Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
CaptainFordo856
Chaac
Level 65
God Stats
54W - 43L
1,497 SR
Queue Stats
117W - 99L
1,407 Elo+
Solo
Neith
Neith
Incazz_Nero
Neith
Level 68
God Stats
3W - 3L
1,399 SR
Queue Stats
222W - 249L
1,318 Elo+
Solo
Baba Yaga
Baba Yaga
Maltazor71
Baba Yaga
Level 82
God Stats
7W - 7L
1,250 SR
Queue Stats
310W - 336L
1,328 Elo+
Party 1
Khepri
Khepri
NyexbaOfficial
Khepri
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 190L
1,325 Elo+
Party 1
Team Averages
Level 79
1,429 SR
1,375 Elo+

VS

Team Averages
Level 50
1,456 SR
1,314 Elo+
Persephone
Persephone
JustinFruit
Persephone
Level 60
God Stats
4W - 4L
1,436 SR
Queue Stats
115W - 114L
1,494 Elo+
Party 2
Nike
Nike
Manic FISH
Nike
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 58L
1,427 Elo+
Party 2
Loki
Loki
Manic Sus9086
Loki
Level 29
God Stats
3W - 2L
1,460 SR
Queue Stats
10W - 15L
1,410 Elo+
Party 2
Cthulhu
Cthulhu
SirBlue21
Cthulhu
Level 32
God Stats
0W - 1L
1,749 SR
Queue Stats
6W - 29L
1,032 Elo+
Solo
Sol
Sol
iDoItForGod_
Sol
Level 40
God Stats
1W - 7L
1,135 SR
Queue Stats
101W - 151L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
6 / 0 / 1
5,936
660
4,621
5,754
2,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 0 / 0
5,294
588
3,101
6,584
2,902
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
0 / 0 / 2
5,053
561
1,265
2,447
1,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baba Yaga
Maltazor71
Baba Yaga
8
0 / 0 / 1
4,698
522
1,643
4,470
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 0 / 3
4,618
513
1,826
5,660
2,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
JustinFruit
Persephone
8
0 / 2 / 0
4,647
516
3,444
3,482
788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
0 / 0 / 0
4,328
481
1,866
5,058
2,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 3 / 0
3,770
419
451
4,574
1,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
SirBlue21
Cthulhu
6
0 / 2 / 0
4,223
469
2,366
6,398
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
0 / 1 / 0
4,184
465
1,639
3,766
834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
8
Kills
0
0
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
0
1
6.5
W
2
0
0
2
W
0
0
2
1
L
Persephone
JustinFruit
Persephone
0
2
0
0
W
Baba Yaga
Maltazor71
Baba Yaga
0
0
1
0.5
L
0
0
0
0
L
0
3
0
0
W
0
0
3
1.5
L
Cthulhu
SirBlue21
Cthulhu
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,456
Damage
9,766
24,915
Taken
23,278
10,886
Mitigated
7,639
14,605
Healing
5,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,621
1,602
0
6,762
5,754
2,373
0
616
5,138
0
37,007
W
3,101
752
0
3,390
6,584
2,902
990
1,912
4,480
0
30,491
W
1,265
112
0
1,430
2,447
1,013
0
1,588
859
0
35,633
L
Persephone
JustinFruit
Persephone
3,444
533
0
388
3,482
788
0
274
3,206
31,827
0
W
Baba Yaga
Maltazor71
Baba Yaga
1,643
88
0
2,326
4,470
1,607
0
1,558
2,844
29,011
0
L
1,866
651
0
559
5,058
2,283
0
1,643
3,415
0
14,026
L
451
141
0
1,310
4,574
1,140
0
654
3,920
0
13,955
W
1,826
576
0
697
5,660
2,991
0
1,511
4,145
13,891
0
L
Cthulhu
SirBlue21
Cthulhu
2,366
470
0
1,617
6,398
2,594
0
202
6,196
15,538
0
L
1,639
997
0
1,366
3,766
834
820
696
3,070
16,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,599
Gold Earned
21,152
259
Minions Killed
185
0
Camps Cleared
0
840,423
Distance Traveled
747,975
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,936
660
70
8
0
203,367
1
W
Chaac
5,294
588
57
6
0
174,288
0
W
Neith
5,053
561
67
7
0
140,539
0
L
Persephone
4,647
516
58
6
0
161,488
6
W
Baba Yaga
4,698
522
41
5
0
153,985
4
L
Nike
4,328
481
18
2
0
151,095
0
L
Loki
3,770
419
30
3
0
184,808
0
W
Khepri
4,618
513
24
3
0
168,244
0
L
Cthulhu
4,223
469
43
5
0
128,842
0
L
Sol
4,184
465
36
4
0
121,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role