Player Matchup

Medusa
Medusa
Dogmantis
Medusa
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 75L
1,500 Elo+
Party 3
Terra
Terra
HighClassGEE938
Terra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,517 Elo+
Solo
Poseidon
Poseidon
MaestreHeizer
Poseidon
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 74L
1,239 Elo+
Party 3
Cliodhna
Cliodhna
OniWitch
Cliodhna
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,465 Elo+
Party 2
Awilix
Awilix
Wrathicus
Awilix
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 36
1,500 SR
1,444 Elo+

VS

Team Averages
Level 32
1,472 SR
1,387 Elo+
Medusa
Medusa
SERGO APEX
Medusa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 164L
1,349 Elo+
Solo
Tsukuyomi
Tsukuyomi
TroubledDeeply
Tsukuyomi
Level 28
God Stats
1W - 1L
1,769 SR
Queue Stats
1W - 13L
1,288 Elo+
Party 1
King Arthur
King Arthur
TroubledEconomy
King Arthur
Level 47
God Stats
0W - 1L
1,089 SR
Queue Stats
36W - 65L
1,442 Elo+
Party 1
Lancelot
Lancelot
VenomRay-
Lancelot
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Terra
Terra
whydoweplaythis
Terra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dogmantis
Medusa
19
6 / 5 / 12
11,723
782
15,131
14,412
7,303
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 3 / 17
10,547
703
2,909
14,820
17,306
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
MaestreHeizer
Poseidon
19
6 / 5 / 13
11,652
777
17,772
13,865
6,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
OniWitch
Cliodhna
19
5 / 4 / 14
11,962
797
16,576
19,524
10,043
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Awilix
Wrathicus
Awilix
19
4 / 6 / 14
11,434
762
9,302
13,255
7,030
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
SERGO APEX
Medusa
5
0 / 0 / 0
7,304
487
0
0
0
Tsukuyomi
TroubledDeeply
Tsukuyomi
19
14 / 7 / 4
12,709
847
29,203
17,468
14,559
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
TroubledEconomy
King Arthur
19
4 / 7 / 10
10,976
732
12,259
18,816
20,144
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
VenomRay-
Lancelot
20
2 / 3 / 10
11,027
735
10,134
16,567
14,661
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 4 / 11
11,363
758
10,826
18,170
21,185
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
58
21
Kills
23
23
Deaths
21
70
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Medusa
Dogmantis
Medusa
6
5
12
2.4
W
0
3
17
2.83
W
Poseidon
MaestreHeizer
Poseidon
6
5
13
2.5
W
Cliodhna
OniWitch
Cliodhna
5
4
14
3
L
Medusa
SERGO APEX
Medusa
0
0
0
0
L
Tsukuyomi
TroubledDeeply
Tsukuyomi
14
7
4
2.29
L
King Arthur
TroubledEconomy
King Arthur
4
7
10
1.29
L
Lancelot
VenomRay-
Lancelot
2
3
10
2.33
W
Awilix
Wrathicus
Awilix
4
6
14
1.83
L
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,690
Damage
62,422
75,876
Taken
71,021
48,081
Mitigated
70,549
25,121
Healing
16,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Dogmantis
Medusa
15,131
8,114
1,710
2,303
14,412
7,303
2,419
1,486
12,926
0
34,210
W
2,909
985
2,443
2,959
14,820
17,306
376
2,269
12,551
5,142
0
W
Poseidon
MaestreHeizer
Poseidon
17,772
2,618
3,436
2,441
13,865
6,399
1,356
1,000
12,865
38,697
0
W
Cliodhna
OniWitch
Cliodhna
16,576
618
2,698
6,463
19,524
10,043
2,292
3,407
16,117
0
31,678
L
Medusa
SERGO APEX
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
TroubledDeeply
Tsukuyomi
29,203
6,568
354
1,341
17,468
14,559
1,260
4,086
13,382
0
44,910
L
King Arthur
TroubledEconomy
King Arthur
12,259
1,908
1,545
362
18,816
20,144
482
6,244
12,572
0
21,655
L
Lancelot
VenomRay-
Lancelot
10,134
1,671
923
1,217
16,567
14,661
1,716
5,386
11,181
0
25,704
W
Awilix
Wrathicus
Awilix
9,302
3,553
0
668
13,255
7,030
1,746
2,664
10,591
0
23,503
L
10,826
1,350
5,649
5,258
18,170
21,185
396
4,965
13,205
21,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,318
Gold Earned
53,379
140
Minions Killed
94
0
Camps Cleared
0
1,298,171
Distance Traveled
1,123,906
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,723
782
36
2
0
259,677
0
W
Terra
10,547
703
3
0
0
231,108
0
W
Poseidon
11,652
777
38
3
0
259,829
0
W
Cliodhna
11,962
797
35
2
0
278,316
1
L
Medusa
7,304
487
0
0
0
2,784
0
L
Tsukuyomi
12,709
847
29
2
0
289,036
0
L
King Arthur
10,976
732
16
1
0
274,092
0
L
Lancelot
11,027
735
31
2
0
314,085
0
W
Awilix
11,434
762
28
2
0
269,241
0
L
Terra
11,363
758
18
1
0
243,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role