God Stats
6W - 10L
1,463 SR
Queue Stats
420W - 393L
1,552 Elo+
Party 1
Cupid
Cupid
Twenty1pilots
Cupid
Level 130
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 128L
1,189 Elo+
Solo
Gilgamesh
Gilgamesh
buenatarde
Gilgamesh
Level 138
God Stats
2W - 3L
1,522 SR
Queue Stats
88W - 100L
1,517 Elo+
Solo
Team Averages
Level 108
1,456 SR
1,458 Elo+

VS

Team Averages
Level 119
1,555 SR
1,477 Elo+
Bastet
Bastet
JeffStrongman
Bastet
Level 109
God Stats
7W - 3L
1,716 SR
Queue Stats
227W - 260L
1,459 Elo+
Solo
Hel
Hel
Mygreen
Hel
Level 160
God Stats
121W - 165L
1,426 SR
Queue Stats
397W - 416L
1,465 Elo+
Solo
Chang'e
Chang'e
Roockeer97
Chang'e
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 113L
1,561 Elo+
Solo
Set
Set
SakurayaKyo
Set
Level 104
God Stats
7W - 5L
1,750 SR
Queue Stats
108W - 121L
1,560 Elo+
Solo
Skadi
Skadi
oK Reflux
Skadi
Level 61
God Stats
5W - 5L
1,384 SR
Queue Stats
15W - 25L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 7
11,866
475
13,728
25,868
14,480
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
Donqu11
Khepri
14
1 / 4 / 8
10,408
416
5,885
22,786
34,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
20
6 / 4 / 7
13,543
542
26,963
25,369
15,010
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 4 / 5
11,013
441
15,459
17,804
8,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
buenatarde
Gilgamesh
19
5 / 5 / 5
13,476
539
19,763
26,143
22,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 12
12,890
516
17,343
32,201
27,686
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hel
19
2 / 2 / 13
13,094
524
12,645
21,038
9,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Roockeer97
Chang'e
18
5 / 6 / 10
12,203
488
18,687
26,728
11,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
6 / 3 / 7
14,206
568
24,084
29,779
20,672
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
oK Reflux
Skadi
20
8 / 4 / 7
13,984
559
24,565
19,030
8,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
73
17
Kills
24
24
Deaths
18
32
Assists
49
Player
Kills
Deaths
Assists
KDA
L
2
7
7
0.79
L
Khepri
Donqu11
Khepri
1
4
8
1.25
W
3
3
12
3
W
Hel
2
2
13
4.25
L
Nemesis
6
4
7
2.38
W
Chang'e
Roockeer97
Chang'e
5
6
10
1.67
W
6
3
7
3.17
L
3
4
5
1.38
L
Gilgamesh
buenatarde
Gilgamesh
5
5
5
1.5
W
Skadi
oK Reflux
Skadi
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,798
Damage
97,324
117,970
Taken
128,776
95,314
Mitigated
78,183
28,004
Healing
61,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,728
1,587
642
9,149
25,868
14,480
0
9,665
16,203
91,953
0
L
Khepri
Donqu11
Khepri
5,885
646
1,073
2,550
22,786
34,570
0
7,204
15,582
29,237
0
W
17,343
4,851
0
12,616
32,201
27,686
769
2,842
29,359
0
85,674
W
Hel
12,645
109
6,536
11,039
21,038
9,965
1,005
6,876
14,162
92,448
0
L
Nemesis
26,963
14,940
0
2,260
25,369
15,010
0
5,538
19,761
0
155,368
W
Chang'e
Roockeer97
Chang'e
18,687
1,607
4,473
9,455
26,728
11,180
495
5,358
21,370
102,210
0
W
24,084
13,142
0
12,138
29,779
20,672
867
3,958
25,821
0
152,590
L
15,459
7,365
1,583
5,096
17,804
8,650
264
4,579
13,225
0
76,616
L
Gilgamesh
buenatarde
Gilgamesh
19,763
7,716
0
5,651
26,143
22,604
507
4,934
21,209
0
86,843
W
Skadi
oK Reflux
Skadi
24,565
15,866
0
5,127
19,030
8,680
2,578
4,110
14,920
0
135,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,306
Gold Earned
66,377
622
Minions Killed
733
0
Camps Cleared
0
2,246,788
Distance Traveled
2,425,546
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,866
475
135
5
0
354,003
5
L
Khepri
10,408
416
27
1
0
414,192
2
W
Bastet
12,890
516
114
5
0
486,906
3
W
Hel
13,094
524
154
6
0
493,910
3
L
Nemesis
13,543
542
201
8
0
575,727
1
W
Chang'e
12,203
488
121
5
0
446,313
0
W
Set
14,206
568
172
7
0
551,050
9
L
Cupid
11,013
441
97
4
0
438,466
1
L
Gilgamesh
13,476
539
162
6
0
464,400
9
W
Skadi
13,984
559
172
7
0
447,367
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role