Player Matchup

Tyr
Tyr
CaleTheScale
Tyr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 78L
1,530 Elo+
Party 2
Guan Yu
Guan Yu
Sætter
Guan Yu
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 101L
1,631 Elo+
Solo
Ganesha
Ganesha
TingusMyPingus
Ganesha
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 24L
1,650 Elo+
Party 2
Freya
Freya
blockedbyjames
Freya
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 25L
1,589 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
swollennuts69
Ah Muzen Cab
Level 38
God Stats
10W - 8L
1,945 SR
Queue Stats
100W - 113L
1,524 Elo+
Solo
Team Averages
Level 89
1,589 SR
1,585 Elo+

VS

Team Averages
Level 83
1,666 SR
1,615 Elo+
Merlin
Merlin
Bramhos
Merlin
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,477 Elo+
Solo
He Bo
He Bo
Dawnbreaker864
He Bo
Level 104
God Stats
3W - 1L
1,765 SR
Queue Stats
207W - 206L
1,536 Elo+
Party 3
Eset
Eset
Jókèr
Eset
Level 48
God Stats
5W - 3L
1,659 SR
Queue Stats
205W - 72L
1,777 Elo+
Party 1
Ratatoskr
Ratatoskr
SlimShady864
Ratatoskr
Level 107
God Stats
93W - 56L
1,628 SR
Queue Stats
217W - 220L
1,538 Elo+
Party 3
Rama
Rama
VyscoI
Rama
Level 109
God Stats
27W - 12L
1,780 SR
Queue Stats
440W - 185L
1,746 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
5,489
457
2,622
12,865
6,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Sætter
Guan Yu
12
1 / 0 / 0
6,813
568
6,627
8,674
6,673
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 3 / 1
5,378
448
2,055
8,468
2,941
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 0
5,212
434
4,961
7,719
3,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Muzen Cab
swollennuts69
Ah Muzen Cab
12
3 / 2 / 0
7,310
609
4,273
7,912
3,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bramhos
Merlin
10
0 / 2 / 7
6,294
525
6,814
5,217
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
5,534
461
2,733
7,870
2,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Eset
Jókèr
Eset
10
3 / 0 / 8
6,825
569
7,466
7,208
5,384
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
SlimShady864
Ratatoskr
11
0 / 1 / 0
6,364
530
4,627
8,024
2,643
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
VyscoI
Rama
12
8 / 0 / 3
7,063
589
10,353
7,320
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
11
11
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
Bramhos
Merlin
0
2
7
1.75
L
0
3
1
0.17
W
0
1
0
0
W
Eset
Jókèr
Eset
3
0
8
7
W
Ratatoskr
SlimShady864
Ratatoskr
0
1
0
0
L
Guan Yu
Sætter
Guan Yu
1
0
0
1
L
0
3
1
0.17
W
Rama
VyscoI
Rama
8
0
3
9.5
L
0
3
0
0
L
Ah Muzen Cab
swollennuts69
Ah Muzen Cab
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,538
Damage
31,993
45,638
Taken
35,639
23,019
Mitigated
15,368
12,816
Healing
14,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Bramhos
Merlin
6,814
545
0
1,205
5,217
2,107
230
960
4,257
40,970
0
L
2,622
260
0
3,330
12,865
6,804
0
5,425
7,105
0
12,163
W
2,733
325
0
3,668
7,870
2,122
0
622
7,248
36,796
0
W
Eset
Jókèr
Eset
7,466
1,205
328
2,566
7,208
5,384
0
2,761
4,447
26,017
0
W
Ratatoskr
SlimShady864
Ratatoskr
4,627
1,713
0
3,186
8,024
2,643
805
0
8,024
0
51,976
L
Guan Yu
Sætter
Guan Yu
6,627
944
165
3,765
8,674
6,673
0
988
7,664
0
52,920
L
2,055
199
0
820
8,468
2,941
0
2,443
5,883
24,587
0
W
Rama
VyscoI
Rama
10,353
7,068
0
3,812
7,320
3,112
0
1,995
5,325
0
56,972
L
4,961
1,476
0
2,508
7,719
3,330
0
2,662
5,043
29,972
3,946
L
Ah Muzen Cab
swollennuts69
Ah Muzen Cab
4,273
1,179
0
2,228
7,912
3,271
1,380
4,801
2,673
0
48,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,202
Gold Earned
32,080
330
Minions Killed
390
0
Camps Cleared
0
1,145,562
Distance Traveled
1,150,908
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,294
525
97
8
0
202,375
1
L
Tyr
5,489
457
28
2
0
236,630
1
W
He Bo
5,534
461
80
7
0
246,843
5
W
Eset
6,825
569
25
2
0
225,733
1
W
Ratatoskr
6,364
530
96
8
0
261,015
4
L
Guan Yu
6,813
568
104
9
0
258,865
2
L
Ganesha
5,378
448
35
3
0
231,169
3
W
Rama
7,063
589
92
8
0
214,942
2
L
Freya
5,212
434
48
4
0
209,340
2
L
Ah Muzen Cab
7,310
609
115
10
0
209,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role